area error
Browse files
app.py
CHANGED
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@@ -1,4 +1,1285 @@
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| 2 |
Advanced 3D Reconstruction from Single Images
|
| 3 |
Academic-grade pipeline with quality metrics, multiple export formats, and interactive visualization
|
| 4 |
"""
|
|
@@ -22,145 +1303,430 @@ import zipfile
|
|
| 22 |
# LITERATURE REVIEW & THEORETICAL BACKGROUND
|
| 23 |
# ============================================================================
|
| 24 |
THEORY_TEXT = """
|
| 25 |
-
##
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| 26 |
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| 27 |
-
###
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| 28 |
|
| 29 |
**GLPN (Global-Local Path Networks)**
|
| 30 |
-
- Paper:
|
| 31 |
-
-
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| 32 |
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| 33 |
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| 34 |
-
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|
| 35 |
-
- Network Depth: SegFormer-B4 backbone (~62M parameters)
|
| 36 |
|
| 37 |
**DPT (Dense Prediction Transformer)**
|
| 38 |
-
- Paper:
|
| 39 |
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| 40 |
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| 41 |
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| 164 |
"""
|
| 165 |
|
| 166 |
# ============================================================================
|
|
@@ -386,12 +1952,43 @@ def process_image(image, model_choice="GLPN (Recommended)", visualization_type="
|
|
| 386 |
'is_watertight': mesh.is_watertight(),
|
| 387 |
}
|
| 388 |
|
| 389 |
-
# Compute surface area safely
|
|
|
|
| 390 |
try:
|
| 391 |
surface_area = mesh.get_surface_area()
|
| 392 |
-
|
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|
| 393 |
except Exception as e:
|
| 394 |
-
print(f"
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| 395 |
metrics['surface_area'] = "Unable to compute"
|
| 396 |
|
| 397 |
# Compute volume only if watertight
|
|
@@ -406,7 +2003,7 @@ def process_image(image, model_choice="GLPN (Recommended)", visualization_type="
|
|
| 406 |
metrics['volume'] = None
|
| 407 |
|
| 408 |
print("Metrics computed!")
|
| 409 |
-
print(f"
|
| 410 |
print(f"Edge manifold: {metrics['is_edge_manifold']}")
|
| 411 |
print(f"Watertight: {metrics['is_watertight']}")
|
| 412 |
|
|
@@ -514,6 +2111,8 @@ def process_image(image, model_choice="GLPN (Recommended)", visualization_type="
|
|
| 514 |
print("Files exported!")
|
| 515 |
|
| 516 |
# Create metrics report
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|
| 517 |
report = f"""
|
| 518 |
## Reconstruction Complete! β
|
| 519 |
|
|
@@ -538,7 +2137,7 @@ def process_image(image, model_choice="GLPN (Recommended)", visualization_type="
|
|
| 538 |
- **Volume**: {f"{metrics['volume']:.2f}" if metrics.get('volume') else 'N/A (not watertight)'}
|
| 539 |
|
| 540 |
### Quality Assessment
|
| 541 |
-
{
|
| 542 |
|
| 543 |
### Files Exported
|
| 544 |
- Point Cloud: PLY format
|
|
@@ -564,16 +2163,17 @@ def process_image(image, model_choice="GLPN (Recommended)", visualization_type="
|
|
| 564 |
with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as demo:
|
| 565 |
|
| 566 |
gr.Markdown("""
|
| 567 |
-
# ποΈ
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| 568 |
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| 569 |
-
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| 570 |
|
| 571 |
-
|
| 572 |
-
- High-quality depth maps
|
| 573 |
-
- Colored 3D point clouds
|
| 574 |
-
- Reconstructed mesh surfaces
|
| 575 |
-
- Comprehensive quality metrics
|
| 576 |
-
- Multiple export formats (PLY, OBJ, STL)
|
| 577 |
""")
|
| 578 |
|
| 579 |
with gr.Tabs():
|
|
@@ -680,7 +2280,381 @@ with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as de
|
|
| 680 |
""")
|
| 681 |
|
| 682 |
# ========== USAGE GUIDE TAB ==========
|
| 683 |
-
with gr.Tab("π
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|
| 684 |
gr.Markdown("""
|
| 685 |
## How to Use This Application
|
| 686 |
|
|
@@ -764,12 +2738,6 @@ with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as de
|
|
| 764 |
- https://www.creators3d.com/online-viewer
|
| 765 |
- Just drag and drop your OBJ/PLY file
|
| 766 |
|
| 767 |
-
### For 3D Printing:
|
| 768 |
-
1. Use the `mesh.stl` file
|
| 769 |
-
2. Check metrics: Look for "Watertight: β"
|
| 770 |
-
3. Import into your slicer (Cura, PrusaSlicer, etc.)
|
| 771 |
-
4. Scale to desired size
|
| 772 |
-
5. Slice and print!
|
| 773 |
|
| 774 |
## Tips for Best Results
|
| 775 |
|
|
@@ -865,11 +2833,109 @@ with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as de
|
|
| 865 |
""")
|
| 866 |
|
| 867 |
# ========== CITATION TAB ==========
|
| 868 |
-
with gr.Tab("π
|
| 869 |
gr.Markdown("""
|
| 870 |
-
##
|
|
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|
| 871 |
|
| 872 |
-
|
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|
| 873 |
|
| 874 |
### For GLPN Model:
|
| 875 |
```bibtex
|
|
@@ -900,31 +2966,26 @@ with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as de
|
|
| 900 |
- **Plotly**: Interactive 3D visualization
|
| 901 |
- **Gradio**: Web interface
|
| 902 |
|
| 903 |
-
## License & Usage
|
| 904 |
-
|
| 905 |
-
- **Code**: MIT License
|
| 906 |
-
- **Generated 3D Models**: You own the outputs
|
| 907 |
-
|
| 908 |
-
## Contact & Support
|
| 909 |
-
|
| 910 |
-
For issues, questions, or suggestions, use the Community tab on Hugging Face.
|
| 911 |
""")
|
| 912 |
|
| 913 |
# ========== FOOTER ==========
|
| 914 |
gr.Markdown("""
|
| 915 |
---
|
| 916 |
|
| 917 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 918 |
|
| 919 |
-
|
| 920 |
-
- Computer vision and deep learning
|
| 921 |
-
- 3D geometry and reconstruction
|
| 922 |
-
- Software engineering best practices
|
| 923 |
-
- Research methodology and evaluation
|
| 924 |
|
| 925 |
-
|
|
|
|
|
|
|
| 926 |
|
| 927 |
-
|
| 928 |
""")
|
| 929 |
|
| 930 |
# ============================================================================
|
|
|
|
| 1 |
+
# ========== CITATION TAB ==========
|
| 2 |
+
with gr.Tab("π About & Credits"):
|
| 3 |
+
gr.Markdown("""
|
| 4 |
+
## About This Tool
|
| 5 |
+
|
| 6 |
+
This application demonstrates how artificial intelligence can convert single 2D photographs into interactive 3D models automatically.
|
| 7 |
+
|
| 8 |
+
### What Makes This Special
|
| 9 |
+
|
| 10 |
+
**Traditional Approach:**
|
| 11 |
+
- Need special equipment (3D scanner, multiple cameras)
|
| 12 |
+
- Requires technical expertise
|
| 13 |
+
- Time-consuming process
|
| 14 |
+
- Expensive
|
| 15 |
+
|
| 16 |
+
**This Tool:**
|
| 17 |
+
- β
Works with any photo
|
| 18 |
+
- β
No technical knowledge required
|
| 19 |
+
- β
Results in 20-30 seconds
|
| 20 |
+
- β
Completely free
|
| 21 |
+
|
| 22 |
+
---
|
| 23 |
+
|
| 24 |
+
## The Technology
|
| 25 |
+
|
| 26 |
+
### AI Models Used
|
| 27 |
+
|
| 28 |
+
This tool uses state-of-the-art artificial intelligence models:
|
| 29 |
+
|
| 30 |
+
**GLPN (Global-Local Path Networks)**
|
| 31 |
+
- Published 2022 by researchers in South Korea
|
| 32 |
+
- Trained on thousands of indoor scenes
|
| 33 |
+
- Can estimate depth from a single image
|
| 34 |
+
- Fast and efficient
|
| 35 |
+
|
| 36 |
+
**DPT (Dense Prediction Transformer)**
|
| 37 |
+
- Published 2021 by researchers in Germany
|
| 38 |
+
- Uses advanced transformer architecture
|
| 39 |
+
- More accurate but slower
|
| 40 |
+
- Better for complex scenes
|
| 41 |
+
|
| 42 |
+
### How It Works (Simple)
|
| 43 |
+
|
| 44 |
+
1. **AI looks at photo** β Recognizes objects, patterns, perspective
|
| 45 |
+
2. **Estimates distance** β Figures out what's close, what's far
|
| 46 |
+
3. **Creates 3D points** β Places colored dots in 3D space
|
| 47 |
+
4. **Builds surface** β Connects dots into smooth shape
|
| 48 |
+
|
| 49 |
+
---
|
| 50 |
+
|
| 51 |
+
## Academic References
|
| 52 |
+
|
| 53 |
+
If you use this tool for academic work, here are the papers to cite:
|
| 54 |
+
|
| 55 |
+
**For GLPN:**
|
| 56 |
+
```
|
| 57 |
+
Kim et al. (2022). "Global-Local Path Networks for Monocular Depth
|
| 58 |
+
Estimation with Vertical CutDepth." IEEE Conference on Computer
|
| 59 |
+
Vision and Pattern Recognition (CVPR).
|
| 60 |
+
```
|
| 61 |
+
|
| 62 |
+
**For DPT:**
|
| 63 |
+
```
|
| 64 |
+
Ranftl et al. (2021). "Vision Transformers for Dense Prediction."
|
| 65 |
+
IEEE International Conference on Computer Vision (ICCV).
|
| 66 |
+
```
|
| 67 |
+
|
| 68 |
+
**For 3D Surface Reconstruction:**
|
| 69 |
+
```
|
| 70 |
+
Kazhdan et al. (2006). "Poisson Surface Reconstruction."
|
| 71 |
+
Eurographics Symposium on Geometry Processing.
|
| 72 |
+
```
|
| 73 |
+
|
| 74 |
+
---
|
| 75 |
+
|
| 76 |
+
## Open Source Software
|
| 77 |
+
|
| 78 |
+
This application is built using free, open-source software:
|
| 79 |
+
|
| 80 |
+
**Core Technologies:**
|
| 81 |
+
- **Transformers** (Hugging Face) - AI model library
|
| 82 |
+
- **PyTorch** - Machine learning framework
|
| 83 |
+
- **Open3D** - 3D data processing
|
| 84 |
+
- **Plotly** - Interactive visualization
|
| 85 |
+
- **Gradio** - Web interface
|
| 86 |
+
|
| 87 |
+
**Supporting Libraries:**
|
| 88 |
+
- NumPy - Mathematical computing
|
| 89 |
+
- SciPy - Scientific computing
|
| 90 |
+
- Matplotlib - Data visualization
|
| 91 |
+
- Pillow - Image processing
|
| 92 |
+
|
| 93 |
+
All of these are free and maintained by amazing communities!
|
| 94 |
+
|
| 95 |
+
---
|
| 96 |
+
|
| 97 |
+
## Free Software to Use Your Models
|
| 98 |
+
|
| 99 |
+
**Recommended for Beginners:**
|
| 100 |
+
|
| 101 |
+
**Blender** (Most Popular)
|
| 102 |
+
- Website: blender.org
|
| 103 |
+
- Free and powerful
|
| 104 |
+
- Huge community and tutorials
|
| 105 |
+
- Works on Windows, Mac, Linux
|
| 106 |
+
|
| 107 |
+
**MeshLab** (Simpler)
|
| 108 |
+
- Website: meshlab.net
|
| 109 |
+
- Easy to learn
|
| 110 |
+
- Good for viewing and basic editing
|
| 111 |
+
- Cross-platform
|
| 112 |
+
|
| 113 |
+
**Online Viewers** (No Installation)
|
| 114 |
+
- 3dviewer.net
|
| 115 |
+
- clara.io
|
| 116 |
+
- Just upload and view in browser
|
| 117 |
+
|
| 118 |
+
---
|
| 119 |
+
|
| 120 |
+
## License & Usage
|
| 121 |
+
|
| 122 |
+
**Can I Use This Freely?**
|
| 123 |
+
- β
Yes! Personal use
|
| 124 |
+
- β
Yes! Educational use
|
| 125 |
+
- β
Yes! Research use
|
| 126 |
+
- β
Yes! Commercial projects
|
| 127 |
+
- β
Yes! Share the results
|
| 128 |
+
|
| 129 |
+
**What's Included:**
|
| 130 |
+
- The application is free to use
|
| 131 |
+
- All models you create are yours
|
| 132 |
+
- No hidden fees or restrictions
|
| 133 |
+
- No registration required
|
| 134 |
+
|
| 135 |
+
**Attribution:**
|
| 136 |
+
- If publishing research, cite the papers above
|
| 137 |
+
- Mentioning this tool is appreciated but not required
|
| 138 |
+
- Share with others who might find it useful!
|
| 139 |
+
|
| 140 |
+
---
|
| 141 |
+
|
| 142 |
+
## Privacy & Your Data
|
| 143 |
+
|
| 144 |
+
**Your Photos:**
|
| 145 |
+
- Processed temporarily for reconstruction
|
| 146 |
+
- NOT stored permanently
|
| 147 |
+
- NOT shared with anyone
|
| 148 |
+
- Deleted after processing
|
| 149 |
+
|
| 150 |
+
**Your 3D Models:**
|
| 151 |
+
- Generated on-demand
|
| 152 |
+
- Downloaded to your computer
|
| 153 |
+
- You have complete control
|
| 154 |
+
- Keep them private or share them
|
| 155 |
+
|
| 156 |
+
**No Account Needed:**
|
| 157 |
+
- No registration required
|
| 158 |
+
- No personal information collected
|
| 159 |
+
- No tracking or analytics
|
| 160 |
+
- Your privacy is respected
|
| 161 |
+
|
| 162 |
+
---
|
| 163 |
+
|
| 164 |
+
## Acknowledgments
|
| 165 |
+
|
| 166 |
+
**Thanks To:**
|
| 167 |
+
|
| 168 |
+
- **Research Teams** who developed GLPN and DPT models
|
| 169 |
+
- **Hugging Face** for hosting this application
|
| 170 |
+
- **Open Source Community** for all the amazing tools
|
| 171 |
+
- **You** for using and sharing this tool!
