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SubscribePlug & Play Generative Networks: Conditional Iterative Generation of Images in Latent Space
Generating high-resolution, photo-realistic images has been a long-standing goal in machine learning. Recently, Nguyen et al. (2016) showed one interesting way to synthesize novel images by performing gradient ascent in the latent space of a generator network to maximize the activations of one or multiple neurons in a separate classifier network. In this paper we extend this method by introducing an additional prior on the latent code, improving both sample quality and sample diversity, leading to a state-of-the-art generative model that produces high quality images at higher resolutions (227x227) than previous generative models, and does so for all 1000 ImageNet categories. In addition, we provide a unified probabilistic interpretation of related activation maximization methods and call the general class of models "Plug and Play Generative Networks". PPGNs are composed of 1) a generator network G that is capable of drawing a wide range of image types and 2) a replaceable "condition" network C that tells the generator what to draw. We demonstrate the generation of images conditioned on a class (when C is an ImageNet or MIT Places classification network) and also conditioned on a caption (when C is an image captioning network). Our method also improves the state of the art of Multifaceted Feature Visualization, which generates the set of synthetic inputs that activate a neuron in order to better understand how deep neural networks operate. Finally, we show that our model performs reasonably well at the task of image inpainting. While image models are used in this paper, the approach is modality-agnostic and can be applied to many types of data.
AnyCap Project: A Unified Framework, Dataset, and Benchmark for Controllable Omni-modal Captioning
Controllable captioning is essential for precise multimodal alignment and instruction following, yet existing models often lack fine-grained control and reliable evaluation protocols. To address this gap, we present the AnyCap Project, an integrated solution spanning model, dataset, and evaluation. We introduce AnyCapModel (ACM), a lightweight plug-and-play framework that enhances the controllability of existing foundation models for omni-modal captioning without retraining the base model. ACM reuses the original captions from base models while incorporating user instructions and modality features to generate improved captions. To remedy the data scarcity in controllable multimodal captioning, we build AnyCapDataset (ACD), covering three modalities, 28 user-instruction types, and 300\,k high-quality data entries. We further propose AnyCapEval, a new benchmark that provides more reliable evaluation metrics for controllable captioning by decoupling content accuracy and stylistic fidelity. ACM markedly improves caption quality across a diverse set of base models on AnyCapEval. Notably, ACM-8B raises GPT-4o\'s content scores by 45\% and style scores by 12\%, and it also achieves substantial gains on widely used benchmarks such as MIA-Bench and VidCapBench.
ULLME: A Unified Framework for Large Language Model Embeddings with Generation-Augmented Learning
Large Language Models (LLMs) excel in various natural language processing tasks, but leveraging them for dense passage embedding remains challenging. This is due to their causal attention mechanism and the misalignment between their pre-training objectives and the text ranking tasks. Despite some recent efforts to address these issues, existing frameworks for LLM-based text embeddings have been limited by their support for only a limited range of LLM architectures and fine-tuning strategies, limiting their practical application and versatility. In this work, we introduce the Unified framework for Large Language Model Embedding (ULLME), a flexible, plug-and-play implementation that enables bidirectional attention across various LLMs and supports a range of fine-tuning strategies. We also propose Generation-augmented Representation Learning (GRL), a novel fine-tuning method to boost LLMs for text embedding tasks. GRL enforces consistency between representation-based and generation-based relevance scores, leveraging LLMs' powerful generative abilities for learning passage embeddings. To showcase our framework's flexibility and effectiveness, we release three pre-trained models from ULLME with different backbone architectures, ranging from 1.5B to 8B parameters, all of which demonstrate strong performance on the Massive Text Embedding Benchmark. Our framework is publicly available at: https://github.com/nlp-uoregon/ullme. A demo video for ULLME can also be found at https://rb.gy/ws1ile.
Unifying Diffusion Models' Latent Space, with Applications to CycleDiffusion and Guidance
Diffusion models have achieved unprecedented performance in generative modeling. The commonly-adopted formulation of the latent code of diffusion models is a sequence of gradually denoised samples, as opposed to the simpler (e.g., Gaussian) latent space of GANs, VAEs, and normalizing flows. This paper provides an alternative, Gaussian formulation of the latent space of various diffusion models, as well as an invertible DPM-Encoder that maps images into the latent space. While our formulation is purely based on the definition of diffusion models, we demonstrate several intriguing consequences. (1) Empirically, we observe that a common latent space emerges from two diffusion models trained independently on related domains. In light of this finding, we propose CycleDiffusion, which uses DPM-Encoder for unpaired image-to-image translation. Furthermore, applying CycleDiffusion to text-to-image diffusion models, we show that large-scale text-to-image diffusion models can be used as zero-shot image-to-image editors. (2) One can guide pre-trained diffusion models and GANs by controlling the latent codes in a unified, plug-and-play formulation based on energy-based models. Using the CLIP model and a face recognition model as guidance, we demonstrate that diffusion models have better coverage of low-density sub-populations and individuals than GANs. The code is publicly available at https://github.com/ChenWu98/cycle-diffusion.
Align-Then-stEer: Adapting the Vision-Language Action Models through Unified Latent Guidance
Vision-Language-Action (VLA) models pre-trained on large, diverse datasets show remarkable potential for general-purpose robotic manipulation. However, a primary bottleneck remains in adapting these models to downstream tasks, especially when the robot's embodiment or the task itself differs from the pre-training data. This discrepancy leads to a significant mismatch in action distributions, demanding extensive data and compute for effective fine-tuning. To address this challenge, we introduce Align-Then-stEer (\texttt{ATE)}, a novel, data-efficient, and plug-and-play adaptation framework. ATE first aligns disparate action spaces by constructing a unified latent space, where a variational autoencoder constrained by reverse KL divergence embeds adaptation actions into modes of the pre-training action latent distribution. Subsequently, it steers the diffusion- or flow-based VLA's generation process during fine-tuning via a guidance mechanism that pushes the model's output distribution towards the target domain. We conduct extensive experiments on cross-embodiment and cross-task manipulation in both simulation and real world. Compared to direct fine-tuning of representative VLAs, our method improves the average multi-task success rate by up to 9.8\% in simulation and achieves a striking 32\% success rate gain in a real-world cross-embodiment setting. Our work presents a general and lightweight solution that greatly enhances the practicality of deploying VLA models to new robotic platforms and tasks.
zERExtractor:An Automated Platform for Enzyme-Catalyzed Reaction Data Extraction from Scientific Literature
The rapid expansion of enzyme kinetics literature has outpaced the curation capabilities of major biochemical databases, creating a substantial barrier to AI-driven modeling and knowledge discovery. We present zERExtractor, an automated and extensible platform for comprehensive extraction of enzyme-catalyzed reaction and activity data from scientific literature. zERExtractor features a unified, modular architecture that supports plug-and-play integration of state-of-the-art models, including large language models (LLMs), as interchangeable components, enabling continuous system evolution alongside advances in AI. Our pipeline combines domain-adapted deep learning, advanced OCR, semantic entity recognition, and prompt-driven LLM modules, together with human expert corrections, to extract kinetic parameters (e.g., kcat, Km), enzyme sequences, substrate SMILES, experimental conditions, and molecular diagrams from heterogeneous document formats. Through active learning strategies integrating AI-assisted annotation, expert validation, and iterative refinement, the system adapts rapidly to new data sources. We also release a large benchmark dataset comprising over 1,000 annotated tables and 5,000 biological fields from 270 P450-related enzymology publications. Benchmarking demonstrates that zERExtractor consistently outperforms existing baselines in table recognition (Acc 89.9%), molecular image interpretation (up to 99.1%), and relation extraction (accuracy 94.2%). zERExtractor bridges the longstanding data gap in enzyme kinetics with a flexible, plugin-ready framework and high-fidelity extraction, laying the groundwork for future AI-powered enzyme modeling and biochemical knowledge discovery.
