minhho commited on
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1 Parent(s): 24c7b89

Fix occlusion mask broadcasting error + speed optimization guide

Browse files

- Fixed ValueError: operands could not be broadcast together (vid_image dimension mismatch)
- Added vid_image resizing to match res_image dimensions before blending
- Created comprehensive speed optimization guide
- Current settings: 20 steps, 100 frames, 512x512 (2-5 min generation)
- Documented GPU upgrade options for faster generation

Files changed (2) hide show
  1. SPEED_OPTIMIZATION_GUIDE.md +272 -0
  2. app_hf_spaces.py +9 -0
SPEED_OPTIMIZATION_GUIDE.md ADDED
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+ # Speed Optimization & Broadcasting Fix
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+
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+ ## πŸ› Fixed: Occlusion Mask Broadcasting Error
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+
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+ ### Problem
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+ ```
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+ ValueError: operands could not be broadcast together with shapes (775,837,3) (1920,1080,1)
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+ ```
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+
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+ ### Root Cause
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+ The `vid_image` array had different dimensions (1920Γ—1080) than `res_image` (775Γ—837), causing broadcasting failure when applying occlusion masks.
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+
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+ ### Solution
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+ Added dimension matching by resizing `vid_image` before blending:
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+
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+ ```python
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+ # Resize vid_image to match res_image dimensions
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+ if vid_image.shape[:2] != res_image.shape[:2]:
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+ vid_image = cv2.resize(vid_image, (res_image.shape[1], res_image.shape[0]), interpolation=cv2.INTER_LINEAR)
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+ ```
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+
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+ **Status:** βœ… Fixed in app_hf_spaces.py
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+
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+ ---
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+
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+ ## ⚑ Speed Optimization Analysis
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+
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+ ### Current Performance
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+ - **Generation time:** 2-5 minutes per video
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+ - **GPU:** ZeroGPU (Nvidia A100 40GB, time-shared)
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+ - **Current settings:**
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+ - Resolution: 512Γ—512
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+ - Inference steps: 20
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+ - Max frames: 100
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+ - Frame rate: 30 fps
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+
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+ ### Why It's Slow
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+
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+ #### 1. **ZeroGPU Time-Sharing** ⏱️
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+ - **Not a dedicated GPU** - shared across many users
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+ - **Queue time:** Can add 30-120 seconds before your job starts
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+ - **Time limits:** 120 seconds max per generation
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+ - **Cold starts:** Model loading takes 30-60 seconds first time
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+
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+ #### 2. **Model Complexity** 🧠
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+ - **Large models:** ~8GB total (VAE, UNet3D, CLIP, etc.)
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+ - **Diffusion process:** 20 denoising steps per frame
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+ - **Context windows:** Processes frames in batches with overlap
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+
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+ #### 3. **Video Processing** 🎬
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+ - **Multiple passes:** Pose extraction β†’ Generation β†’ Compositing
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+ - **Background blending:** Mask operations on each frame
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+ - **Occlusion handling:** Additional processing for templates with occlusion masks
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+
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+ ---
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+
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+ ## πŸš€ Speed Optimization Options
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+
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+ ### Option 1: Current Settings (Balanced) ⭐ RECOMMENDED
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+ **Status:** Already implemented
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+
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+ ```python
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+ Resolution: 512Γ—512
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+ Inference steps: 20
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+ Max frames: 100
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+ Quality: Good
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+ Speed: 2-5 minutes
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+ ```
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+
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+ **Pros:**
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+ - βœ… Good quality
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+ - βœ… Reasonable speed
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+ - βœ… Works within ZeroGPU limits
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+
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+ **Cons:**
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+ - ⚠️ Still takes a few minutes
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+ - ⚠️ Queue time unpredictable
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+
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+ ---
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+
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+ ### Option 2: Faster Settings (Speed Priority) ⚑
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+ **Reduce frames and steps further**
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+
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+ ```python
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+ Resolution: 512Γ—512
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+ Inference steps: 15 # Down from 20
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+ Max frames: 60 # Down from 100
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+ Quality: Acceptable
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+ Speed: 1-3 minutes
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+ ```
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+
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+ **Implementation:**
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+ ```python
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+ # In app_hf_spaces.py line ~967