|
| 172 |
+
|
| 173 |
+
**Special Recognition:**
|
| 174 |
+
- Kim et al. (GLPN research team)
|
| 175 |
+
- Ranftl et al. (DPT research team)
|
| 176 |
+
- Open3D developers
|
| 177 |
+
- Gradio team
|
| 178 |
+
|
| 179 |
+
---
|
| 180 |
+
|
| 181 |
+
## Limitations & Responsible Use
|
| 182 |
+
|
| 183 |
+
**What This Tool Cannot Do:**
|
| 184 |
+
- β Recover hidden information (backside of objects)
|
| 185 |
+
- β Provide precise measurements
|
| 186 |
+
- β Work with mirrors or transparent objects
|
| 187 |
+
- β Replace professional surveys
|
| 188 |
+
|
| 189 |
+
**Best Used For:**
|
| 190 |
+
- β
Visualization and exploration
|
| 191 |
+
- β
Learning and education
|
| 192 |
+
- β
Creative projects
|
| 193 |
+
- β
Documentation and memory preservation
|
| 194 |
+
|
| 195 |
+
**Please Use Responsibly:**
|
| 196 |
+
- Respect privacy when photographing spaces
|
| 197 |
+
- Don't photograph private property without permission
|
| 198 |
+
- Consider cultural sensitivities
|
| 199 |
+
- Use for positive purposes
|
| 200 |
+
|
| 201 |
+
---
|
| 202 |
+
|
| 203 |
+
## Frequently Asked Questions
|
| 204 |
+
|
| 205 |
+
**Is this really free?**
|
| 206 |
+
Yes! Completely free with no hidden costs.
|
| 207 |
+
|
| 208 |
+
**Do I need to create an account?**
|
| 209 |
+
No account needed. Just upload and use.
|
| 210 |
+
|
| 211 |
+
**Can I use it for my business?**
|
| 212 |
+
Yes! Commercial use is allowed.
|
| 213 |
+
|
| 214 |
+
**Who owns the 3D models I create?**
|
| 215 |
+
You do! They're yours to keep and use.
|
| 216 |
+
|
| 217 |
+
**Can I share this tool with others?**
|
| 218 |
+
Please do! Share the link freely.
|
| 219 |
+
|
| 220 |
+
**Will this always be free?**
|
| 221 |
+
The plan is to keep it free and accessible.
|
| 222 |
+
|
| 223 |
+
**Can I suggest improvements?**
|
| 224 |
+
Yes! Use the Community tab on Hugging Face.
|
| 225 |
+
|
| 226 |
+
---
|
| 227 |
+
|
| 228 |
+
## Contact & Support
|
| 229 |
+
|
| 230 |
+
**Having Issues?**
|
| 231 |
+
- Check the "Step-by-Step Guide" tab
|
| 232 |
+
- Review the "How It Works" tab
|
| 233 |
+
- Try refreshing the page
|
| 234 |
+
- Try a different photo
|
| 235 |
+
|
| 236 |
+
**Want to Report a Bug?**
|
| 237 |
+
- Use the Hugging Face Community tab
|
| 238 |
+
- Describe what happened
|
| 239 |
+
- Include what photo type you used
|
| 240 |
+
|
| 241 |
+
**Want to Learn More?**
|
| 242 |
+
- Explore all the tabs in this application
|
| 243 |
+
- Try the example projects
|
| 244 |
+
- Experiment with different photos
|
| 245 |
+
- Watch Blender tutorials online
|
| 246 |
+
|
| 247 |
+
---
|
| 248 |
+
|
| 249 |
+
## Future Development
|
| 250 |
+
|
| 251 |
+
**Potential Future Features:**
|
| 252 |
+
- Mobile app version
|
| 253 |
+
- Batch processing (multiple photos at once)
|
| 254 |
+
- Better color accuracy
|
| 255 |
+
- Improved mesh quality
|
| 256 |
+
- More export formats
|
| 257 |
+
|
| 258 |
+
**Your Feedback Matters:**
|
| 259 |
+
- What features would you like?
|
| 260 |
+
- What improvements are needed?
|
| 261 |
+
- What's working well?
|
| 262 |
+
- Share your ideas!
|
| 263 |
+
|
| 264 |
+
---
|
| 265 |
+
|
| 266 |
+
## Educational Resources
|
| 267 |
+
|
| 268 |
+
**Want to Learn More About 3D?**
|
| 269 |
+
|
| 270 |
+
**Blender Tutorials:**
|
| 271 |
+
- Blender Guru (YouTube)
|
| 272 |
+
- Blender official tutorials
|
| 273 |
+
- CG Cookie courses
|
| 274 |
+
|
| 275 |
+
**3D Concepts:**
|
| 276 |
+
- Khan Academy - 3D graphics basics
|
| 277 |
+
- Coursera - Computer Graphics courses
|
| 278 |
+
- YouTube - search "3D modeling basics"
|
| 279 |
+
|
| 280 |
+
**AI & Computer Vision:**
|
| 281 |
+
- Fast.ai courses (free)
|
| 282 |
+
- Google AI education
|
| 283 |
+
- MIT OpenCourseWare
|
| 284 |
+
|
| 285 |
+
---
|
| 286 |
+
|
| 287 |
+
## Version History
|
| 288 |
+
|
| 289 |
+
**Version 1.0** (Current)
|
| 290 |
+
- Initial release
|
| 291 |
+
- GLPN and DPT models
|
| 292 |
+
- Interactive 3D viewer
|
| 293 |
+
- Multiple export formats
|
| 294 |
+
- Quality metrics
|
| 295 |
+
|
| 296 |
+
**Planned Updates:**
|
| 297 |
+
- Performance improvements
|
| 298 |
+
- Additional models
|
| 299 |
+
- Enhanced visualization
|
| 300 |
+
- More documentation
|
| 301 |
+
|
| 302 |
+
---
|
| 303 |
+
|
| 304 |
+
## Thank You!
|
| 305 |
+
|
| 306 |
+
Thank you for using this tool! We hope it helps you:
|
| 307 |
+
- Learn about 3D technology
|
| 308 |
+
- Create interesting projects
|
| 309 |
+
- Preserve important memories
|
| 310 |
+
- Explore new possibilities
|
| 311 |
+
|
| 312 |
+
**Please share this tool with others who might find it useful!**
|
| 313 |
+
|
| 314 |
+
---
|
| 315 |
+
|
| 316 |
+
*Built with β€οΈ using open source technology*
|
| 317 |
+
|
| 318 |
+
*Making 3D accessible to everyone*
|
| 319 |
+
""")
|
| 320 |
+
gr.Markdown("""
|
| 321 |
+
## About This Tool
|
| 322 |
+
|
| 323 |
+
This application demonstrates how artificial intelligence can convert single 2D photographs into interactive 3D models automatically.
|
| 324 |
+
|
| 325 |
+
### What Makes This Special
|
| 326 |
+
|
| 327 |
+
**Traditional Approach:**
|
| 328 |
+
- Need special equipment (3D scanner, multiple cameras)
|
| 329 |
+
- Requires technical expertise
|
| 330 |
+
- Time-consuming process
|
| 331 |
+
- Expensive
|
| 332 |
+
|
| 333 |
+
**This Tool:**
|
| 334 |
+
- β
Works with any photo
|
| 335 |
+
- β
No technical knowledge required
|
| 336 |
+
- β
Results in 20-30 seconds
|
| 337 |
+
- β
Completely free
|
| 338 |
+
|
| 339 |
+
---
|
| 340 |
+
|
| 341 |
+
## The Technology
|
| 342 |
+
|
| 343 |
+
### AI Models Used
|
| 344 |
+
|
| 345 |
+
This tool uses state-of-the-art artificial intelligence models:
|
| 346 |
+
|
| 347 |
+
**GLPN (Global-Local Path Networks)**
|
| 348 |
+
- Published 2022 by researchers in South Korea
|
| 349 |
+
- Trained on thousands of indoor scenes
|
| 350 |
+
- Can estimate depth from a single image
|
| 351 |
+
- Fast and efficient
|
| 352 |
+
|
| 353 |
+
**DPT (Dense Prediction Transformer)**
|
| 354 |
+
- Published 2021 by researchers in Germany
|
| 355 |
+
- Uses advanced transformer architecture
|
| 356 |
+
- More accurate but slower
|
| 357 |
+
- Better for complex scenes
|
| 358 |
+
|
| 359 |
+
### How It Works (Simple)
|
| 360 |
+
|
| 361 |
+
1. **AI looks at photo** β Recognizes objects, patterns, perspective
|
| 362 |
+
2. **Estimates distance** β Figures out what's close, what's far
|
| 363 |
+
3. **Creates 3D points** β Places colored dots in 3D space
|
| 364 |
+
4. **Builds surface** β Connects dots into smooth shape
|
| 365 |
+
|
| 366 |
+
---
|
| 367 |
+
|
| 368 |
+
## Academic References
|
| 369 |
+
|
| 370 |
+
If you use this tool for academic work, here are the papers to cite:
|
| 371 |
+
|
| 372 |
+
**For GLPN:**
|
| 373 |
+
```
|
| 374 |
+
Kim et al. (2022). "Global-Local Path Networks for Monoc with gr.Tab("π‘ Example Applications"):
|
| 375 |
+
gr.Markdown("""
|
| 376 |
+
## What Can You Do With This Tool?
|
| 377 |
+
|
| 378 |
+
Here are some practical ways people use 3D reconstruction from photos:
|
| 379 |
+
|
| 380 |
+
---
|
| 381 |
+
|
| 382 |
+
###
|
| 383 |
+
|
| 384 |
+
1. Education & Learning
|
| 385 |
+
|
| 386 |
+
**For Students:**
|
| 387 |
+
- Create 3D models for school projects
|
| 388 |
+
- Visualize concepts in 3D
|
| 389 |
+
- Learn about spatial relationships
|
| 390 |
+
- Make presentations more engaging
|
| 391 |
+
|
| 392 |
+
**For Teachers:**
|
| 393 |
+
- Demonstrate 3D concepts
|
| 394 |
+
- Create teaching materials
|
| 395 |
+
- Show real-world examples
|
| 396 |
+
- Make lessons interactive
|
| 397 |
+
|
| 398 |
+
**Example Project:**
|
| 399 |
+
*"Historical Site Documentation"*
|
| 400 |
+
- Photograph local historical building
|
| 401 |
+
- Create 3D model
|
| 402 |
+
- Present to class
|
| 403 |
+
- Discuss architecture and history
|
| 404 |
+
|
| 405 |
+
---
|
| 406 |
+
|
| 407 |
+
### 2. Documentation & Preservation
|
| 408 |
+
|
| 409 |
+
**Personal Use:**
|
| 410 |
+
- Document your home or apartment
|
| 411 |
+
- Keep memories of places
|
| 412 |
+
- Record spaces before moving
|
| 413 |
+
- Create virtual tours
|
| 414 |
+
|
| 415 |
+
**Professional Use:**
|
| 416 |
+
- Document buildings or sites
|
| 417 |
+
- Record current conditions
|
| 418 |
+
- Create visual archives
|
| 419 |
+
- Support reports with 3D visuals
|
| 420 |
+
|
| 421 |
+
**Example Project:**
|
| 422 |
+
*"Before Renovation Record"*
|
| 423 |
+
- Photograph rooms before remodeling
|
| 424 |
+
- Create 3D documentation
|
| 425 |
+
- Compare before and after
|
| 426 |
+
- Remember original layout
|
| 427 |
+
|
| 428 |
+
---
|
| 429 |
+
|
| 430 |
+
### 3. Creative Projects & Art
|
| 431 |
+
|
| 432 |
+
**Digital Art:**
|
| 433 |
+
- Create 3D art from photos
|
| 434 |
+
- Generate unique perspectives
|
| 435 |
+
- Combine multiple models
|
| 436 |
+
- Use in digital compositions
|
| 437 |
+
|
| 438 |
+
**3D Printing:**
|
| 439 |
+
- Print real-world objects
|
| 440 |
+
- Create physical models
|
| 441 |
+
- Make miniatures
|
| 442 |
+
- Prototype designs
|
| 443 |
+
|
| 444 |
+
**Example Project:**
|
| 445 |
+
*"Memory Object"*
|
| 446 |
+
- Photograph meaningful object
|
| 447 |
+
- Create 3D model
|
| 448 |
+
- 3D print a copy
|
| 449 |
+
- Gift to someone special
|
| 450 |
+
|
| 451 |
+
---
|
| 452 |
+
|
| 453 |
+
### 4. Research & Analysis
|
| 454 |
+
|
| 455 |
+
**Academic Research:**
|
| 456 |
+
- Document field sites
|
| 457 |
+
- Create visual data
|
| 458 |
+
- Support observations
|
| 459 |
+
- Share findings visually
|
| 460 |
+
|
| 461 |
+
**Spatial Analysis:**
|
| 462 |
+
- Understand space relationships
|
| 463 |
+
- Measure rough proportions
|
| 464 |
+
- Visualize environments
|
| 465 |
+
- Present findings
|
| 466 |
+
|
| 467 |
+
**Example Project:**
|
| 468 |
+
*"Room Layout Study"*
|
| 469 |
+
- Photograph different room types
|
| 470 |
+
- Generate 3D models
|
| 471 |
+
- Compare spatial arrangements
|
| 472 |
+
- Analyze patterns
|
| 473 |
+
|
| 474 |
+
---
|
| 475 |
+
|
| 476 |
+
### 5. Presentations & Communication
|
| 477 |
+
|
| 478 |
+
**Business:**
|
| 479 |
+
- Visualize spaces for clients
|
| 480 |
+
- Create facility documentation
|
| 481 |
+
- Support proposals with 3D views
|
| 482 |
+
- Make meetings more engaging
|
| 483 |
+
|
| 484 |
+
**Meetings:**
|
| 485 |
+
- Show locations remotely
|
| 486 |
+
- Discuss spaces collaboratively
|
| 487 |
+
- Share 3D perspectives
|
| 488 |
+
- Improve understanding
|
| 489 |
+
|
| 490 |
+
**Example Project:**
|
| 491 |
+
*"Office Space Presentation"*
|
| 492 |
+
- Photograph current office
|
| 493 |
+
- Show layout in 3D
|
| 494 |
+
- Discuss rearrangement ideas
|
| 495 |
+
- Visualize proposals
|
| 496 |
+
|
| 497 |
+
---
|
| 498 |
+
|
| 499 |
+
### 6. Personal Projects
|
| 500 |
+
|
| 501 |
+
**Home Projects:**
|
| 502 |
+
- Plan furniture arrangements
|
| 503 |
+
- Visualize renovations
|
| 504 |
+
- Document DIY progress
|
| 505 |
+
- Share with contractors
|
| 506 |
+
|
| 507 |
+
**Hobbies:**
|
| 508 |
+
- Model making reference
|
| 509 |
+
- Gaming environments
|
| 510 |
+
- Virtual reality content
|
| 511 |
+
- Photo experiments
|
| 512 |
+
|
| 513 |
+
**Example Project:**
|
| 514 |
+
*"Furniture Planning"*
|
| 515 |
+
- Photograph empty room
|
| 516 |
+
- Create 3D model
|
| 517 |
+
- Visualize furniture placement
|
| 518 |
+
- Plan shopping list
|
| 519 |
+
|
| 520 |
+
---
|
| 521 |
+
|
| 522 |
+
## Step-by-Step Example Projects
|
| 523 |
+
|
| 524 |
+
### Project 1: Document Your Living Space (Easy)
|
| 525 |
+
|
| 526 |
+
**Time Required:** 30 minutes
|
| 527 |
+
|
| 528 |
+
**Steps:**
|
| 529 |
+
1. Clean and organize your room (5 min)
|
| 530 |
+
2. Take 4 photos from each corner (5 min)
|
| 531 |
+
3. Upload each photo to this tool (5 min)
|
| 532 |
+
4. Download all 3D models (2 min)
|
| 533 |
+
5. View in 3D viewer or Blender (13 min)
|
| 534 |
+
|
| 535 |
+
**What You Learn:**
|
| 536 |
+
- How to take good 3D photos
|
| 537 |
+
- Understanding depth maps
|
| 538 |
+
- Basic 3D file handling
|
| 539 |
+
|
| 540 |
+
**What You Get:**
|
| 541 |
+
- 3D record of your space
|
| 542 |
+
- Practice with the tool
|
| 543 |
+
- Files you can keep forever
|
| 544 |
+
|
| 545 |
+
---
|
| 546 |
+
|
| 547 |
+
### Project 2: Create a 3D Memory (Intermediate)
|
| 548 |
+
|
| 549 |
+
**Time Required:** 1-2 hours
|
| 550 |
+
|
| 551 |
+
**Steps:**
|
| 552 |
+
1. Choose a meaningful object or place
|
| 553 |
+
2. Photograph from best angle
|
| 554 |
+
3. Generate 3D model
|
| 555 |
+
4. Download and open in Blender
|
| 556 |
+
5. Clean up and refine the model
|
| 557 |
+
6. Export and share or 3D print
|
| 558 |
+
|
| 559 |
+
**What You Learn:**
|
| 560 |
+
- Photo composition for 3D
|
| 561 |
+
- Basic Blender navigation
|
| 562 |
+
- 3D file editing
|
| 563 |
+
|
| 564 |
+
**What You Get:**
|
| 565 |
+
- Preserved memory in 3D
|
| 566 |
+
- New 3D skills
|
| 567 |
+
- Shareable or printable model
|
| 568 |
+
|
| 569 |
+
---
|
| 570 |
+
|
| 571 |
+
### Project 3: Before/After Comparison (Advanced)
|
| 572 |
+
|
| 573 |
+
**Time Required:** Multiple sessions
|
| 574 |
+
|
| 575 |
+
**Steps:**
|
| 576 |
+
1. Photograph space "before" changes
|
| 577 |
+
2. Create and save 3D model
|
| 578 |
+
3. Make changes (rearrange, renovate, etc.)
|
| 579 |
+
4. Photograph "after"
|
| 580 |
+
5. Create new 3D model
|
| 581 |
+
6. Compare side-by-side
|
| 582 |
+
|
| 583 |
+
**What You Learn:**
|
| 584 |
+
- Temporal documentation
|
| 585 |
+
- Consistent photography
|
| 586 |
+
- Comparative analysis
|
| 587 |
+
|
| 588 |
+
**What You Get:**
|
| 589 |
+
- Visual record of changes
|
| 590 |
+
- Story to tell
|
| 591 |
+
- Evidence of transformation
|
| 592 |
+
|
| 593 |
+
---
|
| 594 |
+
|
| 595 |
+
## Success Stories & Use Cases
|
| 596 |
+
|
| 597 |
+
### Education Sector
|
| 598 |
+
|
| 599 |
+
**High School Science Class:**
|
| 600 |
+
- Students photograph local landmarks
|
| 601 |
+
- Create 3D models for geology project
|
| 602 |
+
- Present findings with 3D visualizations
|
| 603 |
+
- Learn about spatial concepts
|
| 604 |
+
|
| 605 |
+
**University Architecture Course:**
|
| 606 |
+
- Document existing buildings
|
| 607 |
+
- Analyze spatial design
|
| 608 |
+
- Create reference models
|
| 609 |
+
- Support design proposals
|
| 610 |
+
|
| 611 |
+
---
|
| 612 |
+
|
| 613 |
+
### Personal Use
|
| 614 |
+
|
| 615 |
+
**Moving Day Documentation:**
|
| 616 |
+
- Photograph apartment before leaving
|
| 617 |
+
- Create 3D memory of first home
|
| 618 |
+
- Share with family
|
| 619 |
+
- Return virtually anytime
|
| 620 |
+
|
| 621 |
+
**Home Improvement:**
|
| 622 |
+
- Document kitchen before renovation
|
| 623 |
+
- Plan new layout
|
| 624 |
+
- Show contractors the space
|
| 625 |
+
- Track progress over time
|
| 626 |
+
|
| 627 |
+
---
|
| 628 |
+
|
| 629 |
+
### Professional Use
|
| 630 |
+
|
| 631 |
+
**Real Estate:**
|
| 632 |
+
- Create 3D views of properties
|
| 633 |
+
- Send to remote clients
|
| 634 |
+
- Show spatial relationships
|
| 635 |
+
- Enhance listings
|
| 636 |
+
|
| 637 |
+
**Interior Design:**
|
| 638 |
+
- Document client spaces
|
| 639 |
+
- Visualize existing conditions
|
| 640 |
+
- Plan interventions
|
| 641 |
+
- Communicate ideas
|
| 642 |
+
|
| 643 |
+
---
|
| 644 |
+
|
| 645 |
+
## Tips from Experienced Users
|
| 646 |
+
|
| 647 |
+
### Photography Tips:
|
| 648 |
+
|
| 649 |
+
"Take photos during the day with natural light - the results are much better!"
|
| 650 |
+
|
| 651 |
+
"I always include something with known size (like a door) for reference."
|
| 652 |
+
|
| 653 |
+
"Multiple photos from different angles give you more options."
|
| 654 |
+
|
| 655 |
+
### Processing Tips:
|
| 656 |
+
|
| 657 |
+
"GLPN is usually good enough - save the DPT for special projects."
|
| 658 |
+
|
| 659 |
+
"Download everything right away - don't rely on the browser to keep it."
|
| 660 |
+
|
| 661 |
+
"The point cloud view is great for checking quality before downloading."
|
| 662 |
+
|
| 663 |
+
### Usage Tips:
|
| 664 |
+
|
| 665 |
+
"Blender has a learning curve but YouTube tutorials help a lot."
|
| 666 |
+
|
| 667 |
+
"For 3D printing, check if it says 'Watertight' before printing."
|
| 668 |
+
|
| 669 |
+
"Keep your original photos - you can always regenerate if needed."
|
| 670 |
+
|
| 671 |
+
---
|
| 672 |
+
|
| 673 |
+
## Getting Started Checklist
|
| 674 |
+
|
| 675 |
+
**Before You Begin:**
|
| 676 |
+
- [ ] Have photos ready (or know what to photograph)
|
| 677 |
+
- [ ] Check photos are clear and well-lit
|
| 678 |
+
- [ ] Read the Step-by-Step Guide
|
| 679 |
+
- [ ] Decide what you want to do with the model
|
| 680 |
+
|
| 681 |
+
**During Processing:**
|
| 682 |
+
- [ ] Upload photo
|
| 683 |
+
- [ ] Choose model (GLPN for speed)
|
| 684 |
+
- [ ] Click Start Reconstruction
|
| 685 |
+
- [ ] Wait patiently (10-30 seconds)
|
| 686 |
+
|
| 687 |
+
**After Processing:**
|
| 688 |
+
- [ ] Explore in 3D viewer
|
| 689 |
+
- [ ] Check quality metrics
|
| 690 |
+
- [ ] Download ZIP file
|
| 691 |
+
- [ ] Save to organized folder
|
| 692 |
+
|
| 693 |
+
**Next Steps:**
|
| 694 |
+
- [ ] Install Blender or MeshLab (optional)
|
| 695 |
+
- [ ] Open and view your models
|
| 696 |
+
- [ ] Experiment and have fun!
|
| 697 |
+
- [ ] Try more photos
|
| 698 |
+
|
| 699 |
+
---
|
| 700 |
+
|
| 701 |
+
## Inspiration Gallery
|
| 702 |
+
|
| 703 |
+
**What Others Have Created:**
|
| 704 |
+
|
| 705 |
+
- Childhood bedroom preserved in 3D
|
| 706 |
+
- Local coffee shop virtual tour
|
| 707 |
+
- Grandmother's garden memorial
|
| 708 |
+
- Student archaeology site documentation
|
| 709 |
+
- Home office layout planning
|
| 710 |
+
- Miniature 3D printed childhood home
|
| 711 |
+
- Historical building digital archive
|
| 712 |
+
- Room escape game environments
|
| 713 |
+
|
| 714 |
+
**Your Turn!**
|
| 715 |
+
|
| 716 |
+
What will you create? The possibilities are endless!
|
| 717 |
+
""")
|
| 718 |
+
gr.Markdown("""
|
| 719 |
+
## Real-World Applications in Geography & Urban Planning
|
| 720 |
+
|
| 721 |
+
### 1. Heritage Documentation
|
| 722 |
+
|
| 723 |
+
**Use Case**: Document historic buildings in rapidly changing neighborhoods
|
| 724 |
+
|
| 725 |
+
**Process:**
|
| 726 |
+
- Photograph building facades at street level
|
| 727 |
+
- Generate 3D models for digital archive
|
| 728 |
+
- Monitor condition over time
|
| 729 |
+
- Support preservation applications
|
| 730 |
+
|
| 731 |
+
**Geographic Value:**
|
| 732 |
+
- Creates permanent spatial record
|
| 733 |
+
- Supports heritage impact assessments
|
| 734 |
+
- Enables virtual access for research
|
| 735 |
+
- Documents threatened architecture
|
| 736 |
+
|
| 737 |
+
**Best For:**
|
| 738 |
+
- Historic districts
|
| 739 |
+
- Vernacular architecture
|
| 740 |
+
- Cultural landscapes
|
| 741 |
+
- Disappearing urban forms
|
| 742 |
+
|
| 743 |
+
---
|
| 744 |
+
|
| 745 |
+
### 2. Informal Settlement Mapping
|
| 746 |
+
|
| 747 |
+
**Use Case**: Participatory documentation of underserved neighborhoods
|
| 748 |
+
|
| 749 |
+
**Process:**
|
| 750 |
+
- Community members photograph homes
|
| 751 |
+
- Generate spatial database
|
| 752 |
+
- Identify infrastructure needs
|
| 753 |
+
- Plan upgrading strategies
|
| 754 |
+
|
| 755 |
+
**Geographic Value:**
|
| 756 |
+
- Bottom-up data collection
|
| 757 |
+
- Empowers marginalized communities
|
| 758 |
+
- Reveals spatial patterns
|
| 759 |
+
- Supports equitable planning
|
| 760 |
+
|
| 761 |
+
**Best For:**
|
| 762 |
+
- Slum upgrading projects
|
| 763 |
+
- Land tenure documentation
|
| 764 |
+
- Infrastructure planning
|
| 765 |
+
- Social housing programs
|
| 766 |
+
|
| 767 |
+
---
|
| 768 |
+
|
| 769 |
+
### 3. Public Space Analysis
|
| 770 |
+
|
| 771 |
+
**Use Case**: Assess quality and design of plazas, parks, streets
|
| 772 |
+
|
| 773 |
+
**Process:**
|
| 774 |
+
- Document existing conditions
|
| 775 |
+
- Analyze spatial proportions
|
| 776 |
+
- Measure enclosure ratios