More Than Generation: Unifying Generation and Depth Estimation via Text-to-Image Diffusion Models
Generative depth estimation methods leverage the rich visual priors stored in pre-trained text-to-image diffusion models, demonstrating astonishing zero-shot capability. However, parameter updates during training lead to catastrophic degradation in the image generation capability of the pre-trained model. We introduce MERGE, a unified model for image generation and depth estimation, starting from a fixed pre-trained text-to-image model. MERGE demonstrates that the pre-trained text-to-image model can do more than image generation, but also expand to depth estimation effortlessly. Specifically, MERGE introduces a play-and-plug framework that enables seamless switching between image generation and depth estimation modes through simple and pluggable converters. Meanwhile, we propose a Group Reuse Mechanism to encourage parameter reuse and improve the utilization of the additional learnable parameters. MERGE unleashes the powerful depth estimation capability of the pre-trained text-to-image model while preserving its original image generation ability. Compared to other unified models for image generation and depth estimation, MERGE achieves state-of-the-art performance across multiple depth estimation benchmarks. The code will be made available at https://github.com/H-EmbodVis/MERGE
UniPortrait: A Unified Framework for Identity-Preserving Single- and Multi-Human Image Personalization
This paper presents UniPortrait, an innovative human image personalization framework that unifies single- and multi-ID customization with high face fidelity, extensive facial editability, free-form input description, and diverse layout generation. UniPortrait consists of only two plug-and-play modules: an ID embedding module and an ID routing module. The ID embedding module extracts versatile editable facial features with a decoupling strategy for each ID and embeds them into the context space of diffusion models. The ID routing module then combines and distributes these embeddings adaptively to their respective regions within the synthesized image, achieving the customization of single and multiple IDs. With a carefully designed two-stage training scheme, UniPortrait achieves superior performance in both single- and multi-ID customization. Quantitative and qualitative experiments demonstrate the advantages of our method over existing approaches as well as its good scalability, e.g., the universal compatibility with existing generative control tools. The project page is at https://aigcdesigngroup.github.io/UniPortrait-Page/ .
RLeXplore: Accelerating Research in Intrinsically-Motivated Reinforcement Learning
Extrinsic rewards can effectively guide reinforcement learning (RL) agents in specific tasks. However, extrinsic rewards frequently fall short in complex environments due to the significant human effort needed for their design and annotation. This limitation underscores the necessity for intrinsic rewards, which offer auxiliary and dense signals and can enable agents to learn in an unsupervised manner. Although various intrinsic reward formulations have been proposed, their implementation and optimization details are insufficiently explored and lack standardization, thereby hindering research progress. To address this gap, we introduce RLeXplore, a unified, highly modularized, and plug-and-play framework offering reliable implementations of eight state-of-the-art intrinsic reward methods. Furthermore, we conduct an in-depth study that identifies critical implementation details and establishes well-justified standard practices in intrinsically-motivated RL. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/RLeXplore.
Unified Model for Image, Video, Audio and Language Tasks
Large Language Models (LLMs) have made the ambitious quest for generalist agents significantly far from being a fantasy. A key hurdle for building such general models is the diversity and heterogeneity of tasks and modalities. A promising solution is unification, allowing the support of a myriad of tasks and modalities within one unified framework. While few large models (e.g., Flamingo (Alayrac et al., 2022), trained on massive datasets, can support more than two modalities, current small to mid-scale unified models are still limited to 2 modalities, usually image-text or video-text. The question that we ask is: is it possible to build efficiently a unified model that can support all modalities? To answer this, we propose UnIVAL, a step further towards this ambitious goal. Without relying on fancy datasets sizes or models with billions of parameters, the ~ 0.25B parameter UnIVAL model goes beyond two modalities and unifies text, images, video, and audio into a single model. Our model is efficiently pretrained on many tasks, based on task balancing and multimodal curriculum learning. UnIVAL shows competitive performance to existing state-of-the-art approaches, across image and video-text tasks. The feature representations learned from image and video-text modalities, allows the model to achieve competitive performance when finetuned on audio-text tasks, despite not being pretrained on audio. Thanks to the unified model, we propose a novel study on multimodal model merging via weight interpolation of models trained on different multimodal tasks, showing their benefits in particular for out-of-distribution generalization. Finally, we motivate unification by showing the synergy between tasks. The model weights and code are released here: https://github.com/mshukor/UnIVAL.
X-Adapter: Adding Universal Compatibility of Plugins for Upgraded Diffusion Model
We introduce X-Adapter, a universal upgrader to enable the pretrained plug-and-play modules (e.g., ControlNet, LoRA) to work directly with the upgraded text-to-image diffusion model (e.g., SDXL) without further retraining. We achieve this goal by training an additional network to control the frozen upgraded model with the new text-image data pairs. In detail, X-Adapter keeps a frozen copy of the old model to preserve the connectors of different plugins. Additionally, X-Adapter adds trainable mapping layers that bridge the decoders from models of different versions for feature remapping. The remapped features will be used as guidance for the upgraded model. To enhance the guidance ability of X-Adapter, we employ a null-text training strategy for the upgraded model. After training, we also introduce a two-stage denoising strategy to align the initial latents of X-Adapter and the upgraded model. Thanks to our strategies, X-Adapter demonstrates universal compatibility with various plugins and also enables plugins of different versions to work together, thereby expanding the functionalities of diffusion community. To verify the effectiveness of the proposed method, we conduct extensive experiments and the results show that X-Adapter may facilitate wider application in the upgraded foundational diffusion model.
UniVideo: Unified Understanding, Generation, and Editing for Videos
Unified multimodal models have shown promising results in multimodal content generation and editing but remain largely limited to the image domain. In this work, we present UniVideo, a versatile framework that extends unified modeling to the video domain. UniVideo adopts a dual-stream design, combining a Multimodal Large Language Model (MLLM) for instruction understanding with a Multimodal DiT (MMDiT) for video generation. This design enables accurate interpretation of complex multimodal instructions while preserving visual consistency. Built on this architecture, UniVideo unifies diverse video generation and editing tasks under a single multimodal instruction paradigm and is jointly trained across them. Extensive experiments demonstrate that UniVideo matches or surpasses state-of-the-art task-specific baselines in text/image-to-video generation, in-context video generation and in-context video editing. Notably, the unified design of UniVideo enables two forms of generalization. First, UniVideo supports task composition, such as combining editing with style transfer, by integrating multiple capabilities within a single instruction. Second, even without explicit training on free-form video editing, UniVideo transfers its editing capability from large-scale image editing data to this setting, handling unseen instructions such as green-screening characters or changing materials within a video. Beyond these core capabilities, UniVideo also supports visual-prompt-based video generation, where the MLLM interprets visual prompts and guides the MMDiT during synthesis. To foster future research, we will release our model and code.