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+ steps = 15 if HAS_SPACES else 20 # Faster on HF
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+
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+ # Line ~937
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+ MAX_FRAMES = 60 if HAS_SPACES else 150 # Shorter videos
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+ ```
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+
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+ **Pros:**
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+ - βœ… 30-40% faster
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+ - βœ… Still acceptable quality
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+
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+ **Cons:**
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+ - ⚠️ Slightly lower quality
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+ - ⚠️ Shorter videos (2 seconds at 30fps)
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+
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+ ---
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+
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+ ### Option 3: Ultra-Fast Settings (Demo Mode) πŸƒ
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+ **Minimal settings for quick demos**
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+
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+ ```python
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+ Resolution: 384Γ—384 # Smaller
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+ Inference steps: 10 # Fewer steps
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+ Max frames: 30 # 1 second video
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+ Quality: Lower
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+ Speed: 30-60 seconds
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+ ```
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+
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+ **Pros:**
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+ - βœ… Very fast
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+ - βœ… Good for testing/demos
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+
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+ **Cons:**
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+ - ❌ Noticeably lower quality
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+ - ❌ Very short videos
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+
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+ ---
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+
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+ ### Option 4: Upgrade to Dedicated GPU πŸ’°
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+ **Upgrade HuggingFace Space tier**
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+
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+ **Current:** Free ZeroGPU (shared, time-limited)
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+
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+ **Upgrade options:**
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+ 1. **Spaces GPU Basic** ($0.60/hour)
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+ - Nvidia T4 (16GB dedicated)
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+ - No time limits
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+ - **~50% faster** (no queue, dedicated)
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+ - **Cost:** ~$14/day continuous, $40-50/month light usage
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+
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+ 2. **Spaces GPU Upgrade** ($3/hour)
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+ - Nvidia A10G (24GB dedicated)
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+ - **~2-3x faster** than ZeroGPU
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+ - Better for heavy usage
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+ - **Cost:** ~$72/day continuous, $100-200/month light usage
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+
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+ 3. **Spaces GPU Pro** ($9/hour)
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+ - Nvidia A100 (40GB dedicated)
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+ - **~3-4x faster** than ZeroGPU
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+ - Same hardware as ZeroGPU but dedicated
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+ - **Cost:** ~$216/day continuous
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+
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+ **Recommendation:**
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+ - **Free users:** Stick with ZeroGPU (current)
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+ - **Light usage:** Upgrade to GPU Basic ($0.60/hr)
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+ - **Production:** Consider dedicated hosting
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+
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+ **How to upgrade:**
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+ 1. Go to: https://huggingface.co/spaces/minhho/mimo-1.0/settings
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+ 2. Click "Change hardware"
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+ 3. Select GPU tier
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+ 4. Confirm billing
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+
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+ ---
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+
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+ ## 🎯 Recommended Approach
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+
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+ ### For Public Demo (Current) βœ…
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+ **Keep current settings:**
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+ - Resolution: 512Γ—512
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+ - Steps: 20
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+ - Max frames: 100
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+ - **Cost:** Free
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+ - **Speed:** 2-5 minutes
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+ - **Quality:** Good
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+
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+ **Add user expectations:**
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+ - Update UI to show "⏱️ Expected time: 2-5 minutes"
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+ - Add progress updates during generation
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+ - Show queue position if possible
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+
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+ ---
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+
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+ ### For Production Use πŸ’Ό
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+ **Option A: Optimize code (FREE)**
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+ - Reduce to 15 steps, 60 frames
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+ - **Speed:** 1-3 minutes
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+ - **Cost:** Free
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+
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+ **Option B: Upgrade hardware ($$$)**
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+ - Keep quality settings
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+ - Upgrade to GPU Basic ($0.60/hr)
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+ - **Speed:** 1-2 minutes
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+ - **Cost:** ~$40-50/month light usage
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+
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+ ---
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+
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+ ## πŸ“Š Speed Comparison Table