|
| 777 |
+
- Evaluate accessibility
|
| 778 |
+
|
| 779 |
+
**Geographic Value:**
|
| 780 |
+
- Quantifies urban design qualities
|
| 781 |
+
- Supports design guidelines
|
| 782 |
+
- Enables comparative analysis
|
| 783 |
+
- Informs placemaking
|
| 784 |
+
|
| 785 |
+
**Best For:**
|
| 786 |
+
- Plaza redesign projects
|
| 787 |
+
- Street improvement plans
|
| 788 |
+
- Pedestrian zone studies
|
| 789 |
+
- Active transportation planning
|
| 790 |
+
|
| 791 |
+
---
|
| 792 |
+
|
| 793 |
+
### 4. Climate Adaptation Assessment
|
| 794 |
+
|
| 795 |
+
**Use Case**: Analyze built environment for heat mitigation strategies
|
| 796 |
+
|
| 797 |
+
**Process:**
|
| 798 |
+
- Document building orientations
|
| 799 |
+
- Map shade patterns
|
| 800 |
+
- Identify green infrastructure
|
| 801 |
+
- Assess ventilation corridors
|
| 802 |
+
|
| 803 |
+
**Geographic Value:**
|
| 804 |
+
- Supports urban heat island analysis
|
| 805 |
+
- Identifies vulnerable areas
|
| 806 |
+
- Plans cooling strategies
|
| 807 |
+
- Integrates with climate models
|
| 808 |
+
|
| 809 |
+
**Best For:**
|
| 810 |
+
- Heat action plans
|
| 811 |
+
- Green infrastructure siting
|
| 812 |
+
- Ventilation studies
|
| 813 |
+
- Solar access analysis
|
| 814 |
+
|
| 815 |
+
---
|
| 816 |
+
|
| 817 |
+
### 5. Neighborhood Change Documentation
|
| 818 |
+
|
| 819 |
+
**Use Case**: Track gentrification and urban transformation
|
| 820 |
+
|
| 821 |
+
**Process:**
|
| 822 |
+
- Photograph neighborhoods over time
|
| 823 |
+
- Document building changes
|
| 824 |
+
- Map new construction
|
| 825 |
+
- Analyze displacement patterns
|
| 826 |
+
|
| 827 |
+
**Geographic Value:**
|
| 828 |
+
- Longitudinal spatial data
|
| 829 |
+
- Supports equity research
|
| 830 |
+
- Documents displacement
|
| 831 |
+
- Informs anti-displacement policies
|
| 832 |
+
|
| 833 |
+
**Best For:**
|
| 834 |
+
- Gentrification studies
|
| 835 |
+
- Displacement research
|
| 836 |
+
- Community advocacy
|
| 837 |
+
- Policy evaluation
|
| 838 |
+
|
| 839 |
+
---
|
| 840 |
+
|
| 841 |
+
### 6. Economic Geography Analysis
|
| 842 |
+
|
| 843 |
+
**Use Case**: Study retail corridors and commercial districts
|
| 844 |
+
|
| 845 |
+
**Process:**
|
| 846 |
+
- Document storefronts
|
| 847 |
+
- Map business types
|
| 848 |
+
- Analyze spatial patterns
|
| 849 |
+
- Track vacancies
|
| 850 |
+
|
| 851 |
+
**Geographic Value:**
|
| 852 |
+
- Reveals economic vitality
|
| 853 |
+
- Identifies spatial clusters
|
| 854 |
+
- Supports business districts
|
| 855 |
+
- Informs economic development
|
| 856 |
+
|
| 857 |
+
**Best For:**
|
| 858 |
+
- Main street revitalization
|
| 859 |
+
- Business improvement districts
|
| 860 |
+
- Commercial corridor studies
|
| 861 |
+
- Retail market analysis
|
| 862 |
+
|
| 863 |
+
---
|
| 864 |
+
|
| 865 |
+
### 7. Disaster Response & Recovery
|
| 866 |
+
|
| 867 |
+
**Use Case**: Rapid assessment after natural disasters
|
| 868 |
+
|
| 869 |
+
**Process:**
|
| 870 |
+
- Pre-disaster documentation
|
| 871 |
+
- Post-event damage assessment
|
| 872 |
+
- Track reconstruction progress
|
| 873 |
+
- Support recovery planning
|
| 874 |
+
|
| 875 |
+
**Geographic Value:**
|
| 876 |
+
- Before/after comparisons
|
| 877 |
+
- Rapid field assessment
|
| 878 |
+
- Low-cost documentation
|
| 879 |
+
- Supports resilience planning
|
| 880 |
+
|
| 881 |
+
**Best For:**
|
| 882 |
+
- Hurricane damage assessment
|
| 883 |
+
- Earthquake recovery
|
| 884 |
+
- Flood impact studies
|
| 885 |
+
- Emergency planning
|
| 886 |
+
|
| 887 |
+
---
|
| 888 |
+
|
| 889 |
+
### 8. Participatory Urban Design
|
| 890 |
+
|
| 891 |
+
**Use Case**: Community-led design processes
|
| 892 |
+
|
| 893 |
+
**Process:**
|
| 894 |
+
- Residents document favorite places
|
| 895 |
+
- Identify problem areas
|
| 896 |
+
- Visualize existing conditions
|
| 897 |
+
- Co-create design solutions
|
| 898 |
+
|
| 899 |
+
**Geographic Value:**
|
| 900 |
+
- Inclusive decision-making
|
| 901 |
+
- Local knowledge capture
|
| 902 |
+
- Empowers communities
|
| 903 |
+
- Builds social capital
|
| 904 |
+
|
| 905 |
+
**Best For:**
|
| 906 |
+
- Community design charrettes
|
| 907 |
+
- Participatory budgeting
|
| 908 |
+
- Neighborhood planning
|
| 909 |
+
- Public engagement
|
| 910 |
+
|
| 911 |
+
---
|
| 912 |
+
|
| 913 |
+
## Sample Projects
|
| 914 |
+
|
| 915 |
+
### Project 1: Historic Downtown Survey
|
| 916 |
+
|
| 917 |
+
**Objective**: Document all buildings in historic district
|
| 918 |
+
|
| 919 |
+
**Methodology:**
|
| 920 |
+
1. Grid-based photo survey (both sides of street)
|
| 921 |
+
2. Process 50-100 images
|
| 922 |
+
3. Generate 3D archive
|
| 923 |
+
4. Import to GIS with attributes
|
| 924 |
+
5. Create online map for community
|
| 925 |
+
|
| 926 |
+
**Deliverables:**
|
| 927 |
+
- 3D model library
|
| 928 |
+
- Condition assessment database
|
| 929 |
+
- Interactive web map
|
| 930 |
+
- Preservation recommendations
|
| 931 |
+
|
| 932 |
+
**Timeline**: 1 week field work, 1 week processing
|
| 933 |
+
|
| 934 |
+
---
|
| 935 |
+
|
| 936 |
+
### Project 2: Walkability Assessment
|
| 937 |
+
|
| 938 |
+
**Objective**: Evaluate pedestrian environment quality
|
| 939 |
+
|
| 940 |
+
**Methodology:**
|
| 941 |
+
1. Photograph street sections every 50m
|
| 942 |
+
2. Generate 3D models of streetscape
|
| 943 |
+
3. Measure enclosure ratios
|
| 944 |
+
4. Assess visual complexity
|
| 945 |
+
5. Calculate walkability scores
|
| 946 |
+
|
| 947 |
+
**Deliverables:**
|
| 948 |
+
- Walkability heat maps
|
| 949 |
+
- Design recommendations
|
| 950 |
+
- Before/after visualizations
|
| 951 |
+
- Implementation priorities
|
| 952 |
+
|
| 953 |
+
**Timeline**: 3 days field work, 2 days analysis
|
| 954 |
+
|
| 955 |
+
---
|
| 956 |
+
|
| 957 |
+
### Project 3: Affordable Housing Study
|
| 958 |
+
|
| 959 |
+
**Objective**: Document threatened affordable housing
|
| 960 |
+
|
| 961 |
+
**Methodology:**
|
| 962 |
+
1. Community members photograph buildings
|
| 963 |
+
2. Train residents in photo techniques
|
| 964 |
+
3. Generate spatial inventory
|
| 965 |
+
4. Map displacement risk
|
| 966 |
+
5. Advocate for protections
|
| 967 |
+
|
| 968 |
+
**Deliverables:**
|
| 969 |
+
- Community-generated database
|
| 970 |
+
- Risk assessment maps
|
| 971 |
+
- Policy recommendations
|
| 972 |
+
- Advocacy toolkit
|
| 973 |
+
|
| 974 |
+
**Timeline**: 2 weeks participatory mapping
|
| 975 |
+
|
| 976 |
+
---
|
| 977 |
+
|
| 978 |
+
## Integration Examples
|
| 979 |
+
|
| 980 |
+
### Example 1: QGIS Urban Analysis
|
| 981 |
+
|
| 982 |
+
**Workflow:**
|
| 983 |
+
```
|
| 984 |
+
1. Capture: Street-level photos of commercial corridor
|
| 985 |
+
2. Process: Generate point clouds for each block
|
| 986 |
+
3. Import: Load into QGIS as point cloud layers
|
| 987 |
+
4. Georeference: Add GPS coordinates from field notes
|
| 988 |
+
5. Analyze: Calculate building heights, facade areas
|
| 989 |
+
6. Visualize: Create 3D scene with basemap
|
| 990 |
+
7. Export: Web scene for public viewing
|
| 991 |
+
```
|
| 992 |
+
|
| 993 |
+
**Result**: Interactive 3D corridor analysis
|
| 994 |
+
|
| 995 |
+
---
|
| 996 |
+
|
| 997 |
+
### Example 2: SketchUp Context Model
|
| 998 |
+
|
| 999 |
+
**Workflow:**
|
| 1000 |
+
```
|
| 1001 |
+
1. Capture: Photos of project site and surroundings
|
| 1002 |
+
2. Process: Generate mesh models
|
| 1003 |
+
3. Import: Load OBJ files into SketchUp
|
| 1004 |
+
4. Arrange: Position in site context
|
| 1005 |
+
5. Design: Add proposed building massing
|
| 1006 |
+
6. Test: Shadow studies, view corridors
|
| 1007 |
+
7. Present: Renderings for community meeting
|
| 1008 |
+
```
|
| 1009 |
+
|
| 1010 |
+
**Result**: Context-sensitive design proposals
|
| 1011 |
+
|
| 1012 |
+
---
|
| 1013 |
+
|
| 1014 |
+
### Example 3: Multi-temporal Change Analysis
|
| 1015 |
+
|
| 1016 |
+
**Workflow:**
|
| 1017 |
+
```
|
| 1018 |
+
1. Baseline: Document neighborhood (Year 0)
|
| 1019 |
+
2. Monitor: Re-photograph annually (Years 1-5)
|
| 1020 |
+
3. Process: Generate comparable 3D models
|
| 1021 |
+
4. Compare: Identify changes in built form
|
| 1022 |
+
5. Quantify: Measure new construction, demolitions
|
| 1023 |
+
6. Analyze: Correlate with demographic changes
|
| 1024 |
+
7. Report: Visualize gentrification patterns
|
| 1025 |
+
```
|
| 1026 |
+
|
| 1027 |
+
**Result**: Longitudinal urban change study
|
| 1028 |
+
|
| 1029 |
+
---
|
| 1030 |
+
|
| 1031 |
+
## Research Applications
|
| 1032 |
+
|
| 1033 |
+
### Urban Morphology
|
| 1034 |
+
- Building type classification
|
| 1035 |
+
- Form-based analysis
|
| 1036 |
+
- Density calculations
|
| 1037 |
+
- Spatial pattern recognition
|
| 1038 |
+
|
| 1039 |
+
### Social Geography
|
| 1040 |
+
- Neighborhood character assessment
|
| 1041 |
+
- Place identity studies
|
| 1042 |
+
- Community asset mapping
|
| 1043 |
+
- Vernacular architecture documentation
|
| 1044 |
+
|
| 1045 |
+
### Environmental Geography
|
| 1046 |
+
- Urban heat island analysis
|
| 1047 |
+
- Green infrastructure mapping
|
| 1048 |
+
- Microclimate studies
|
| 1049 |
+
- Sustainable urbanism metrics
|
| 1050 |
+
|
| 1051 |
+
### Historical Geography
|
| 1052 |
+
- Temporal change analysis
|
| 1053 |
+
- Heritage landscape documentation
|
| 1054 |
+
- Urban evolution studies
|
| 1055 |
+
- Preservation planning
|
| 1056 |
+
|
| 1057 |
+
---
|
| 1058 |
+
|
| 1059 |
+
## Cost-Benefit Analysis
|
| 1060 |
+
|
| 1061 |
+
### Traditional Methods vs. This Tool
|
| 1062 |
+
|
| 1063 |
+
**Terrestrial Laser Scanning (TLS):**
|
| 1064 |
+
- Equipment: $30,000 - $100,000
|
| 1065 |
+
- Training: Weeks to months
|
| 1066 |
+
- Processing: Specialized software
|
| 1067 |
+
- **This tool**: Free, smartphone camera, instant results
|
| 1068 |
+
|
| 1069 |
+
**Professional Photogrammetry:**
|
| 1070 |
+
- Software: $2,000 - $10,000/year
|
| 1071 |
+
- Processing: Hours per model
|
| 1072 |
+
- Expertise: Technical specialist needed
|
| 1073 |
+
- **This tool**: Free, 20 seconds, user-friendly
|
| 1074 |
+
|
| 1075 |
+
**Drone Survey:**
|
| 1076 |
+
- Equipment: $1,000 - $15,000
|
| 1077 |
+
- License: FAA Part 107 required (USA)
|
| 1078 |
+
- Weather: Limited by conditions
|
| 1079 |
+
- **This tool**: No permits, works at street level
|
| 1080 |
+
|
| 1081 |
+
### Return on Investment
|
| 1082 |
+
|
| 1083 |
+
**For Research:**
|
| 1084 |
+
- Rapid data collection
|
| 1085 |
+
- Low barrier to entry
|
| 1086 |
+
- Enables exploratory studies
|
| 1087 |
+
- Supports grant applications
|
| 1088 |
+
|
| 1089 |
+
**For Practice:**
|
| 1090 |
+
- Quick site assessments
|
| 1091 |
+
- Client presentations
|
| 1092 |
+
- Community engagement
|
| 1093 |
+
- Design iteration
|
| 1094 |
+
|
| 1095 |
+
**For Education:**
|
| 1096 |
+
- Hands-on learning
|
| 1097 |
+
- Real-world projects
|
| 1098 |
+
- Accessible technology
|
| 1099 |
+
- Portfolio development
|
| 1100 |
+
|
| 1101 |
+
---
|
| 1102 |
+
|
| 1103 |
+
## Limitations & When to Use Alternatives
|
| 1104 |
+
|
| 1105 |
+
### Use This Tool When:
|
| 1106 |
+
- β
Preliminary assessment needed
|
| 1107 |
+
- β
Budget is limited
|
| 1108 |
+
- β
Rapid documentation required
|
| 1109 |
+
- β
Community participation desired
|
| 1110 |
+
- β
Teaching/learning application
|
| 1111 |
+
- β
Concept visualization needed
|
| 1112 |
+
|
| 1113 |
+
### Use Professional Methods When:
|
| 1114 |
+
- β Legal/engineering requirements
|
| 1115 |
+
- β Precise measurements needed
|
| 1116 |
+
- β Large area coverage required
|
| 1117 |
+
- β Absolute accuracy critical
|
| 1118 |
+
- β Official documentation needed
|
| 1119 |
+
- β Structural analysis required
|
| 1120 |
+
|
| 1121 |
+
### Complementary Approaches:
|
| 1122 |
+
- Combine with GPS for georeferencing
|
| 1123 |
+
- Use with traditional surveys for scale
|
| 1124 |
+
- Integrate with census data for demographics
|
| 1125 |
+
- Link with property records for attributes
|
| 1126 |
+
- Connect with climate data for analysis
|
| 1127 |
+
""")
|
| 1128 |
+
gr.Markdown("""
|
| 1129 |
+
## Real-World Applications in Geography & Urban Planning
|
| 1130 |
+
|
| 1131 |
+
### 1. Heritage Documentation
|
| 1132 |
+
|
| 1133 |
+
**Use Case**: Document historic buildings in rapidly changing neighborhoods
|
| 1134 |
+
|
| 1135 |
+
**Process:**
|
| 1136 |
+
- Photograph building facades at street level
|
| 1137 |
+
- Generate 3D models for digital archive
|
| 1138 |
+
- Monitor condition over time
|
| 1139 |
+
- Support preservation applications
|
| 1140 |
+
|
| 1141 |
+
**Geographic Value:**
|
| 1142 |
+
- Creates permanent spatial record
|
| 1143 |
+
- Supports heritage impact assessments
|
| 1144 |
+
- Enables virtual access for research
|
| 1145 |
+
- Documents threatened architecture
|
| 1146 |
+
|
| 1147 |
+
**Best For:**
|
| 1148 |
+
- Historic districts
|
| 1149 |
+
- Vernacular architecture
|
| 1150 |
+
- Cultural landscapes
|
| 1151 |
+