VACE: All-in-One Video Creation and Editing
Diffusion Transformer has demonstrated powerful capability and scalability in generating high-quality images and videos. Further pursuing the unification of generation and editing tasks has yielded significant progress in the domain of image content creation. However, due to the intrinsic demands for consistency across both temporal and spatial dynamics, achieving a unified approach for video synthesis remains challenging. We introduce VACE, which enables users to perform Video tasks within an All-in-one framework for Creation and Editing. These tasks include reference-to-video generation, video-to-video editing, and masked video-to-video editing. Specifically, we effectively integrate the requirements of various tasks by organizing video task inputs, such as editing, reference, and masking, into a unified interface referred to as the Video Condition Unit (VCU). Furthermore, by utilizing a Context Adapter structure, we inject different task concepts into the model using formalized representations of temporal and spatial dimensions, allowing it to handle arbitrary video synthesis tasks flexibly. Extensive experiments demonstrate that the unified model of VACE achieves performance on par with task-specific models across various subtasks. Simultaneously, it enables diverse applications through versatile task combinations. Project page: https://ali-vilab.github.io/VACE-Page/.
UniMoE-Audio: Unified Speech and Music Generation with Dynamic-Capacity MoE
Recent advances in unified multimodal models indicate a clear trend towards comprehensive content generation. However, the auditory domain remains a significant challenge, with music and speech often developed in isolation, hindering progress towards universal audio synthesis. This separation stems from inherent task conflicts and severe data imbalances, which impede the development of a truly unified audio generation model. To address this challenge, we propose UniMoE-Audio, a unified speech and music generation model within a novel Dynamic-Capacity Mixture-of-Experts (MoE) framework. Architecturally, UniMoE-Audio introduces a Top-P routing strategy for dynamic expert number allocation, and a hybrid expert design comprising routed experts for domain-specific knowledge, shared experts for domain-agnostic features, and null experts for adaptive computation skipping. To tackle data imbalance, we introduce a three-stage training curriculum: 1) Independent Specialist Training leverages original datasets to instill domain-specific knowledge into each "proto-expert" without interference; 2) MoE Integration and Warmup incorporates these specialists into the UniMoE-Audio architecture, warming up the gate module and shared expert using a subset of balanced dataset; and 3) Synergistic Joint Training trains the entire model end-to-end on the fully balanced dataset, fostering enhanced cross-domain synergy. Extensive experiments show that UniMoE-Audio not only achieves state-of-the-art performance on major speech and music generation benchmarks, but also demonstrates superior synergistic learning, mitigating the performance degradation typically seen in naive joint training. Our findings highlight the substantial potential of specialized MoE architecture and curated training strategies in advancing the field of universal audio generation. Homepage: https://mukioxun.github.io/Uni-MoE-site/home.html
LLM-Agent-UMF: LLM-based Agent Unified Modeling Framework for Seamless Integration of Multi Active/Passive Core-Agents
The integration of tools in LLM-based agents overcame the difficulties of standalone LLMs and traditional agents' limited capabilities. However, the conjunction of these technologies and the proposed enhancements in several state-of-the-art works followed a non-unified software architecture resulting in a lack of modularity. Indeed, they focused mainly on functionalities and overlooked the definition of the component's boundaries within the agent. This caused terminological and architectural ambiguities between researchers which we addressed in this paper by proposing a unified framework that establishes a clear foundation for LLM-based agents' development from both functional and software architectural perspectives. Our framework, LLM-Agent-UMF (LLM-based Agent Unified Modeling Framework), clearly distinguishes between the different components of an agent, setting LLMs, and tools apart from a newly introduced element: the core-agent, playing the role of the central coordinator of the agent which comprises five modules: planning, memory, profile, action, and security, the latter often neglected in previous works. Differences in the internal structure of core-agents led us to classify them into a taxonomy of passive and active types. Based on this, we proposed different multi-core agent architectures combining unique characteristics of various individual agents. For evaluation purposes, we applied this framework to a selection of state-of-the-art agents, thereby demonstrating its alignment with their functionalities and clarifying the overlooked architectural aspects. Moreover, we thoroughly assessed four of our proposed architectures by integrating distinctive agents into hybrid active/passive core-agents' systems. This analysis provided clear insights into potential improvements and highlighted the challenges involved in the combination of specific agents.
Unified Multimodal Understanding and Generation Models: Advances, Challenges, and Opportunities
Recent years have seen remarkable progress in both multimodal understanding models and image generation models. Despite their respective successes, these two domains have evolved independently, leading to distinct architectural paradigms: While autoregressive-based architectures have dominated multimodal understanding, diffusion-based models have become the cornerstone of image generation. Recently, there has been growing interest in developing unified frameworks that integrate these tasks. The emergence of GPT-4o's new capabilities exemplifies this trend, highlighting the potential for unification. However, the architectural differences between the two domains pose significant challenges. To provide a clear overview of current efforts toward unification, we present a comprehensive survey aimed at guiding future research. First, we introduce the foundational concepts and recent advancements in multimodal understanding and text-to-image generation models. Next, we review existing unified models, categorizing them into three main architectural paradigms: diffusion-based, autoregressive-based, and hybrid approaches that fuse autoregressive and diffusion mechanisms. For each category, we analyze the structural designs and innovations introduced by related works. Additionally, we compile datasets and benchmarks tailored for unified models, offering resources for future exploration. Finally, we discuss the key challenges facing this nascent field, including tokenization strategy, cross-modal attention, and data. As this area is still in its early stages, we anticipate rapid advancements and will regularly update this survey. Our goal is to inspire further research and provide a valuable reference for the community. The references associated with this survey are available on GitHub (https://github.com/AIDC-AI/Awesome-Unified-Multimodal-Models).
Show-o: One Single Transformer to Unify Multimodal Understanding and Generation
We present a unified transformer, i.e., Show-o, that unifies multimodal understanding and generation. Unlike fully autoregressive models, Show-o unifies autoregressive and (discrete) diffusion modeling to adaptively handle inputs and outputs of various and mixed modalities. The unified model flexibly supports a wide range of vision-language tasks including visual question-answering, text-to-image generation, text-guided inpainting/extrapolation, and mixed-modality generation. Across various benchmarks, it demonstrates comparable or superior performance to existing individual models with an equivalent or larger number of parameters tailored for understanding or generation. This significantly highlights its potential as a next-generation foundation model. Code and models are released at https://github.com/showlab/Show-o.
Directed Beam Search: Plug-and-Play Lexically Constrained Language Generation
Large pre-trained language models are capable of generating realistic text. However, controlling these models so that the generated text satisfies lexical constraints, i.e., contains specific words, is a challenging problem. Given that state-of-the-art language models are too large to be trained from scratch in a manageable time, it is desirable to control these models without re-training them. Methods capable of doing this are called plug-and-play. Recent plug-and-play methods have been successful in constraining small bidirectional language models as well as forward models in tasks with a restricted search space, e.g., machine translation. However, controlling large transformer-based models to meet lexical constraints without re-training them remains a challenge. In this work, we propose Directed Beam Search (DBS), a plug-and-play method for lexically constrained language generation. Our method can be applied to any language model, is easy to implement and can be used for general language generation. In our experiments we use DBS to control GPT-2. We demonstrate its performance on keyword-to-phrase generation and we obtain comparable results as a state-of-the-art non-plug-and-play model for lexically constrained story generation.