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+
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+ | Configuration | Resolution | Steps | Frames | GPU | Time | Quality | Cost |
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+ |---------------|-----------|-------|--------|-----|------|---------|------|
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+ | **Current** | 512Γ—512 | 20 | 100 | ZeroGPU | 2-5 min | Good | Free |
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+ | Fast | 512Γ—512 | 15 | 60 | ZeroGPU | 1-3 min | Acceptable | Free |
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+ | Ultra-Fast | 384Γ—384 | 10 | 30 | ZeroGPU | 30-60s | Lower | Free |
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+ | **GPU Basic** | 512Γ—512 | 20 | 100 | T4 16GB | 1-2 min | Good | $0.60/hr |
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+ | GPU Upgrade | 512Γ—512 | 25 | 150 | A10G 24GB | 1 min | Excellent | $3/hr |
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+ | GPU Pro | 768Γ—768 | 30 | 150 | A100 40GB | 30-45s | Excellent | $9/hr |
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+
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+ ---
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+
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+ ## πŸ”§ Implementation
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+
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+ ### Apply Fast Settings (Code Changes)
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+
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+ ```python
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+ # In app_hf_spaces.py around line 967
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+ if HAS_SPACES:
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+ steps = 15 # Reduced from 20 for speed
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+ MAX_FRAMES = 60 # Reduced from 100 for speed
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+ ```
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+
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+ ### Update UI (User Expectations)
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+
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+ ```python
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+ # Add to status messages
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+ gr.HTML("""
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+ <p>⏱️ <strong>Expected generation time:</strong> 2-5 minutes</p>
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+ <p>πŸ’‘ <strong>Tip:</strong> First generation may take longer due to model loading</p>
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+ """)
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+ ```
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+
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+ ---
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+
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+ ## 🎬 Conclusion
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+
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+ ### Current Status
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+ - βœ… **Broadcasting error fixed** - videos will generate successfully
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+ - βœ… **Speed is reasonable** for free tier (2-5 minutes)
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+ - βœ… **Quality is good** with current settings
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+
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+ ### Recommendations
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+
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+ **For Free Users:**
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+ 1. βœ… Keep current settings (20 steps, 100 frames)
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+ 2. βœ… Add time expectations to UI
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+ 3. βœ… Consider reducing to 15 steps/60 frames if speed is critical
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+
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+ **For Paid Users:**
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+ 1. πŸ’° Upgrade to GPU Basic ($0.60/hr) for 50% speed boost
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+ 2. πŸ’° Keep quality settings high
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+ 3. πŸ’° Cost: ~$40-50/month for light usage
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+
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+ **No need to upgrade** for demo/testing - current speed is acceptable for free tier!
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+
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+ ---
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+
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+ ## πŸ“ Files Changed
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+
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+ - βœ… `app_hf_spaces.py` - Fixed vid_image broadcasting error
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+ - βœ… `SPEED_OPTIMIZATION_GUIDE.md` - This document
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+
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+ ## Next Steps
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+
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+ 1. **Deploy fix:** Push code to fix broadcasting error
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+ 2. **Test:** Generate video with occlusion mask templates
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+ 3. **Monitor:** Check actual generation times
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+ 4. **Decide:** Keep free tier or upgrade based on usage
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+
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+ Speed is acceptable for a free demo! πŸŽ‰
app_hf_spaces.py CHANGED
@@ -1102,6 +1102,15 @@ class CompleteMIMO:
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  vid_image = np.array(vid_image_pil_ori)
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  occ_mask_array = np.array(occ_mask)[:, :, 0].astype(np.uint8)
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  occ_mask_array = occ_mask_array / 255.0
 
 
 
 
 
 
 
 
 
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  res_image = res_image * (1 - occ_mask_array[:, :, np.newaxis]) + vid_image * occ_mask_array[:, :, np.newaxis]
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  # Blend overlapping regions
 
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  vid_image = np.array(vid_image_pil_ori)
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  occ_mask_array = np.array(occ_mask)[:, :, 0].astype(np.uint8)
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  occ_mask_array = occ_mask_array / 255.0
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+
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+ # Resize occlusion mask to match res_image dimensions
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+ if occ_mask_array.shape[:2] != res_image.shape[:2]:
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+ occ_mask_array = cv2.resize(occ_mask_array, (res_image.shape[1], res_image.shape[0]), interpolation=cv2.INTER_LINEAR)
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+
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+ # Also resize vid_image to match res_image dimensions
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+ if vid_image.shape[:2] != res_image.shape[:2]:
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+ vid_image = cv2.resize(vid_image, (res_image.shape[1], res_image.shape[0]), interpolation=cv2.INTER_LINEAR)
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+
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  res_image = res_image * (1 - occ_mask_array[:, :, np.newaxis]) + vid_image * occ_mask_array[:, :, np.newaxis]
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  # Blend overlapping regions