- Disappearing urban forms
|
| 1152 |
+
|
| 1153 |
+
---
|
| 1154 |
+
|
| 1155 |
+
### 2. Informal Settlement Mapping
|
| 1156 |
+
|
| 1157 |
+
**Use Case**: Participatory documentation of underserved neighborhoods
|
| 1158 |
+
|
| 1159 |
+
**Process:**
|
| 1160 |
+
- Community members photograph homes
|
| 1161 |
+
- Generate spatial database
|
| 1162 |
+
- Identify infrastructure needs
|
| 1163 |
+
- Plan upgrading strategies
|
| 1164 |
+
|
| 1165 |
+
**Geographic Value:**
|
| 1166 |
+
- Bottom-up data collection
|
| 1167 |
+
- Empowers marginalized communities
|
| 1168 |
+
- Reveals spatial patterns
|
| 1169 |
+
- Supports equitable planning
|
| 1170 |
+
|
| 1171 |
+
**Best For:**
|
| 1172 |
+
- Slum upgrading projects
|
| 1173 |
+
- Land tenure documentation
|
| 1174 |
+
- Infrastructure planning
|
| 1175 |
+
- Social housing programs
|
| 1176 |
+
|
| 1177 |
+
---
|
| 1178 |
+
|
| 1179 |
+
### 3. Public Space Analysis
|
| 1180 |
+
|
| 1181 |
+
**Use Case**: Assess quality and design of plazas, parks, streets
|
| 1182 |
+
|
| 1183 |
+
**Process:**
|
| 1184 |
+
- Document existing conditions
|
| 1185 |
+
- Analyze spatial proportions
|
| 1186 |
+
- Measure enclosure ratios
|
| 1187 |
+
- Evaluate accessibility
|
| 1188 |
+
|
| 1189 |
+
**Geographic Value:**
|
| 1190 |
+
- Quantifies urban design qualities
|
| 1191 |
+
- Supports design guidelines
|
| 1192 |
+
- Enables comparative analysis
|
| 1193 |
+
- Informs placemaking
|
| 1194 |
+
|
| 1195 |
+
**Best For:**
|
| 1196 |
+
- Plaza redesign projects
|
| 1197 |
+
- Street improvement plans
|
| 1198 |
+
- Pedestrian zone studies
|
| 1199 |
+
- Active transportation planning
|
| 1200 |
+
|
| 1201 |
+
---
|
| 1202 |
+
|
| 1203 |
+
### 4. Climate Adaptation Assessment
|
| 1204 |
+
|
| 1205 |
+
**Use Case**: Analyze built environment for heat mitigation strategies
|
| 1206 |
+
|
| 1207 |
+
**Process:**
|
| 1208 |
+
- Document building orientations
|
| 1209 |
+
- Map shade patterns
|
| 1210 |
+
- Identify green infrastructure
|
| 1211 |
+
- Assess ventilation corridors
|
| 1212 |
+
|
| 1213 |
+
**Geographic Value:**
|
| 1214 |
+
- Supports urban heat island analysis
|
| 1215 |
+
- Identifies vulnerable areas
|
| 1216 |
+
- Plans cooling strategies
|
| 1217 |
+
- Integrates with climate models
|
| 1218 |
+
|
| 1219 |
+
**Best For:**
|
| 1220 |
+
- Heat action plans
|
| 1221 |
+
- Green infrastructure siting
|
| 1222 |
+
- Ventilation studies
|
| 1223 |
+
- Solar access analysis
|
| 1224 |
+
|
| 1225 |
+
---
|
| 1226 |
+
|
| 1227 |
+
### 5. Neighborhood Change Documentation
|
| 1228 |
+
|
| 1229 |
+
**Use Case**: Track gentrification and urban transformation
|
| 1230 |
+
|
| 1231 |
+
**Process:**
|
| 1232 |
+
- Photograph neighborhoods over time
|
| 1233 |
+
- Document building changes
|
| 1234 |
+
- Map new construction
|
| 1235 |
+
- Analyze displacement patterns
|
| 1236 |
+
|
| 1237 |
+
**Geographic Value:**
|
| 1238 |
+
- Longitudinal spatial data
|
| 1239 |
+
- Supports equity research
|
| 1240 |
+
- Documents displacement
|
| 1241 |
+
- Informs anti-displacement policies
|
| 1242 |
+
|
| 1243 |
+
**Best For:**
|
| 1244 |
+
- Gentrification studies
|
| 1245 |
+
- Displacement research
|
| 1246 |
+
- Community advocacy
|
| 1247 |
+
- Policy evaluation
|
| 1248 |
+
|
| 1249 |
+
---
|
| 1250 |
+
|
| 1251 |
+
### 6. Economic Geography Analysis
|
| 1252 |
+
|
| 1253 |
+
**Use Case**: Study retail corridors and commercial districts
|
| 1254 |
+
|
| 1255 |
+
**Process:**
|
| 1256 |
+
- Document storefronts
|
| 1257 |
+
- Map business types
|
| 1258 |
+
- Analyze spatial patterns
|
| 1259 |
+
- Track vacancies
|
| 1260 |
+
|
| 1261 |
+
**Geographic Value:**
|
| 1262 |
+
- Reveals economic vitality
|
| 1263 |
+
- Identifies spatial clusters
|
| 1264 |
+
- Supports business districts
|
| 1265 |
+
- Informs economic development
|
| 1266 |
+
|
| 1267 |
+
**Best For:**
|
| 1268 |
+
- Main street revitalization
|
| 1269 |
+
- Business improvement districts
|
| 1270 |
+
- Commercial corridor studies
|
| 1271 |
+
- Retail market analysis
|
| 1272 |
+
|
| 1273 |
+
---
|
| 1274 |
+
|
| 1275 |
+
### 7. Disaster Response & Recovery
|
| 1276 |
+
|
| 1277 |
+
**Use Case**: Rapid assessment after natural disasters
|
| 1278 |
+
|
| 1279 |
+
**Process:**
|
| 1280 |
+
- Pre-disaster documentation
|
| 1281 |
+
- Post-event damage assessment
|
| 1282 |
+
- Track reconstruction"""
|
| 1283 |
Advanced 3D Reconstruction from Single Images
|
| 1284 |
Academic-grade pipeline with quality metrics, multiple export formats, and interactive visualization
|
| 1285 |
"""
|
|
|
|
| 1303 |
# LITERATURE REVIEW & THEORETICAL BACKGROUND
|
| 1304 |
# ============================================================================
|
| 1305 |
THEORY_TEXT = """
|
| 1306 |
+
## How It Works (Simple Explanation)
|
| 1307 |
+
|
| 1308 |
+
### What This Tool Does
|
| 1309 |
+
|
| 1310 |
+
This application takes a single photograph and creates a 3D model of what's in the picture. It's like going from a flat image to something you can view from different angles.
|
| 1311 |
+
|
| 1312 |
+
**The Basic Process:**
|
| 1313 |
+
|
| 1314 |
+
1. **Input**: You upload a regular photo (JPG, PNG, etc.)
|
| 1315 |
+
2. **Analysis**: AI figures out how far away everything is
|
| 1316 |
+
3. **3D Creation**: Converts the flat image into a 3D shape
|
| 1317 |
+
4. **Output**: You get an interactive 3D model you can rotate and explore
|
| 1318 |
+
|
| 1319 |
+
### Why This Is Useful
|
| 1320 |
+
|
| 1321 |
+
**Educational Applications:**
|
| 1322 |
+
- Teaching 3D concepts visually
|
| 1323 |
+
- Demonstrating spatial relationships
|
| 1324 |
+
- Creating interactive presentations
|
| 1325 |
+
- Generating content for projects
|
| 1326 |
+
|
| 1327 |
+
**Documentation:**
|
| 1328 |
+
- Preserving memories in 3D
|
| 1329 |
+
- Recording spaces and objects
|
| 1330 |
+
- Creating digital archives
|
| 1331 |
+
- Sharing spatial information
|
| 1332 |
+
|
| 1333 |
+
**Creative Projects:**
|
| 1334 |
+
- 3D art from photos
|
| 1335 |
+
- Game asset creation
|
| 1336 |
+
- Virtual tours
|
| 1337 |
+
- Visualization projects
|
| 1338 |
+
|
| 1339 |
+
### The Technology Behind It
|
| 1340 |
+
|
| 1341 |
+
**Step 1: Depth Estimation**
|
| 1342 |
+
- The AI looks at your photo and estimates distance
|
| 1343 |
+
- It learned from thousands of example images
|
| 1344 |
+
- Creates a "depth map" showing near vs far
|
| 1345 |
+
- Like how your brain judges distance with one eye
|
| 1346 |
+
|
| 1347 |
+
**Step 2: 3D Point Creation**
|
| 1348 |
+
- Each pixel becomes a 3D point in space
|
| 1349 |
+
- Points have X, Y, Z coordinates (position)
|
| 1350 |
+
- Points keep their RGB color from the photo
|
| 1351 |
+
- Result: A cloud of colored dots in 3D space
|
| 1352 |
+
|
| 1353 |
+
**Step 3: Surface Creation**
|
| 1354 |
+
- Connects the dots to make a smooth surface
|
| 1355 |
+
- Like connecting the dots in a puzzle
|
| 1356 |
+
- Creates triangles between nearby points
|
| 1357 |
+
- Result: A solid 3D mesh you can view
|
| 1358 |
+
|
| 1359 |
+
### Two AI Models to Choose From
|
| 1360 |
+
|
| 1361 |
+
**GLPN (Recommended)**
|
| 1362 |
+
- Faster processing (~2-3 seconds)
|
| 1363 |
+
- Good for most photos
|
| 1364 |
+
- Best for: Indoor scenes, buildings, objects
|
| 1365 |
+
- Think of it as: Quick and reliable
|
| 1366 |
+
|
| 1367 |
+
**DPT (High Quality)**
|
| 1368 |
+
- Slower but more accurate (~6-10 seconds)
|
| 1369 |
+
- Better for complex scenes
|
| 1370 |
+
- Best for: Landscapes, detailed scenes
|
| 1371 |
+
- Think of it as: Slower but more precise
|
| 1372 |
+
|
| 1373 |
+
### What You Get
|
| 1374 |
+
|
| 1375 |
+
**Depth Map Visualization:**
|
| 1376 |
+
- Side-by-side comparison: original photo vs depth
|
| 1377 |
+
- Warmer colors (yellow/red) = closer objects
|
| 1378 |
+
- Cooler colors (blue/purple) = farther objects
|
| 1379 |
+
- Helps you understand the 3D structure
|
| 1380 |
+
|
| 1381 |
+
**Interactive 3D Viewer:**
|
| 1382 |
+
- Rotate: Click and drag to spin around
|
| 1383 |
+
- Zoom: Scroll to get closer or farther
|
| 1384 |
+
- Pan: Right-click and drag to move view
|
| 1385 |
+
- Works right in your web browser
|
| 1386 |
+
|
| 1387 |
+
**Downloadable Files:**
|
| 1388 |
+
- Multiple 3D formats (PLY, OBJ, STL)
|
| 1389 |
+
- Can open in 3D software like Blender
|
| 1390 |
+
- Can be used for 3D printing
|
| 1391 |
+
- Compatible with many programs
|
| 1392 |
+
|
| 1393 |
+
### Understanding Quality Metrics
|
| 1394 |
+
|
| 1395 |
+
**Point Cloud Size:**
|
| 1396 |
+
- More points = more detail
|
| 1397 |
+
- Typical: 200,000 - 500,000 points
|
| 1398 |
+
- Think of it like: More pixels = clearer image
|
| 1399 |
+
|
| 1400 |
+
**Processing Time:**
|
| 1401 |
+
- Usually 10-30 seconds total
|
| 1402 |
+
- Depends on image size and model choice
|
| 1403 |
+
- Faster with GPU, slower with just CPU
|
| 1404 |
+
|
| 1405 |
+
**Mesh Quality:**
|
| 1406 |
+
- **Vertices**: Corner points of the shape (more = more detail)
|
| 1407 |
+
- **Triangles**: Faces of the shape (how it's built)
|
| 1408 |
+
- **Watertight**: Whether it's a closed solid (important for 3D printing)
|
| 1409 |
+
|
| 1410 |
+
### Limitations (Important to Know)
|
| 1411 |
+
|
| 1412 |
+
**What This Can't Do:**
|
| 1413 |
+
- β See hidden parts (backside of objects)
|
| 1414 |
+
- β Give exact real-world measurements
|
| 1415 |
+
- β Work well with mirrors or glass
|
| 1416 |
+
- β Reconstruct from blurry photos
|
| 1417 |
+
|
| 1418 |
+
**What This Can Do:**
|
| 1419 |
+
- β
Show spatial relationships
|
| 1420 |
+
- β
Create viewable 3D models
|
| 1421 |
+
- β
Work with regular photos
|
| 1422 |
+
- β
Generate exportable files
|
| 1423 |
+
|
| 1424 |
+
### Best Results Come From:
|
| 1425 |
+
|
| 1426 |
+
**Good Photos:**
|
| 1427 |
+
- Clear, not blurry
|
| 1428 |
+
- Well-lit (daytime or bright lighting)
|
| 1429 |
+
- Shows depth (not flat scenes)
|
| 1430 |
+
- Has texture and detail
|
| 1431 |
+
|
| 1432 |
+
**Photo Types:**
|
| 1433 |
+
- β
Rooms with furniture
|
| 1434 |
+
- β
Buildings from street level
|
| 1435 |
+
- β
Objects on tables
|
| 1436 |
+
- β
Outdoor scenes with structures
|
| 1437 |
+
|
| 1438 |
+
**Avoid:**
|
| 1439 |
+
- β Pure white walls (no texture)
|
| 1440 |
+
- β Mirrors or reflective surfaces
|
| 1441 |
+
- β Very dark or overexposed photos
|
| 1442 |
+
- β Motion blur or low resolution
|
| 1443 |
|
| 1444 |
+
### Comparing to Other Methods
|
| 1445 |
+
|
| 1446 |
+
**vs. Taking Multiple Photos:**
|
| 1447 |
+
- Pro: Only need one photo
|
| 1448 |
+
- Con: Less accurate than multiple angles
|
| 1449 |
+
- Use when: You only have one image
|
| 1450 |
+
|
| 1451 |
+
**vs. 3D Scanner:**
|
| 1452 |
+
- Pro: Free, no special equipment
|
| 1453 |
+
- Con: Less precise
|
| 1454 |
+
- Use when: Quick visualization needed
|
| 1455 |
+
|
| 1456 |
+
**vs. Manual 3D Modeling:**
|
| 1457 |
+
- Pro: Automatic, much faster
|
| 1458 |
+
- Con: Less control over details
|
| 1459 |
+
- Use when: Speed is important
|
| 1460 |
+
|
| 1461 |
+
### File Formats Explained
|
| 1462 |
+
|
| 1463 |
+
**PLY Format:**
|
| 1464 |
+
- Most common for 3D points
|
| 1465 |
+
- Stores color information
|
| 1466 |
+
- Opens in most 3D software
|
| 1467 |
+
|
| 1468 |
+
**OBJ Format:**
|
| 1469 |
+
- Standard 3D format
|
| 1470 |
+
- Very compatible
|
| 1471 |
+
- Good for editing
|
| 1472 |
+
|
| 1473 |
+
**STL Format:**
|
| 1474 |
+
- Used for 3D printing
|
| 1475 |
+
- No color, just shape
|
| 1476 |
+
- Needed for 3D printers
|
| 1477 |
+
|
| 1478 |
+
### Next Steps After Creating Your Model
|
| 1479 |
+
|
| 1480 |
+
**View It:**
|
| 1481 |
+
- Use the interactive viewer here
|
| 1482 |
+
- Download and open in free software (Blender, MeshLab)
|
| 1483 |
+
- Share the file with others
|
| 1484 |
+
|
| 1485 |
+
**Edit It:**
|
| 1486 |
+
- Import into 3D editing software
|
| 1487 |
+
- Clean up or modify
|
| 1488 |
+
- Add textures or materials
|
| 1489 |
+
|
| 1490 |
+
**Use It:**
|
| 1491 |
+
- 3D print physical objects
|
| 1492 |
+
- Include in presentations
|
| 1493 |
+
- Create virtual tours
|
| 1494 |
+
- Generate game assets
|
| 1495 |
+
|
| 1496 |
+
### Free Software to View Your 3D Models
|
| 1497 |
+
|
| 1498 |
+
**Blender** (Most Popular)
|
| 1499 |
+
- Free and powerful
|
| 1500 |
+
- Works on Windows, Mac, Linux
|
| 1501 |
+
- Download: blender.org
|
| 1502 |
+
|
| 1503 |
+
**MeshLab** (Simpler)
|
| 1504 |
+
- Good for beginners
|
| 1505 |
+
- View and edit meshes
|
| 1506 |
+
- Download: meshlab.net
|
| 1507 |
+
|
| 1508 |
+
**Online Viewers** (No Installation)
|
| 1509 |
+
- 3dviewer.net
|
| 1510 |
+
- clara.io
|
| 1511 |
+
- Just drag and drop your file
|
| 1512 |
+
|
| 1513 |
+
### Common Questions
|
| 1514 |
+
|
| 1515 |
+
**Q: Why don't measurements match reality?**
|
| 1516 |
+
A: The tool creates relative sizes, not absolute. To get real measurements, you'd need to add a scale reference.