NExT-OMNI: Towards Any-to-Any Omnimodal Foundation Models with Discrete Flow Matching
Next-generation multimodal foundation models capable of any-to-any cross-modal generation and multi-turn interaction will serve as core components of artificial general intelligence systems, playing a pivotal role in human-machine interaction. However, most existing multimodal models remain constrained by autoregressive architectures, whose inherent limitations prevent a balanced integration of understanding and generation capabilities. Although hybrid and decoupling strategies have been explored to address these tasks within unified frameworks separately, their redundant, non-integrated designs limit their applicability to broader scenarios, such as cross-modal retrieval. In this work, we introduce NExT-OMNI, an open-source omnimodal foundation model that achieves unified modeling through discrete flow paradigms. By leveraging metric-induced probability paths and kinetic optimal velocities, NExT-OMNI natively supports any-to-any understanding and generation with enhanced response efficiency, while enabling broader application scenarios through concise unified representations rather than task-decoupled designs. Trained on large-scale interleaved text, image, video, and audio data, NExT-OMNI delivers competitive performance on multimodal generation and understanding benchmarks, while outperforming prior unified models in multi-turn multimodal interaction and cross-modal retrieval, highlighting its architectural advantages as a next-generation multimodal foundation model. To advance further research, we release training details, data protocols, and open-source both the code and model checkpoints.
RealUnify: Do Unified Models Truly Benefit from Unification? A Comprehensive Benchmark
The integration of visual understanding and generation into unified multimodal models represents a significant stride toward general-purpose AI. However, a fundamental question remains unanswered by existing benchmarks: does this architectural unification actually enable synergetic interaction between the constituent capabilities? Existing evaluation paradigms, which primarily assess understanding and generation in isolation, are insufficient for determining whether a unified model can leverage its understanding to enhance its generation, or use generative simulation to facilitate deeper comprehension. To address this critical gap, we introduce RealUnify, a benchmark specifically designed to evaluate bidirectional capability synergy. RealUnify comprises 1,000 meticulously human-annotated instances spanning 10 categories and 32 subtasks. It is structured around two core axes: 1) Understanding Enhances Generation, which requires reasoning (e.g., commonsense, logic) to guide image generation, and 2) Generation Enhances Understanding, which necessitates mental simulation or reconstruction (e.g., of transformed or disordered visual inputs) to solve reasoning tasks. A key contribution is our dual-evaluation protocol, which combines direct end-to-end assessment with a diagnostic stepwise evaluation that decomposes tasks into distinct understanding and generation phases. This protocol allows us to precisely discern whether performance bottlenecks stem from deficiencies in core abilities or from a failure to integrate them. Through large-scale evaluations of 12 leading unified models and 6 specialized baselines, we find that current unified models still struggle to achieve effective synergy, indicating that architectural unification alone is insufficient. These results highlight the need for new training strategies and inductive biases to fully unlock the potential of unified modeling.
Experimenting with Multi-Agent Software Development: Towards a Unified Platform
Large language models are redefining software engineering by implementing AI-powered techniques throughout the whole software development process, including requirement gathering, software architecture, code generation, testing, and deployment. However, it is still difficult to develop a cohesive platform that consistently produces the best outcomes across all stages. The objective of this study is to develop a unified platform that utilizes multiple artificial intelligence agents to automate the process of transforming user requirements into well-organized deliverables. These deliverables include user stories, prioritization, and UML sequence diagrams, along with the modular approach to APIs, unit tests, and end-to-end tests. Additionally, the platform will organize tasks, perform security and compliance, and suggest design patterns and improvements for non-functional requirements. We allow users to control and manage each phase according to their preferences. In addition, the platform provides security and compliance checks following European standards and proposes design optimizations. We use multiple models, such as GPT-3.5, GPT-4, and Llama3 to enable to generation of modular code as per user choice. The research also highlights the limitations and future research discussions to overall improve the software development life cycle. The source code for our uniform platform is hosted on GitHub, enabling additional experimentation and supporting both research and practical uses. \end
Muddit: Liberating Generation Beyond Text-to-Image with a Unified Discrete Diffusion Model
Unified generation models aim to handle diverse tasks across modalities -- such as text generation, image generation, and vision-language reasoning -- within a single architecture and decoding paradigm. Autoregressive unified models suffer from slow inference due to sequential decoding, and non-autoregressive unified models suffer from weak generalization due to limited pretrained backbones. We introduce Muddit, a unified discrete diffusion transformer that enables fast and parallel generation across both text and image modalities. Unlike prior unified diffusion models trained from scratch, Muddit integrates strong visual priors from a pretrained text-to-image backbone with a lightweight text decoder, enabling flexible and high-quality multimodal generation under a unified architecture. Empirical results show that Muddit achieves competitive or superior performance compared to significantly larger autoregressive models in both quality and efficiency. The work highlights the potential of purely discrete diffusion, when equipped with strong visual priors, as a scalable and effective backbone for unified generation.
Many-for-Many: Unify the Training of Multiple Video and Image Generation and Manipulation Tasks
Diffusion models have shown impressive performance in many visual generation and manipulation tasks. Many existing methods focus on training a model for a specific task, especially, text-to-video (T2V) generation, while many other works focus on finetuning the pretrained T2V model for image-to-video (I2V), video-to-video (V2V), image and video manipulation tasks, etc. However, training a strong T2V foundation model requires a large amount of high-quality annotations, which is very costly. In addition, many existing models can perform only one or several tasks. In this work, we introduce a unified framework, namely many-for-many, which leverages the available training data from many different visual generation and manipulation tasks to train a single model for those different tasks. Specifically, we design a lightweight adapter to unify the different conditions in different tasks, then employ a joint image-video learning strategy to progressively train the model from scratch. Our joint learning leads to a unified visual generation and manipulation model with improved video generation performance. In addition, we introduce depth maps as a condition to help our model better perceive the 3D space in visual generation. Two versions of our model are trained with different model sizes (8B and 2B), each of which can perform more than 10 different tasks. In particular, our 8B model demonstrates highly competitive performance in video generation tasks compared to open-source and even commercial engines. Our models and source codes are available at https://github.com/leeruibin/MfM.git.
Unified Continuous Generative Models
Recent advances in continuous generative models, including multi-step approaches like diffusion and flow-matching (typically requiring 8-1000 sampling steps) and few-step methods such as consistency models (typically 1-8 steps), have demonstrated impressive generative performance. However, existing work often treats these approaches as distinct paradigms, resulting in separate training and sampling methodologies. We introduce a unified framework for training, sampling, and analyzing these models. Our implementation, the Unified Continuous Generative Models Trainer and Sampler (UCGM-{T,S}), achieves state-of-the-art (SOTA) performance. For example, on ImageNet 256x256 using a 675M diffusion transformer, UCGM-T trains a multi-step model achieving 1.30 FID in 20 steps and a few-step model reaching 1.42 FID in just 2 steps. Additionally, applying UCGM-S to a pre-trained model (previously 1.26 FID at 250 steps) improves performance to 1.06 FID in only 40 steps. Code is available at: https://github.com/LINs-lab/UCGM.
Unified-IO: A Unified Model for Vision, Language, and Multi-Modal Tasks
We propose Unified-IO, a model that performs a large variety of AI tasks spanning classical computer vision tasks, including pose estimation, object detection, depth estimation and image generation, vision-and-language tasks such as region captioning and referring expression, to natural language processing tasks such as question answering and paraphrasing. Developing a single unified model for such a large variety of tasks poses unique challenges due to the heterogeneous inputs and outputs pertaining to each task, including RGB images, per-pixel maps, binary masks, bounding boxes, and language. We achieve this unification by homogenizing every supported input and output into a sequence of discrete vocabulary tokens. This common representation across all tasks allows us to train a single transformer-based architecture, jointly on over 90 diverse datasets in the vision and language fields. Unified-IO is the first model capable of performing all 7 tasks on the GRIT benchmark and produces strong results across 16 diverse benchmarks like NYUv2-Depth, ImageNet, VQA2.0, OK-VQA, Swig, VizWizGround, BoolQ, and SciTail, with no task-specific fine-tuning. Code and demos for Unified-IO are available at: https://unified-io.allenai.org.
UNIC-Adapter: Unified Image-instruction Adapter with Multi-modal Transformer for Image Generation
Recently, text-to-image generation models have achieved remarkable advancements, particularly with diffusion models facilitating high-quality image synthesis from textual descriptions. However, these models often struggle with achieving precise control over pixel-level layouts, object appearances, and global styles when using text prompts alone. To mitigate this issue, previous works introduce conditional images as auxiliary inputs for image generation, enhancing control but typically necessitating specialized models tailored to different types of reference inputs. In this paper, we explore a new approach to unify controllable generation within a single framework. Specifically, we propose the unified image-instruction adapter (UNIC-Adapter) built on the Multi-Modal-Diffusion Transformer architecture, to enable flexible and controllable generation across diverse conditions without the need for multiple specialized models. Our UNIC-Adapter effectively extracts multi-modal instruction information by incorporating both conditional images and task instructions, injecting this information into the image generation process through a cross-attention mechanism enhanced by Rotary Position Embedding. Experimental results across a variety of tasks, including pixel-level spatial control, subject-driven image generation, and style-image-based image synthesis, demonstrate the effectiveness of our UNIC-Adapter in unified controllable image generation.
AudioX: Diffusion Transformer for Anything-to-Audio Generation
Audio and music generation have emerged as crucial tasks in many applications, yet existing approaches face significant limitations: they operate in isolation without unified capabilities across modalities, suffer from scarce high-quality, multi-modal training data, and struggle to effectively integrate diverse inputs. In this work, we propose AudioX, a unified Diffusion Transformer model for Anything-to-Audio and Music Generation. Unlike previous domain-specific models, AudioX can generate both general audio and music with high quality, while offering flexible natural language control and seamless processing of various modalities including text, video, image, music, and audio. Its key innovation is a multi-modal masked training strategy that masks inputs across modalities and forces the model to learn from masked inputs, yielding robust and unified cross-modal representations. To address data scarcity, we curate two comprehensive datasets: vggsound-caps with 190K audio captions based on the VGGSound dataset, and V2M-caps with 6 million music captions derived from the V2M dataset. Extensive experiments demonstrate that AudioX not only matches or outperforms state-of-the-art specialized models, but also offers remarkable versatility in handling diverse input modalities and generation tasks within a unified architecture. The code and datasets will be available at https://zeyuet.github.io/AudioX/
Smaller But Better: Unifying Layout Generation with Smaller Large Language Models
We propose LGGPT, an LLM-based model tailored for unified layout generation. First, we propose Arbitrary Layout Instruction (ALI) and Universal Layout Response (ULR) as the uniform I/O template. ALI accommodates arbitrary layout generation task inputs across multiple layout domains, enabling LGGPT to unify both task-generic and domain-generic layout generation hitherto unexplored. Collectively, ALI and ULR boast a succinct structure that forgoes superfluous tokens typically found in existing HTML-based formats, facilitating efficient instruction tuning and boosting unified generation performance. In addition, we propose an Interval Quantization Encoding (IQE) strategy that compresses ALI into a more condensed structure. IQE precisely preserves valid layout clues while eliminating the less informative placeholders, facilitating LGGPT to capture complex and variable layout generation conditions during the unified training process. Experimental results demonstrate that LGGPT achieves superior or on par performance compared to existing methods. Notably, LGGPT strikes a prominent balance between proficiency and efficiency with a compact 1.5B parameter LLM, which beats prior 7B or 175B models even in the most extensive and challenging unified scenario. Furthermore, we underscore the necessity of employing LLMs for unified layout generation and suggest that 1.5B could be an optimal parameter size by comparing LLMs of varying scales. Code is available at https://github.com/NiceRingNode/LGGPT.
USCD: Improving Code Generation of LLMs by Uncertainty-Aware Selective Contrastive Decoding
Large language models (LLMs) have shown remarkable capabilities in code generation. However, the effects of hallucinations (e.g., output noise) make it particularly challenging for LLMs to generate high-quality code in one pass. In this work, we propose a simple and effective uncertainty-aware selective contrastive decoding (USCD) mechanism to improve the quality of one-pass code generation in LLMs and reduce the impact of output noise. To be specific, we first elaborately designed a negative prompt (namely lame prompt) to output noise by removing input-output examples from the standard few-shot prompt. Our preliminary study shows that the Jensen-Shannon divergence (JS divergence) between token distribution uncertainty and the output noise is relatively low (approximately 0.25), indicating their high relevance. Then, we selectively eliminate output noise induced by lame prompts based on the uncertainty of the prediction distribution from the standard prompt. Notably, our proposed plug-and-play mechanism is an inference-only method, enjoying appealing flexibility. Extensive experiments on widely used benchmarks, e.g., HumanEval, MBPP, and MultiPL-E, upon several LLMs (i.e., Inocder-6b, CodeLlama-7b, WizardCoder-15b, StarCoder, and Llama2-7b), demonstrate that our proposed USCD significantly improves one-pass code generation, with an average pass@1 scores increase of 16.59\%. We will release code and data on GitHub.
UniEdit-I: Training-free Image Editing for Unified VLM via Iterative Understanding, Editing and Verifying
In recent years, unified vision-language models (VLMs) have rapidly advanced, effectively tackling both visual understanding and generation tasks within a single design. While many unified VLMs have explored various design choices, the recent hypothesis from OpenAI's GPT-4o suggests a promising generation pipeline: Understanding VLM->Visual Feature->Projector->Diffusion Model->Image. The understanding VLM is frozen, and only the generation-related modules are trained. This pipeline maintains the strong capability of understanding VLM while enabling the image generation ability of the unified VLM. Although this pipeline has shown very promising potential for the future development of unified VLM, how to easily enable image editing capability is still unexplored. In this paper, we introduce a novel training-free framework named UniEdit-I to enable the unified VLM with image editing capability via three iterative steps: understanding, editing, and verifying. 1. The understanding step analyzes the source image to create a source prompt through structured semantic analysis and makes minimal word replacements to form the target prompt based on the editing instruction. 2. The editing step introduces a time-adaptive offset, allowing for coherent editing from coarse to fine throughout the denoising process. 3. The verification step checks the alignment between the target prompt and the intermediate edited image, provides automatic consistency scores and corrective feedback, and determines whether to stop early or continue the editing loop. This understanding, editing, and verifying loop iterates until convergence, delivering high-fidelity editing in a training-free manner. We implemented our method based on the latest BLIP3-o and achieved state-of-the-art (SOTA) performance on the GEdit-Bench benchmark.
One Transformer Fits All Distributions in Multi-Modal Diffusion at Scale
This paper proposes a unified diffusion framework (dubbed UniDiffuser) to fit all distributions relevant to a set of multi-modal data in one model. Our key insight is -- learning diffusion models for marginal, conditional, and joint distributions can be unified as predicting the noise in the perturbed data, where the perturbation levels (i.e. timesteps) can be different for different modalities. Inspired by the unified view, UniDiffuser learns all distributions simultaneously with a minimal modification to the original diffusion model -- perturbs data in all modalities instead of a single modality, inputs individual timesteps in different modalities, and predicts the noise of all modalities instead of a single modality. UniDiffuser is parameterized by a transformer for diffusion models to handle input types of different modalities. Implemented on large-scale paired image-text data, UniDiffuser is able to perform image, text, text-to-image, image-to-text, and image-text pair generation by setting proper timesteps without additional overhead. In particular, UniDiffuser is able to produce perceptually realistic samples in all tasks and its quantitative results (e.g., the FID and CLIP score) are not only superior to existing general-purpose models but also comparable to the bespoken models (e.g., Stable Diffusion and DALL-E 2) in representative tasks (e.g., text-to-image generation).