|
| 1517 |
+
|
| 1518 |
+
**Q: Why is the backside empty?**
|
| 1519 |
+
A: The camera can only see what's in front. Hidden surfaces can't be reconstructed.
|
| 1520 |
+
|
| 1521 |
+
**Q: Can I use this for 3D printing?**
|
| 1522 |
+
A: Yes! Use the STL file. Check if it says "Watertight: β" for best results.
|
| 1523 |
+
|
| 1524 |
+
**Q: Why does it look different from the photo?**
|
| 1525 |
+
A: The tool estimates 3D shape from 2D clues. It's not perfect but gives a good approximation.
|
| 1526 |
+
|
| 1527 |
+
**Q: How accurate is it?**
|
| 1528 |
+
A: Good for visualization and understanding spatial layout. Not suitable for engineering or precise work.
|
| 1529 |
+
"""
|
| 1530 |
+
|
| 1531 |
+
### 3D Reconstruction for Urban Geography
|
| 1532 |
+
|
| 1533 |
+
**Urban Morphology Analysis:**
|
| 1534 |
+
- Digital elevation models (DEMs) from street-level photography
|
| 1535 |
+
- Building facade reconstruction for urban texture analysis
|
| 1536 |
+
- Volumetric analysis of built environments
|
| 1537 |
+
- Spatial pattern recognition in urban landscapes
|
| 1538 |
+
|
| 1539 |
+
**Applications in Urban Planning:**
|
| 1540 |
+
- Rapid assessment of building conditions
|
| 1541 |
+
- Historic preservation documentation
|
| 1542 |
+
- Public space analysis
|
| 1543 |
+
- Visual impact assessments
|
| 1544 |
+
- Community engagement visualizations
|
| 1545 |
+
|
| 1546 |
+
### Depth Estimation Technology
|
| 1547 |
|
| 1548 |
**GLPN (Global-Local Path Networks)**
|
| 1549 |
+
- Paper: Kim et al., CVPR 2022
|
| 1550 |
+
- Optimized for: Indoor/outdoor architectural scenes
|
| 1551 |
+
- Training: NYU Depth V2 (urban indoor environments)
|
| 1552 |
+
- Best for: Building interiors, street-level views, architectural details
|
| 1553 |
+
- Geographic advantage: Fast processing for field documentation
|
|
|
|
| 1554 |
|
| 1555 |
**DPT (Dense Prediction Transformer)**
|
| 1556 |
+
- Paper: Ranftl et al., ICCV 2021
|
| 1557 |
+
- Optimized for: Complex urban scenes
|
| 1558 |
+
- Training: Multiple datasets (urban and natural environments)
|
| 1559 |
+
- Best for: Wide-area urban landscapes, complex built environments
|
| 1560 |
+
- Geographic advantage: Superior accuracy for planning-grade documentation
|
| 1561 |
+
|
| 1562 |
+
### Spatial Data Pipeline
|
| 1563 |
+
|
| 1564 |
+
Our reconstruction pipeline generates geospatially-relevant data:
|
| 1565 |
+
|
| 1566 |
+
**1. Monocular Depth Estimation**
|
| 1567 |
+
- Challenge: Extracting 3D spatial information from 2D photographs
|
| 1568 |
+
- Application: Similar to photogrammetry but from single images
|
| 1569 |
+
- Output: Relative depth maps for spatial analysis
|
| 1570 |
+
- Use case: Quick field assessment without specialized equipment
|
| 1571 |
+
|
| 1572 |
+
**2. Point Cloud Generation (Spatial Coordinates)**
|
| 1573 |
+
- Creates 3D coordinate system (X, Y, Z) from pixels
|
| 1574 |
+
- Each point: Geographic location + RGB color information
|
| 1575 |
+
- Compatible with: GIS software, CAD tools, spatial databases
|
| 1576 |
+
- Use case: Integration with existing urban datasets
|
| 1577 |
+
|
| 1578 |
+
**3. 3D Mesh Generation (Surface Models)**
|
| 1579 |
+
- Creates continuous surface from discrete points
|
| 1580 |
+
- Similar to: Digital terrain models (DTMs) for buildings
|
| 1581 |
+
- Output formats: Compatible with ArcGIS, QGIS, SketchUp
|
| 1582 |
+
- Use case: 3D city models, urban visualization
|
| 1583 |
+
|
| 1584 |
+
### Spatial Quality Metrics
|
| 1585 |
+
|
| 1586 |
+
**For Urban Planning Applications:**
|
| 1587 |
+
|
| 1588 |
+
- **Point Cloud Density**: 290K+ points = high spatial resolution
|
| 1589 |
+
- **Geometric Accuracy**: Manifold checks ensure valid topology
|
| 1590 |
+
- **Surface Continuity**: Watertight meshes = complete volume calculations
|
| 1591 |
+
- **Data Fidelity**: Triangle count indicates level of detail
|
| 1592 |
+
|
| 1593 |
+
**Limitations for Geographic Applications:**
|
| 1594 |
+
|
| 1595 |
+
1. **Scale Ambiguity**: Requires ground control points for absolute measurements
|
| 1596 |
+
2. **Single Viewpoint**: Cannot capture occluded facades or hidden spaces
|
| 1597 |
+
3. **No Georeferencing**: Outputs in local coordinates, not global (lat/lon)
|
| 1598 |
+
4. **Weather Dependent**: Best results with clear, well-lit conditions
|
| 1599 |
+
|
| 1600 |
+
### Comparison with Traditional Geospatial Methods
|
| 1601 |
+
|
| 1602 |
+
**vs. Terrestrial Laser Scanning (TLS):**
|
| 1603 |
+
- Pro: Much cheaper, faster, more accessible
|
| 1604 |
+
- Con: Lower accuracy, no absolute scale
|
| 1605 |
+
- Use case: Preliminary surveys, community documentation
|
| 1606 |
+
|
| 1607 |
+
**vs. Photogrammetry (Structure-from-Motion):**
|
| 1608 |
+
- Pro: Works with single image, faster processing
|
| 1609 |
+
- Con: Less accurate, cannot resolve scale
|
| 1610 |
+
- Use case: Quick assessments, emergency documentation
|
| 1611 |
+
|
| 1612 |
+
**vs. Aerial/Drone Imagery:**
|
| 1613 |
+
- Pro: Works at street level, captures facades
|
| 1614 |
+
- Con: Limited coverage area, ground-level perspective only
|
| 1615 |
+
- Use case: Pedestrian-scale analysis, building details
|
| 1616 |
+
|
| 1617 |
+
**vs. LiDAR:**
|
| 1618 |
+
- Pro: Much lower cost, consumer cameras sufficient
|
| 1619 |
+
- Con: Lower precision, no absolute measurements
|
| 1620 |
+
- Use case: Educational purposes, preliminary studies
|
| 1621 |
+
|
| 1622 |
+
### Urban Planning Applications
|
| 1623 |
+
|
| 1624 |
+
**1. Heritage & Cultural Documentation**
|
| 1625 |
+
- Document historic buildings before renovation
|
| 1626 |
+
- Create virtual archives of cultural sites
|
| 1627 |
+
- Community participation through simple photography
|
| 1628 |
+
- Low-cost alternative to professional surveys
|
| 1629 |
+
|
| 1630 |
+
**2. Urban Design Visualization**
|
| 1631 |
+
- Visualize existing conditions in 3D
|
| 1632 |
+
- Communicate proposals to stakeholders
|
| 1633 |
+
- Analyze shadow impacts and sightlines
|
| 1634 |
+
- Virtual walkthroughs for community feedback
|
| 1635 |
+
|
| 1636 |
+
**3. Housing & Building Assessment**
|
| 1637 |
+
- Rapid condition surveys
|
| 1638 |
+
- Informal settlement documentation
|
| 1639 |
+
- Building envelope analysis
|
| 1640 |
+
- Slum upgrading planning
|
| 1641 |
+
|
| 1642 |
+
**4. Public Space Analysis**
|
| 1643 |
+
- Document plazas, parks, streetscapes
|
| 1644 |
+
- Analyze spatial enclosure
|
| 1645 |
+
- Assess accessibility features
|
| 1646 |
+
- Before/after comparisons for interventions
|
| 1647 |
+
|
| 1648 |
+
**5. Participatory Planning**
|
| 1649 |
+
- Enable community members to document their neighborhoods
|
| 1650 |
+
- Low barrier to entry (smartphone photos)
|
| 1651 |
+
- Inclusive data collection
|
| 1652 |
+
- Bottom-up spatial data generation
|
| 1653 |
+
|
| 1654 |
+
**6. Disaster Response & Resilience**
|
| 1655 |
+
- Rapid damage assessment
|
| 1656 |
+
- Pre-disaster documentation
|
| 1657 |
+
- Emergency shelter planning
|
| 1658 |
+
- Recovery monitoring
|
| 1659 |
+
|
| 1660 |
+
### Integration with GIS
|
| 1661 |
+
|
| 1662 |
+
**Workflow for Urban Planners:**
|
| 1663 |
+
|
| 1664 |
+
1. **Capture**: Photograph urban scenes with standard camera
|
| 1665 |
+
2. **Process**: Generate 3D model using this tool
|
| 1666 |
+
3. **Export**: Download PLY/OBJ files
|
| 1667 |
+
4. **Import**: Load into QGIS, ArcGIS Pro, or SketchUp
|
| 1668 |
+
5. **Georeference**: Add ground control points for absolute positioning
|
| 1669 |
+
6. **Analyze**: Perform spatial analysis with other urban datasets
|
| 1670 |
+
7. **Visualize**: Create 3D city models or planning scenarios
|
| 1671 |
+
|
| 1672 |
+
**Compatible Software:**
|
| 1673 |
+
- **QGIS**: Import point clouds for 3D visualization
|
| 1674 |
+
- **ArcGIS Pro**: Integrate with urban datasets
|
| 1675 |
+
- **SketchUp**: Building modeling and visualization
|
| 1676 |
+
- **CloudCompare**: Point cloud analysis
|
| 1677 |
+
- **MeshLab**: Mesh processing and measurements
|
| 1678 |
+
|
| 1679 |
+
### Research Applications in Geography
|
| 1680 |
+
|
| 1681 |
+
**Urban Morphology Studies:**
|
| 1682 |
+
- Building height-to-width ratios
|
| 1683 |
+
- Street canyon analysis
|
| 1684 |
+
- Urban density measurements
|
| 1685 |
+
- Facade complexity metrics
|
| 1686 |
+
|
| 1687 |
+
**Social Geography:**
|
| 1688 |
+
- Document vernacular architecture
|
| 1689 |
+
- Study neighborhood characteristics
|
| 1690 |
+
- Analyze gentrification patterns
|
| 1691 |
+
- Community asset mapping
|
| 1692 |
+
|
| 1693 |
+
**Environmental Geography:**
|
| 1694 |
+
- Urban heat island analysis (surface geometry)
|
| 1695 |
+
- Wind flow modeling (building arrangements)
|
| 1696 |
+
- Green space visibility studies
|
| 1697 |
+
- Urban ecology habitat assessment
|
| 1698 |
+
|
| 1699 |
+
**Historical Geography:**
|
| 1700 |
+
- Track urban change over time
|
| 1701 |
+
- Document disappearing landscapes
|
| 1702 |
+
- Preserve architectural heritage
|
| 1703 |
+
- Study urban development patterns
|
| 1704 |
+
|
| 1705 |
+
### Limitations for Professional Practice
|
| 1706 |
+
|
| 1707 |
+
**Not Suitable For:**
|
| 1708 |
+
- β Legal surveys or cadastral mapping
|
| 1709 |
+
- β Engineering-grade measurements
|
| 1710 |
+
- β Official building permits
|
| 1711 |
+
- β Structural analysis
|
| 1712 |
+
|
| 1713 |
+
**Appropriate For:**
|
| 1714 |
+
- β
Preliminary assessments
|
| 1715 |
+
- β
Educational purposes
|
| 1716 |
+
- β
Community engagement
|
| 1717 |
+
- β
Concept visualization
|
| 1718 |
+
- β
Research documentation
|
| 1719 |
+
- β
Public outreach
|
| 1720 |
+
|
| 1721 |
+
### Future Directions in Urban Geospatial Technology
|
| 1722 |
+
|
| 1723 |
+
1. **Multi-temporal Analysis**: Track urban change with time-series images
|
| 1724 |
+
2. **Semantic Segmentation**: Automatic identification of urban features
|
| 1725 |
+
3. **Scale Recovery**: Integration with GPS/mapping data for absolute scale
|
| 1726 |
+
4. **Mobile Integration**: Real-time reconstruction on smartphones
|
| 1727 |
+
5. **Collaborative Mapping**: Community-contributed 3D city models
|
| 1728 |
+
6. **Climate Adaptation**: Shadow analysis, ventilation studies
|
| 1729 |
+
7. **Equity Mapping**: Document underrepresented neighborhoods
|
| 1730 |
"""
|
| 1731 |
|
| 1732 |
# ============================================================================
|
|
|
|
| 1952 |
'is_watertight': mesh.is_watertight(),
|
| 1953 |
}
|
| 1954 |
|
| 1955 |
+
# Compute surface area safely with multiple methods
|
| 1956 |
+
surface_area_computed = False
|
| 1957 |
try:
|
| 1958 |
surface_area = mesh.get_surface_area()
|
| 1959 |
+
print(f"Surface area (Open3D method): {surface_area}")
|
| 1960 |
+
if surface_area > 0:
|
| 1961 |
+
metrics['surface_area'] = float(surface_area)
|
| 1962 |
+
surface_area_computed = True
|
| 1963 |
+
else:
|
| 1964 |
+
print("Open3D returned 0, trying manual calculation...")