Modeling Multi-Task Model Merging as Adaptive Projective Gradient Descent
Merging multiple expert models offers a promising approach for performing multi-task learning without accessing their original data. Existing methods attempt to alleviate task conflicts by sparsifying task vectors or promoting orthogonality among them. However, they overlook the fundamental target of model merging: the merged model performs as closely as possible to task-specific models on respective tasks. We find these methods inevitably discard task-specific information that, while causing conflicts, is crucial for performance. Based on our findings, we frame model merging as a constrained optimization problem (i.e., minimizing the gap between the merged model and individual models, subject to the constraint of retaining shared knowledge) and solve it via adaptive projective gradient descent. Specifically, we align the merged model with individual models by decomposing and reconstituting the loss function, alleviating conflicts through data-free optimization of task vectors. To retain shared knowledge, we optimize this objective by projecting gradients within a shared subspace spanning all tasks. Moreover, we view merging coefficients as adaptive learning rates and propose a task-aware, training-free strategy. Experiments show that our plug-and-play approach consistently outperforms previous methods, achieving state-of-the-art results across diverse architectures and tasks in both vision and NLP domains.
Leeroo Orchestrator: Elevating LLMs Performance Through Model Integration
In this paper, we propose an architecture to harness the collective knowledge of multiple trained LLMs to create a new state-of-the-art. At the core of this framework is a LLM-based orchestrator that is adept at picking the right underlying LLM experts for optimal task execution. Inspired by self-play in reinforcement learning, we created a loop of query generation, orchestration, and evaluation to generate training data for the orchestrator. Our evaluation focused on the MMLU benchmark, employing models with 7B, 13B, and 34B parameters available on Hugging Face. The results demonstrate new state-of-the-art open-source models: Our Leeroo orchestrator achieves performance on par with the Mixtral model while incurring only two-thirds of its cost. Moreover, increasing the allowed cost surpasses Mixtral's accuracy by over 5% at the same cost level, reaching an accuracy of 75.9%. Further enhancements were observed when integrating GPT4 into the underlying model pool. The Leeroo orchestrator nearly matches GPT4's performance at half the cost and even exceeds GPT4's results with a 25% cost reduction. These findings illustrate the potential of our architecture in creating state-of-the-art and cost-effective LLMs by optimizing the synergy between multiple LLMs to achieve superior performance outcomes.
Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
Large Language Model (LLM) agents are reshaping the game industry, particularly with more intelligent and human-preferable game characters. However, existing game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities across various game genres, studies of agentic modules crucial for complex gameplay, and fine-tuning datasets for aligning pre-trained LLMs into gaming agents. To fill these gaps, we present \benchname{}, a foundational benchmark designed to train and evaluate LLM agents across diverse real-world video games. Unlike existing benchmarks, Orak includes 12 popular video games spanning all major genres, enabling comprehensive studies of LLM capabilities and agentic modules essential for intricate game scenarios. To support consistent evaluation of LLMs, we introduce a plug-and-play interface based on Model Context Protocol (MCP) that enables LLMs to seamlessly connect with games and manipulate agentic modules. Additionally, we propose a fine-tuning dataset, consisting of LLM gameplay trajectories across diverse game genres. Orak offers a comprehensive evaluation framework, encompassing general game score leaderboards, LLM battle arenas, and in-depth analyses of visual input state, agentic strategies, and fine-tuning effects, establishing a foundation towards building generic gaming agents. Code is available at https://github.com/krafton-ai/Orak.
Unified Dual-Intent Translation for Joint Modeling of Search and Recommendation
Recommendation systems, which assist users in discovering their preferred items among numerous options, have served billions of users across various online platforms. Intuitively, users' interactions with items are highly driven by their unchanging inherent intents (e.g., always preferring high-quality items) and changing demand intents (e.g., wanting a T-shirt in summer but a down jacket in winter). However, both types of intents are implicitly expressed in recommendation scenario, posing challenges in leveraging them for accurate intent-aware recommendations. Fortunately, in search scenario, often found alongside recommendation on the same online platform, users express their demand intents explicitly through their query words. Intuitively, in both scenarios, a user shares the same inherent intent and the interactions may be influenced by the same demand intent. It is therefore feasible to utilize the interaction data from both scenarios to reinforce the dual intents for joint intent-aware modeling. But the joint modeling should deal with two problems: 1) accurately modeling users' implicit demand intents in recommendation; 2) modeling the relation between the dual intents and the interactive items. To address these problems, we propose a novel model named Unified Dual-Intents Translation for joint modeling of Search and Recommendation (UDITSR). To accurately simulate users' demand intents in recommendation, we utilize real queries from search data as supervision information to guide its generation. To explicitly model the relation among the triplet <inherent intent, demand intent, interactive item>, we propose a dual-intent translation propagation mechanism to learn the triplet in the same semantic space via embedding translations. Extensive experiments demonstrate that UDITSR outperforms SOTA baselines both in search and recommendation tasks.
Nexus-Gen: A Unified Model for Image Understanding, Generation, and Editing
Unified multimodal large language models (MLLMs) aim to integrate multimodal understanding and generation abilities through a single framework. Despite their versatility, existing open-source unified models exhibit performance gaps against domain-specific architectures. To bridge this gap, we present Nexus-Gen, a unified model that synergizes the language reasoning capabilities of LLMs with the image synthesis power of diffusion models. To align the embedding space of the LLM and diffusion model, we conduct a dual-phase alignment training process. (1) The autoregressive LLM learns to predict image embeddings conditioned on multimodal inputs, while (2) the vision decoder is trained to reconstruct high-fidelity images from these embeddings. During training the LLM, we identified a critical discrepancy between the autoregressive paradigm's training and inference phases, where error accumulation in continuous embedding space severely degrades generation quality. To avoid this issue, we introduce a prefilled autoregression strategy that prefills input sequence with position-embedded special tokens instead of continuous embeddings. Through dual-phase training, Nexus-Gen has developed the integrated capability to comprehensively address the image understanding, generation and editing tasks. All models, datasets, and codes are published at https://github.com/modelscope/Nexus-Gen.git to facilitate further advancements across the field.
Multi-Modal Generative AI: Multi-modal LLM, Diffusion and Beyond
Multi-modal generative AI has received increasing attention in both academia and industry. Particularly, two dominant families of techniques are: i) The multi-modal large language model (MLLM) such as GPT-4V, which shows impressive ability for multi-modal understanding; ii) The diffusion model such as Sora, which exhibits remarkable multi-modal powers, especially with respect to visual generation. As such, one natural question arises: Is it possible to have a unified model for both understanding and generation? To answer this question, in this paper, we first provide a detailed review of both MLLM and diffusion models, including their probabilistic modeling procedure, multi-modal architecture design, and advanced applications to image/video large language models as well as text-to-image/video generation. Then, we discuss the two important questions on the unified model: i) whether the unified model should adopt the auto-regressive or diffusion probabilistic modeling, and ii) whether the model should utilize a dense architecture or the Mixture of Experts(MoE) architectures to better support generation and understanding, two objectives. We further provide several possible strategies for building a unified model and analyze their potential advantages and disadvantages. We also summarize existing large-scale multi-modal datasets for better model pretraining in the future. To conclude the paper, we present several challenging future directions, which we believe can contribute to the ongoing advancement of multi-modal generative AI.
ModelScope-Agent: Building Your Customizable Agent System with Open-source Large Language Models
Large language models (LLMs) have recently demonstrated remarkable capabilities to comprehend human intentions, engage in reasoning, and design planning-like behavior. To further unleash the power of LLMs to accomplish complex tasks, there is a growing trend to build agent framework that equips LLMs, such as ChatGPT, with tool-use abilities to connect with massive external APIs. In this work, we introduce ModelScope-Agent, a general and customizable agent framework for real-world applications, based on open-source LLMs as controllers. It provides a user-friendly system library, with customizable engine design to support model training on multiple open-source LLMs, while also enabling seamless integration with both model APIs and common APIs in a unified way. To equip the LLMs with tool-use abilities, a comprehensive framework has been proposed spanning over tool-use data collection, tool retrieval, tool registration, memory control, customized model training, and evaluation for practical real-world applications. Finally, we showcase ModelScopeGPT, a real-world intelligent assistant of ModelScope Community based on the ModelScope-Agent framework, which is able to connect open-source LLMs with more than 1000 public AI models and localized community knowledge in ModelScope. The ModelScope-Agent libraryhttps://github.com/modelscope/modelscope-agent and online demohttps://modelscope.cn/studios/damo/ModelScopeGPT/summary are now publicly available.
CLS-CAD: Synthesizing CAD Assemblies in Fusion 360
The CAD design process includes a number of repetitive steps when creating assemblies. This issue is compounded when engineering whole product lines or design families, as steps like inserting parts common to all variations, such as fasteners and product-integral base parts, get repeated numerous times. This makes creating designs time-, and as a result, cost-intensive. While many CAD software packages have APIs, the effort of creating use-case specific plugins to automate creation of assemblies usually outweighs the benefit. We developed a plugin for the CAD software package "Fusion 360" which tackles this issue. The plugin adds several graphical interfaces to Fusion 360 that allow parts to be annotated with types, subtype hierarchies to be managed, and requests to synthesize assembly programs for assemblies to be posed. The plugin is use-case agnostic and is able to generate arbitrary open kinematic chain structures. We envision engineers working with CAD software being able to make designed parts reusable and automate the generation of different design alternatives as well as whole product lines.
UnifiedMLLM: Enabling Unified Representation for Multi-modal Multi-tasks With Large Language Model
Significant advancements has recently been achieved in the field of multi-modal large language models (MLLMs), demonstrating their remarkable capabilities in understanding and reasoning across diverse tasks. However, these models are often trained for specific tasks and rely on task-specific input-output formats, limiting their applicability to a broader range of tasks. This raises a fundamental question: Can we develop a unified approach to represent and handle different multi-modal tasks to maximize the generalizability of MLLMs? In this paper, we propose UnifiedMLLM, a comprehensive model designed to represent various tasks using a unified representation. Our model exhibits strong capabilities in comprehending the implicit intent of user instructions and preforming reasoning. In addition to generating textual responses, our model also outputs task tokens and grounding tokens, serving as indicators of task types and task granularity. These outputs are subsequently routed through the task router and directed to specific expert models for task completion. To train our model, we construct a task-specific dataset and an 100k multi-task dataset encompassing complex scenarios. Employing a three-stage training strategy, we equip our model with robust reasoning and task processing capabilities while preserving its generalization capacity and knowledge reservoir. Extensive experiments showcase the impressive performance of our unified representation approach across various tasks, surpassing existing methodologies. Furthermore, our approach exhibits exceptional scalability and generality. Our code, model, and dataset will be available at https://github.com/lzw-lzw/UnifiedMLLM.
TUNA: Taming Unified Visual Representations for Native Unified Multimodal Models
Unified multimodal models (UMMs) aim to jointly perform multimodal understanding and generation within a single framework. We present TUNA, a native UMM that builds a unified continuous visual representation by cascading a VAE encoder with a representation encoder. This unified representation space allows end-to-end processing of images and videos for both understanding and generation tasks. Compared to prior UMMs with decoupled representations, TUNA's unified visual space avoids representation format mismatches introduced by separate encoders, outperforming decoupled alternatives in both understanding and generation. Moreover, we observe that stronger pretrained representation encoders consistently yield better performance across all multimodal tasks, highlighting the importance of the representation encoder. Finally, in this unified setting, jointly training on both understanding and generation data allows the two tasks to benefit from each other rather than interfere. Our extensive experiments on multimodal understanding and generation benchmarks show that TUNA achieves state-of-the-art results in image and video understanding, image and video generation, and image editing, demonstrating the effectiveness and scalability of its unified representation design.
UniGen-1.5: Enhancing Image Generation and Editing through Reward Unification in Reinforcement Learning
We present UniGen-1.5, a unified multimodal large language model (MLLM) for advanced image understanding, generation and editing. Building upon UniGen, we comprehensively enhance the model architecture and training pipeline to strengthen the image understanding and generation capabilities while unlocking strong image editing ability. Especially, we propose a unified Reinforcement Learning (RL) strategy that improves both image generation and image editing jointly via shared reward models. To further enhance image editing performance, we propose a light Edit Instruction Alignment stage that significantly improves the editing instruction comprehension that is essential for the success of the RL training. Experimental results show that UniGen-1.5 demonstrates competitive understanding and generation performance. Specifically, UniGen-1.5 achieves 0.89 and 4.31 overall scores on GenEval and ImgEdit that surpass the state-of-the-art models such as BAGEL and reaching performance comparable to proprietary models such as GPT-Image-1.
UniAdapter: Unified Parameter-Efficient Transfer Learning for Cross-modal Modeling
Large-scale vision-language pre-trained models have shown promising transferability to various downstream tasks. As the size of these foundation models and the number of downstream tasks grow, the standard full fine-tuning paradigm becomes unsustainable due to heavy computational and storage costs. This paper proposes UniAdapter, which unifies unimodal and multimodal adapters for parameter-efficient cross-modal adaptation on pre-trained vision-language models. Specifically, adapters are distributed to different modalities and their interactions, with the total number of tunable parameters reduced by partial weight sharing. The unified and knowledge-sharing design enables powerful cross-modal representations that can benefit various downstream tasks, requiring only 1.0%-2.0% tunable parameters of the pre-trained model. Extensive experiments on 6 cross-modal downstream benchmarks (including video-text retrieval, image-text retrieval, VideoQA, and VQA) show that in most cases, UniAdapter not only outperforms the state-of-the-arts, but even beats the full fine-tuning strategy. Particularly, on the MSRVTT retrieval task, UniAdapter achieves 49.7% recall@1 with 2.2% model parameters, outperforming the latest competitors by 2.0%. The code and models are available at https://github.com/RERV/UniAdapter.