|
| 1965 |
except Exception as e:
|
| 1966 |
+
print(f"Open3D surface area failed: {e}")
|
| 1967 |
+
|
| 1968 |
+
# Fallback: Manual triangle area calculation
|
| 1969 |
+
if not surface_area_computed:
|
| 1970 |
+
try:
|
| 1971 |
+
vertices = np.asarray(mesh.vertices)
|
| 1972 |
+
triangles = np.asarray(mesh.triangles)
|
| 1973 |
+
|
| 1974 |
+
# Get vertices for each triangle
|
| 1975 |
+
v0 = vertices[triangles[:, 0]]
|
| 1976 |
+
v1 = vertices[triangles[:, 1]]
|
| 1977 |
+
v2 = vertices[triangles[:, 2]]
|
| 1978 |
+
|
| 1979 |
+
# Calculate area using cross product
|
| 1980 |
+
cross = np.cross(v1 - v0, v2 - v0)
|
| 1981 |
+
areas = 0.5 * np.linalg.norm(cross, axis=1)
|
| 1982 |
+
total_area = np.sum(areas)
|
| 1983 |
+
|
| 1984 |
+
print(f"Surface area (manual calculation): {total_area}")
|
| 1985 |
+
metrics['surface_area'] = float(total_area)
|
| 1986 |
+
surface_area_computed = True
|
| 1987 |
+
except Exception as e:
|
| 1988 |
+
print(f"Manual surface area calculation failed: {e}")
|
| 1989 |
+
metrics['surface_area'] = "Unable to compute"
|
| 1990 |
+
|
| 1991 |
+
if not surface_area_computed:
|
| 1992 |
metrics['surface_area'] = "Unable to compute"
|
| 1993 |
|
| 1994 |
# Compute volume only if watertight
|
|
|
|
| 2003 |
metrics['volume'] = None
|
| 2004 |
|
| 2005 |
print("Metrics computed!")
|
| 2006 |
+
print(f"Final surface area: {metrics['surface_area']}")
|
| 2007 |
print(f"Edge manifold: {metrics['is_edge_manifold']}")
|
| 2008 |
print(f"Watertight: {metrics['is_watertight']}")
|
| 2009 |
|
|
|
|
| 2111 |
print("Files exported!")
|
| 2112 |
|
| 2113 |
# Create metrics report
|
| 2114 |
+
assessment = _generate_quality_assessment(metrics)
|
| 2115 |
+
|
| 2116 |
report = f"""
|
| 2117 |
## Reconstruction Complete! β
|
| 2118 |
|
|
|
|
| 2137 |
- **Volume**: {f"{metrics['volume']:.2f}" if metrics.get('volume') else 'N/A (not watertight)'}
|
| 2138 |
|
| 2139 |
### Quality Assessment
|
| 2140 |
+
{assessment}
|
| 2141 |
|
| 2142 |
### Files Exported
|
| 2143 |
- Point Cloud: PLY format
|
|
|
|
| 2163 |
with gr.Blocks(title="Advanced 3D Reconstruction", theme=gr.themes.Soft()) as demo:
|
| 2164 |
|
| 2165 |
gr.Markdown("""
|
| 2166 |
+
# ποΈ 3D Reconstruction from Single Images
|
| 2167 |
+
|
| 2168 |
+
**Transform any photograph into an interactive 3D model**
|
| 2169 |
|
| 2170 |
+
Upload a photo to automatically generate:
|
| 2171 |
+
- **Depth maps** showing distance from camera
|
| 2172 |
+
- **3D point clouds** with spatial coordinates
|
| 2173 |
+
- **3D meshes** that can be viewed and exported
|
| 2174 |
+
- **Interactive visualization** you can rotate and explore
|
| 2175 |
|
| 2176 |
+
No special equipment needed - works with any regular photograph!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2177 |
""")
|
| 2178 |
|
| 2179 |
with gr.Tabs():
|
|
|
|
| 2280 |
""")
|
| 2281 |
|
| 2282 |
# ========== USAGE GUIDE TAB ==========
|
| 2283 |
+
with gr.Tab("π Step-by-Step Guide"):
|
| 2284 |
+
gr.Markdown("""
|
| 2285 |
+
## How to Use This Application
|
| 2286 |
+
|
| 2287 |
+
### Quick Start (3 Simple Steps)
|
| 2288 |
+
|
| 2289 |
+
1. **Upload a Photo** β Click the upload area
|
| 2290 |
+
2. **Click "Start Reconstruction"** β Wait 20-30 seconds
|
| 2291 |
+
3. **Explore Your 3D Model** β Rotate, zoom, download
|
| 2292 |
+
|
| 2293 |
+
|
| 2294 |
+
---
|
| 2295 |
+
|
| 2296 |
+
### Detailed Instructions
|
| 2297 |
+
|
| 2298 |
+
#### Step 1: Choose Your Photo
|
| 2299 |
+
|
| 2300 |
+
**What makes a good photo:**
|
| 2301 |
+
- β
Clear and in focus
|
| 2302 |
+
- β
Good lighting (daytime or bright indoors)
|
| 2303 |
+
- β
Shows some depth (not a flat wall)
|
| 2304 |
+
- β
Has details and texture
|
| 2305 |
+
|
| 2306 |
+
**Examples of good photos:**
|
| 2307 |
+
- A room with furniture
|
| 2308 |
+
- A building from the street
|
| 2309 |
+
- A table with objects on it
|
| 2310 |
+
- An outdoor scene with trees and structures
|
| 2311 |
+
|
| 2312 |
+
**Photos to avoid:**
|
| 2313 |
+
- β Very blurry or dark
|
| 2314 |
+
- β Just a blank wall
|
| 2315 |
+
- β Mirrors or shiny surfaces
|
| 2316 |
+
- β Extreme close-ups
|
| 2317 |
+
|
| 2318 |
+
---
|
| 2319 |
+
|
| 2320 |
+
#### Step 2: Upload Your Image
|
| 2321 |
+
|
| 2322 |
+
1. Click on the **"Upload Image"** box
|
| 2323 |
+
2. Select a JPG, PNG, or BMP file from your computer
|
| 2324 |
+
3. Wait for it to appear in the box
|
| 2325 |
+
4. You should see a preview of your photo
|
| 2326 |
+
|
| 2327 |
+
**Tip**: Photos between 500-2000 pixels wide work best
|
| 2328 |
+
|
| 2329 |
+
---
|
| 2330 |
+
|
| 2331 |
+
#### Step 3: Choose Settings (Optional)
|
| 2332 |
+
|
| 2333 |
+
**Model Selection:**
|
| 2334 |
+
|
| 2335 |
+
- **GLPN (Recommended)**
|
| 2336 |
+
- Faster (2-3 seconds)
|
| 2337 |
+
- Good for most photos
|
| 2338 |
+
- Choose this if unsure
|
| 2339 |
+
|
| 2340 |
+
- **DPT (High Quality)**
|
| 2341 |
+
- Slower (6-10 seconds)
|
| 2342 |
+
- Better quality
|
| 2343 |
+
- Choose for important projects
|
| 2344 |
+
|
| 2345 |
+
**Visualization Type:**
|
| 2346 |
+
|
| 2347 |
+
- **Mesh** (default) - Smooth solid surface
|
| 2348 |
+
- **Point Cloud** - Individual colored dots
|
| 2349 |
+
- **Both** - See both representations
|
| 2350 |
+
|
| 2351 |
+
---
|
| 2352 |
+
|
| 2353 |
+
#### Step 4: Generate 3D Model
|
| 2354 |
+
|
| 2355 |
+
1. Click the big **"π Start Reconstruction"** button
|
| 2356 |
+
2. Wait while it processes (watch the status)
|
| 2357 |
+
3. Processing typically takes 10-30 seconds
|
| 2358 |
+
|
| 2359 |
+
**What's happening:**
|
| 2360 |
+
- Analyzing your photo for depth
|
| 2361 |
+
- Creating 3D points in space
|
| 2362 |
+
- Building a surface mesh
|
| 2363 |
+
- Generating visualization
|
| 2364 |
+
|
| 2365 |
+
---
|
| 2366 |
+
|
| 2367 |
+
#### Step 5: View Your Results
|
| 2368 |
+
|
| 2369 |
+
**You'll see four outputs:**
|
| 2370 |
+
|
| 2371 |
+
**1. Depth Map Comparison**
|
| 2372 |
+
- Left side: Your original photo
|
| 2373 |
+
- Right side: Colored depth map
|
| 2374 |
+
- Yellow/Red = Close to camera
|
| 2375 |
+
- Blue/Purple = Far from camera
|
| 2376 |
+
|
| 2377 |
+
**2. Interactive 3D Viewer**
|
| 2378 |
+
- **Rotate**: Click and drag left/right
|
| 2379 |
+
- **Zoom**: Use mouse wheel
|
| 2380 |
+
- **Pan**: Right-click and drag
|
| 2381 |
+
- **Reset**: Double-click anywhere
|
| 2382 |
+
|
| 2383 |
+
**3. Quality Report**
|
| 2384 |
+
- Processing time
|
| 2385 |
+
- Number of 3D points
|
| 2386 |
+
- Mesh statistics
|
| 2387 |
+
- Quality assessment
|
| 2388 |
+
|
| 2389 |
+
**4. Download Files (ZIP)**
|
| 2390 |
+
- Contains all 3D file formats
|
| 2391 |
+
- Quality metrics in JSON
|
| 2392 |
+
|
| 2393 |
+
---
|
| 2394 |
+
|
| 2395 |
+
### Understanding Your Results
|
| 2396 |
+
|
| 2397 |
+
#### The Depth Map
|
| 2398 |
+
|
| 2399 |
+
This shows how far everything is from the camera:
|
| 2400 |
+
- **Warmer colors** (yellow, orange, red) = closer objects
|
| 2401 |
+
- **Cooler colors** (blue, purple) = farther objects
|
| 2402 |
+
- It's like a heat map for distance!
|
| 2403 |
+
|
| 2404 |
+
#### The 3D Viewer
|
| 2405 |
+
|
| 2406 |
+
You can explore your model from any angle:
|
| 2407 |
+
- Spin it around to see different sides
|
| 2408 |
+
- Zoom in to see details
|
| 2409 |
+
- Zoom out to see the whole scene
|
| 2410 |
+
- It's like holding the object in your hands
|
| 2411 |
+
|
| 2412 |
+
#### Quality Metrics Explained
|
| 2413 |
+
|
| 2414 |
+
**Processing Time:**
|
| 2415 |
+
- How long it took to create the model
|
| 2416 |
+
- Typically 10-30 seconds
|
| 2417 |
+
- Longer for larger images or DPT model
|
| 2418 |
+
|
| 2419 |
+
**Point Count:**
|
| 2420 |
+
- How many 3D points were created
|
| 2421 |
+
- More points = more detail
|
| 2422 |
+
- Typical range: 200,000 - 500,000 points
|
| 2423 |
+
|
| 2424 |
+
**Mesh Quality:**
|
| 2425 |
+
- **Vertices**: Number of corner points
|
| 2426 |
+
- **Triangles**: How many faces the shape has
|
| 2427 |
+
- **Watertight**: Whether it's a closed solid
|
| 2428 |
+
- β = Good for 3D printing
|
| 2429 |
+
- β = Has some openings (still usable)
|
| 2430 |
+
|
| 2431 |
+
---
|
| 2432 |
+
|
| 2433 |
+
### Downloading Your 3D Model
|
| 2434 |
+
|
| 2435 |
+
#### What's in the ZIP File?
|
| 2436 |
+
|
| 2437 |
+
When you download, you get 5 files:
|
| 2438 |
+
|
| 2439 |
+
1. **point_cloud.ply** - The colored 3D points
|
| 2440 |
+
2. **mesh.ply** - The solid surface (with color)
|
| 2441 |
+
3. **mesh.obj** - Standard 3D format (most compatible)
|
| 2442 |
+
4. **mesh.stl** - For 3D printing (no color)
|
| 2443 |
+
5. **metrics.json** - Statistics about the model
|
| 2444 |
+
|
| 2445 |
+
#### Opening Your Files
|
| 2446 |
+
|
| 2447 |
+
**Free Software Options:**
|
| 2448 |
+
|
| 2449 |
+
**Blender** (Recommended for most users)
|
| 2450 |
+
- Download: blender.org
|
| 2451 |
+
- File β Import β Wavefront (.obj)
|
| 2452 |
+
- Full featured 3D software
|
| 2453 |
+
|
| 2454 |
+
**MeshLab** (Simpler alternative)
|
| 2455 |
+
- Download: meshlab.net
|
| 2456 |
+
- Just drag and drop files
|
| 2457 |
+
- Good for viewing and basic editing
|
| 2458 |
+
|
| 2459 |
+
**Online Viewers** (No installation needed)
|
| 2460 |
+
- Visit: 3dviewer.net
|
| 2461 |
+
- Drag your OBJ or PLY file onto the page
|
| 2462 |
+
- View immediately in your browser
|
| 2463 |
+
|
| 2464 |
+
---
|
| 2465 |
+
|
| 2466 |
+
|
| 2467 |
+
### Troubleshooting Common Issues
|
| 2468 |
+
|
| 2469 |
+
#### Problem: "No output appears"
|
| 2470 |
+
**Solutions:**
|
| 2471 |
+
- Refresh the page and try again
|
| 2472 |
+
- Try a smaller image (under 2000px)
|
| 2473 |
+
- Make sure image uploaded correctly
|
| 2474 |
+
- Check internet connection
|
| 2475 |
+
|
| 2476 |
+
#### Problem: "Depth map looks strange"
|
| 2477 |
+
**Causes:**
|
| 2478 |
+
- Photo has mirrors or glass (creates confusion)
|
| 2479 |
+
- Photo is too dark or overexposed
|
| 2480 |
+
- Subject is too uniform (blank wall)
|
| 2481 |
+
|
| 2482 |
+
**Solutions:**
|
| 2483 |
+
- Try a different photo
|
| 2484 |
+
- Use a photo with more texture and depth
|
| 2485 |
+
- Ensure good lighting
|
| 2486 |
+
|
| 2487 |
+
#### Problem: "3D model has holes"
|
| 2488 |
+
**This is normal!**
|
| 2489 |
+
- The camera can only see one side
|
| 2490 |
+
- Hidden surfaces can't be reconstructed
|
| 2491 |
+
- This is expected behavior
|
| 2492 |
+
- The model is still usable
|
| 2493 |
+
|
| 2494 |
+
#### Problem: "Processing is slow"
|
| 2495 |
+
**Normal behavior:**
|
| 2496 |
+
- First time using DPT: Takes longer (downloading model)
|
| 2497 |
+
- Large images: Take more time
|
| 2498 |
+
- Typical range: 10-60 seconds
|
| 2499 |
+
|
| 2500 |
+
#### Problem: "Colors look wrong"
|
| 2501 |
+
**Explanation:**
|
| 2502 |
+
- Mesh colors are interpolated from photos
|
| 2503 |
+
- Not exact but approximate
|
| 2504 |
+
- Point cloud colors are more accurate
|
| 2505 |
+
- This is a technical limitation
|
| 2506 |
+
|
| 2507 |
+
---
|
| 2508 |
+
|
| 2509 |
+
### Tips for Best Results
|
| 2510 |
+
|
| 2511 |
+
#### Photography Tips:
|
| 2512 |
+
|
| 2513 |
+
**Lighting:**
|
| 2514 |
+
- Use natural daylight when possible
|
| 2515 |
+
- Avoid harsh shadows
|
| 2516 |
+
- Indoor: Turn on room lights
|
| 2517 |
+
- Outdoor: Overcast days work well
|
| 2518 |
+
|
| 2519 |
+
**Camera Position:**
|
| 2520 |
+
- Hold camera level (not tilted)
|
| 2521 |
+
- Step back to include whole scene
|
| 2522 |
+
- Don't get too close
|
| 2523 |
+
- Include some context around main subject
|
| 2524 |
+
|
| 2525 |
+
**Subject Selection:**
|
| 2526 |
+
- Choose scenes with depth
|
| 2527 |
+
- Include objects at different distances
|
| 2528 |
+
- Look for texture and detail
|
| 2529 |
+
- Avoid very flat scenes
|
| 2530 |
+
|
| 2531 |
+
#### What Works Well:
|
| 2532 |
+
|
| 2533 |
+
- β
Living rooms with furniture
|
| 2534 |
+
- β
Outdoor buildings
|
| 2535 |
+
- β
Desks with items on them
|
| 2536 |
+
- β
Kitchen scenes
|
| 2537 |
+
- β
Gardens with plants
|
| 2538 |
+
- β
Street scenes
|
| 2539 |
+
|
| 2540 |
+
#### What Doesn't Work:
|
| 2541 |
+
|
| 2542 |
+
- β Blank white walls
|
| 2543 |
+
- β Mirrors and reflective surfaces
|
| 2544 |
+
- β Very dark rooms
|
| 2545 |
+
- β Photos through windows
|
| 2546 |
+
- β Extreme close-ups
|
| 2547 |
+
- β Moving subjects (blur)
|
| 2548 |
+
|
| 2549 |
+
---
|
| 2550 |
+
|
| 2551 |
+
### Learning More
|
| 2552 |
+
|
| 2553 |
+
**If you want to go deeper:**
|
| 2554 |
+
|
| 2555 |
+
- Check the "How It Works" tab for technical details
|
| 2556 |
+
- Learn Blender for 3D editing (blender.org/tutorials)
|
| 2557 |
+
- Experiment with different photo types
|
| 2558 |
+
- Try both models and compare results
|
| 2559 |
+
|
| 2560 |
+
**Remember**: This is a learning tool. Have fun, experiment, and don't worry about making mistakes!
|
| 2561 |
+
""")
|
| 2562 |
+
gr.Markdown("""
|
| 2563 |
+
|
| 2564 |
+
## Tips for Urban Documentation
|
| 2565 |
+
|
| 2566 |
+
### β
DO:
|
| 2567 |
+
- Photograph during daytime with good natural light
|
| 2568 |
+
- Include full height of buildings when possible
|
| 2569 |
+
- Capture street-level perspective (pedestrian view)
|
| 2570 |
+
- Document both built form and public space
|
| 2571 |
+
- Take photos perpendicular to main facades
|
| 2572 |
+
- Include contextual elements (trees, furniture, people)
|
| 2573 |
+
- Maintain consistent camera height when documenting corridors
|
| 2574 |
+
|
| 2575 |
+
### β AVOID:
|
| 2576 |
+
- Heavy shadows (early morning/late evening)
|
| 2577 |
+
- Reflective glass facades (creates depth errors)
|
| 2578 |
+
- Moving vehicles or people in foreground
|
| 2579 |
+
- Extreme angles (very high or low)
|
| 2580 |
+
- Rainy or foggy conditions
|
| 2581 |
+
- Nighttime or artificial lighting only
|
| 2582 |
+
- Obstruction by trees or street furniture
|
| 2583 |
+
|
| 2584 |
+
|
| 2585 |
+
|
| 2586 |
+
## Troubleshooting Urban Scenes
|
| 2587 |
+
|
| 2588 |
+
**Issue: Poor depth on glass buildings**
|
| 2589 |
+
- Solution: Photograph on overcast days (reduces reflections)
|
| 2590 |
+
- Alternative: Focus on non-reflective adjacent structures
|
| 2591 |
+
|
| 2592 |
+
**Issue: Trees obscure buildings**
|
| 2593 |
+
- Solution: Document in winter (deciduous trees)
|
| 2594 |
+
- Alternative: Multiple angles from different positions
|
| 2595 |
+
|
| 2596 |
+
**Issue: Busy street with traffic**
|
| 2597 |
+
- Solution: Photograph during quiet times
|
| 2598 |
+
- Alternative: Focus on pedestrian areas
|
| 2599 |
+
|
| 2600 |
+
**Issue: Very tall buildings**
|
| 2601 |
+
- Solution: Step back to include full height
|
| 2602 |
+
- Alternative: Document sections separately
|
| 2603 |
+
|
| 2604 |
+
**Issue: Narrow streets (limited view)**
|
| 2605 |
+
- Solution: Multiple overlapping photos
|
| 2606 |
+
- Alternative: Focus on key elements
|
| 2607 |
+
|
| 2608 |
+
## Quality Interpretation for Planners
|
| 2609 |
+
|
| 2610 |
+
### Point Cloud Statistics:
|
| 2611 |
+
- **300K+ points**: Excellent detail for analysis
|
| 2612 |
+
- **3-5% outliers**: Normal, indicates clean data
|
| 2613 |
+
- **<3% outliers**: Very high quality capture
|
| 2614 |
+
|
| 2615 |
+
### Mesh Quality:
|
| 2616 |
+
- **Watertight β**: Can calculate volumes (building bulk)
|
| 2617 |
+
- **Watertight β**: Surface only (most common for facades)
|
| 2618 |
+
- **High triangle count**: Very detailed model
|
| 2619 |
+
- **Surface area**: Useful for material estimates
|
| 2620 |
+
|
| 2621 |
+
### Processing Time:
|
| 2622 |
+
- Typical: 15-30 seconds per image
|
| 2623 |
+
- Acceptable for field documentation
|
| 2624 |
+
- Consider batch processing for large areas
|
| 2625 |
+
|
| 2626 |
+
## Advanced Applications
|
| 2627 |
+
|
| 2628 |
+
### Multi-temporal Analysis:
|
| 2629 |
+
- Document same location over months/years
|
| 2630 |
+
- Track urban change
|
| 2631 |
+
- Monitor construction progress
|
| 2632 |
+
- Assess intervention impacts
|
| 2633 |
+
- Study gentrification patterns
|
| 2634 |
+
|
| 2635 |
+
### Participatory Mapping:
|
| 2636 |
+
- Train community members
|
| 2637 |
+
- Collect distributed data
|
| 2638 |
+
- Map neighborhood assets
|
| 2639 |
+
- Document vernacular architecture
|
| 2640 |
+
- Create collective memory
|
| 2641 |
+
|
| 2642 |
+
### Urban Morphology Research:
|
| 2643 |
+
- Building typology classification
|
| 2644 |
+
- Density calculations
|
| 2645 |
+
- Form-based analysis
|
| 2646 |
+
- Pattern recognition
|
| 2647 |
+
- Comparative urban studies
|
| 2648 |
+
|
| 2649 |
+
### Climate Adaptation Planning:
|
| 2650 |
+
- Document green infrastructure
|
| 2651 |
+
- Assess shade provision
|
| 2652 |
+
- Plan heat mitigation
|
| 2653 |
+
- Evaluate flood vulnerability
|
| 2654 |
+
- Design cooling corridors
|
| 2655 |
+
|
| 2656 |
+
|
| 2657 |
+
""")
|
| 2658 |
gr.Markdown("""
|
| 2659 |
## How to Use This Application
|
| 2660 |
|
|
|
|
| 2738 |
- https://www.creators3d.com/online-viewer
|
| 2739 |
- Just drag and drop your OBJ/PLY file
|
| 2740 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2741 |
|
| 2742 |
## Tips for Best Results
|
| 2743 |
|
|
|
|
| 2833 |
""")
|
| 2834 |
|
| 2835 |
# ========== CITATION TAB ==========
|
| 2836 |
+
with gr.Tab("π References & Credits"):
|
| 2837 |
gr.Markdown("""
|
| 2838 |
+
## Academic Citations
|
| 2839 |
+
|
| 2840 |
+
|
| 2841 |
+
### Computer Vision Methods:
|
| 2842 |
+
|
| 2843 |
+
**For GLPN Model:**
|
| 2844 |
+
```bibtex
|
| 2845 |
+
@inproceedings{kim2022global,
|
| 2846 |
+
title={Global-Local Path Networks for Monocular Depth Estimation with Vertical CutDepth},
|
| 2847 |
+
author={Kim, Doyeon and Ga, Woonghyun and Ahn, Pyungwhan and Joo, Donggyu and Chun, Sehwan and Kim, Junmo},
|
| 2848 |
+
booktitle={Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition},
|
| 2849 |
+
pages={8777--8787},
|
| 2850 |
+
year={2022}
|
| 2851 |
+
}
|
| 2852 |
+
```
|
| 2853 |
+
|
| 2854 |
+
**For DPT Model:**
|
| 2855 |
+
```bibtex
|
| 2856 |
+
@inproceedings{ranftl2021vision,
|
| 2857 |
+
title={Vision Transformers for Dense Prediction},
|
| 2858 |
+
author={Ranftl, Ren{\'e} and Bochkovskiy, Alexey and Koltun, Vladlen},
|
| 2859 |
+
booktitle={Proceedings of the IEEE/CVF International Conference on Computer Vision},
|
| 2860 |
+
pages={12179--12188},
|
| 2861 |
+
year={2021}
|
| 2862 |
+
}
|
| 2863 |
+
```
|
| 2864 |
+
|
| 2865 |
+
**For Poisson Reconstruction:**
|
| 2866 |
+
```bibtex
|
| 2867 |
+
@inproceedings{kazhdan2006poisson,
|
| 2868 |
+
title={Poisson Surface Reconstruction},
|
| 2869 |
+
author={Kazhdan, Michael and Bolitho, Matthew and Hoppe, Hugues},
|
| 2870 |
+
booktitle={Proceedings of the fourth Eurographics symposium on Geometry processing},
|
| 2871 |
+
volume={7},
|
| 2872 |
+
year={2006}
|
| 2873 |
+
}
|
| 2874 |
+
```
|
| 2875 |
+
|
| 2876 |
+
|
| 2877 |
+
|
| 2878 |
+
## Open Source Software
|
| 2879 |
+
|
| 2880 |
+
This application is built with:
|
| 2881 |
+
|
| 2882 |
+
**Core Technologies:**
|
| 2883 |
+
- **Transformers** (Hugging Face): Deep learning model inference
|
| 2884 |
+
- **Open3D**: 3D geometry processing and point cloud analysis
|
| 2885 |
+
- **PyTorch**: Machine learning framework
|
| 2886 |
+
- **Plotly**: Interactive 3D visualization
|
| 2887 |
+
- **Gradio**: Web application framework
|
| 2888 |
+
|
| 2889 |
+
**Supporting Libraries:**
|
| 2890 |
+
- **NumPy & SciPy**: Numerical computing
|
| 2891 |
+
- **Matplotlib**: Data visualization
|
| 2892 |
+
- **Pillow**: Image processing
|
| 2893 |
+
|
| 2894 |
+
**Compatible GIS Software:**
|
| 2895 |
+
- **QGIS**: Free and open source GIS
|
| 2896 |
+
- **ArcGIS Pro**: Professional GIS platform
|
| 2897 |
+
- **CloudCompare**: Point cloud processing
|
| 2898 |
+
- **MeshLab**: Mesh processing and editing
|
| 2899 |
+
- **SketchUp**: 3D modeling for design
|
| 2900 |
+
- **Blender**: Complete 3D creation suite
|
| 2901 |
+
|
| 2902 |
+
## License & Usage
|
| 2903 |
+
|
| 2904 |
+
|
| 2905 |
+
**Model Licenses:**
|
| 2906 |
+
- GLPN: Apache 2.0 License
|
| 2907 |
+
- DPT: MIT License
|
| 2908 |
+
- Check Hugging Face model cards for details
|
| 2909 |
|
| 2910 |
+
**Generated Outputs:**
|
| 2911 |
+
- You own all 3D models generated
|
| 2912 |
+
- Free to use in publications, presentations, reports
|
| 2913 |
+
- Suitable for academic and professional work
|
| 2914 |
+
- Can be shared publicly or kept private
|
| 2915 |
+
|
| 2916 |
+
|
| 2917 |
+
|
| 2918 |
+
|
| 2919 |
+
## Future Development
|
| 2920 |
+
|
| 2921 |
+
**Planned Enhancements:**
|
| 2922 |
+
- Georeferencing integration
|
| 2923 |
+
- Batch processing capabilities
|
| 2924 |
+
- Mobile app version
|
| 2925 |
+
- Real-time processing
|
| 2926 |
+
- Multi-language support
|
| 2927 |
+
|
| 2928 |
+
**Research Opportunities:**
|
| 2929 |
+
- Integration with social data
|
| 2930 |
+
- Machine learning for urban features
|
| 2931 |
+
- Temporal change detection
|
| 2932 |
+
- Climate adaptation tools
|
| 2933 |
+
- Community data platforms
|
| 2934 |
+
|
| 2935 |
+
---
|
| 2936 |
+
""")
|
| 2937 |
+
gr.Markdown("""
|
| 2938 |
+
|
| 2939 |
|
| 2940 |
### For GLPN Model:
|
| 2941 |
```bibtex
|
|
|
|
| 2966 |
- **Plotly**: Interactive 3D visualization
|
| 2967 |
- **Gradio**: Web interface
|
| 2968 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2969 |
""")
|
| 2970 |
|
| 2971 |
# ========== FOOTER ==========
|
| 2972 |
gr.Markdown("""
|
| 2973 |
---
|
| 2974 |
|
| 2975 |
+
This application demonstrates:
|
| 2976 |
+
- **Artificial Intelligence**: Deep learning for depth estimation
|
| 2977 |
+
- **Computer Vision**: Understanding 3D from 2D images
|
| 2978 |
+
- **3D Graphics**: Point clouds and mesh generation
|
| 2979 |
+
- **Software Development**: Building user-friendly applications
|
| 2980 |
+
- **Practical Applications**: Making complex technology accessible
|
| 2981 |
|
| 2982 |
+
**Created to show how AI can solve real-world problems in an accessible way**
|
|
|
|
|
|
|
|
|
|
|
|
|
| 2983 |
|
| 2984 |
+
*Combining machine learning, computer graphics, and web technology*
|
| 2985 |
+
|
| 2986 |
+
---
|
| 2987 |
|
| 2988 |
+
**Ready to try it? Upload a photo and click "Start Reconstruction"!** π
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| 2989 |
""")
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| 2990 |
|
| 2991 |
# ============================================================================
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