UFO^3: Weaving the Digital Agent Galaxy
Large language model (LLM)-powered agents are transforming digital devices from passive tools into proactive intelligent collaborators. However, most existing frameworks remain confined to a single OS or device, making cross-device workflows brittle and largely manual. We present UFO^3, a system that unifies heterogeneous endpoints, desktops, servers, mobile devices, and edge, into a single orchestration fabric. UFO^3 models each user request as a mutable TaskConstellation: a distributed DAG of atomic subtasks (TaskStars) with explicit control and data dependencies (TaskStarLines). The TaskConstellation continuously evolves as results stream in from distributed devices, enabling asynchronous execution, adaptive recovery, and dynamic optimization. A Constellation Orchestrator} executes tasks safely and asynchronously while applying dynamic DAG updates, and the Agent Interaction Protocol (AIP) provides persistent, low-latency channels for reliable task dispatch and result streaming. These designs dissolve the traditional boundaries between devices and platforms, allowing agents to collaborate seamlessly and amplify their collective intelligence. We evaluate UFO^3 on NebulaBench, a benchmark of 55 cross-device tasks across 5 machines and 10 categories. UFO^3 achieves 83.3% subtask completion, 70.9% task success, exposes parallelism with an average width of 1.72, and reduces end-to-end latency by 31% relative to a sequential baseline. Fault-injection experiments demonstrate graceful degradation and recovery under transient and permanent agent failures. These results show that UFO^3 achieves accurate, efficient, and resilient task orchestration across heterogeneous devices, uniting isolated agents into a coherent, adaptive computing fabric that extends across the landscape of ubiquitous computing.
Towards Practical Plug-and-Play Diffusion Models
Diffusion-based generative models have achieved remarkable success in image generation. Their guidance formulation allows an external model to plug-and-play control the generation process for various tasks without finetuning the diffusion model. However, the direct use of publicly available off-the-shelf models for guidance fails due to their poor performance on noisy inputs. For that, the existing practice is to fine-tune the guidance models with labeled data corrupted with noises. In this paper, we argue that this practice has limitations in two aspects: (1) performing on inputs with extremely various noises is too hard for a single guidance model; (2) collecting labeled datasets hinders scaling up for various tasks. To tackle the limitations, we propose a novel strategy that leverages multiple experts where each expert is specialized in a particular noise range and guides the reverse process of the diffusion at its corresponding timesteps. However, as it is infeasible to manage multiple networks and utilize labeled data, we present a practical guidance framework termed Practical Plug-And-Play (PPAP), which leverages parameter-efficient fine-tuning and data-free knowledge transfer. We exhaustively conduct ImageNet class conditional generation experiments to show that our method can successfully guide diffusion with small trainable parameters and no labeled data. Finally, we show that image classifiers, depth estimators, and semantic segmentation models can guide publicly available GLIDE through our framework in a plug-and-play manner. Our code is available at https://github.com/riiid/PPAP.
ILLUME+: Illuminating Unified MLLM with Dual Visual Tokenization and Diffusion Refinement
We present ILLUME+ that leverages dual visual tokenization and a diffusion decoder to improve both deep semantic understanding and high-fidelity image generation. Existing unified models have struggled to simultaneously handle the three fundamental capabilities in a unified model: understanding, generation, and editing. Models like Chameleon and EMU3 utilize VQGAN for image discretization, due to the lack of deep semantic interaction, they lag behind specialist models like LLaVA in visual understanding tasks. To mitigate this, LaViT and ILLUME employ semantic encoders for tokenization, but they struggle with image editing due to poor texture preservation. Meanwhile, Janus series decouples the input and output image representation, limiting their abilities to seamlessly handle interleaved image-text understanding and generation. In contrast, ILLUME+ introduces a unified dual visual tokenizer, DualViTok, which preserves both fine-grained textures and text-aligned semantics while enabling a coarse-to-fine image representation strategy for multimodal understanding and generation. Additionally, we employ a diffusion model as the image detokenizer for enhanced generation quality and efficient super-resolution. ILLUME+ follows a continuous-input, discrete-output scheme within the unified MLLM and adopts a progressive training procedure that supports dynamic resolution across the vision tokenizer, MLLM, and diffusion decoder. This design allows for flexible and efficient context-aware image editing and generation across diverse tasks. ILLUME+ (3B) exhibits competitive performance against existing unified MLLMs and specialized models across multimodal understanding, generation, and editing benchmarks. With its strong performance, ILLUME+ provides a scalable and versatile foundation for future multimodal applications. Project Page: https://illume-unified-mllm.github.io/.
Training-free LLM Merging for Multi-task Learning
Large Language Models (LLMs) have demonstrated exceptional capabilities across diverse natural language processing (NLP) tasks. The release of open-source LLMs like LLaMA and Qwen has triggered the development of numerous fine-tuned models tailored for various tasks and languages. In this paper, we explore an important question: is it possible to combine these specialized models to create a unified model with multi-task capabilities. We introduces Hierarchical Iterative Merging (Hi-Merging), a training-free method for unifying different specialized LLMs into a single model. Specifically, Hi-Merging employs model-wise and layer-wise pruning and scaling, guided by contribution analysis, to mitigate parameter conflicts. Extensive experiments on multiple-choice and question-answering tasks in both Chinese and English validate Hi-Merging's ability for multi-task learning. The results demonstrate that Hi-Merging consistently outperforms existing merging techniques and surpasses the performance of models fine-tuned on combined datasets in most scenarios. Code is available at: https://github.com/Applied-Machine-Learning-Lab/Hi-Merging.
Towards Unified Multi-Modal Personalization: Large Vision-Language Models for Generative Recommendation and Beyond
Developing a universal model that can effectively harness heterogeneous resources and respond to a wide range of personalized needs has been a longstanding community aspiration. Our daily choices, especially in domains like fashion and retail, are substantially shaped by multi-modal data, such as pictures and textual descriptions. These modalities not only offer intuitive guidance but also cater to personalized user preferences. However, the predominant personalization approaches mainly focus on the ID or text-based recommendation problem, failing to comprehend the information spanning various tasks or modalities. In this paper, our goal is to establish a Unified paradigm for Multi-modal Personalization systems (UniMP), which effectively leverages multi-modal data while eliminating the complexities associated with task- and modality-specific customization. We argue that the advancements in foundational generative modeling have provided the flexibility and effectiveness necessary to achieve the objective. In light of this, we develop a generic and extensible personalization generative framework, that can handle a wide range of personalized needs including item recommendation, product search, preference prediction, explanation generation, and further user-guided image generation. Our methodology enhances the capabilities of foundational language models for personalized tasks by seamlessly ingesting interleaved cross-modal user history information, ensuring a more precise and customized experience for users. To train and evaluate the proposed multi-modal personalized tasks, we also introduce a novel and comprehensive benchmark covering a variety of user requirements. Our experiments on the real-world benchmark showcase the model's potential, outperforming competitive methods specialized for each task.
Multimodal Representation Alignment for Image Generation: Text-Image Interleaved Control Is Easier Than You Think
The field of advanced text-to-image generation is witnessing the emergence of unified frameworks that integrate powerful text encoders, such as CLIP and T5, with Diffusion Transformer backbones. Although there have been efforts to control output images with additional conditions, like canny and depth map, a comprehensive framework for arbitrary text-image interleaved control is still lacking. This gap is especially evident when attempting to merge concepts or visual elements from multiple images in the generation process. To mitigate the gap, we conducted preliminary experiments showing that large multimodal models (LMMs) offer an effective shared representation space, where image and text can be well-aligned to serve as a condition for external diffusion models. Based on this discovery, we propose Dream Engine, an efficient and unified framework designed for arbitrary text-image interleaved control in image generation models. Building on powerful text-to-image models like SD3.5, we replace the original text-only encoders by incorporating versatile multimodal information encoders such as QwenVL. Our approach utilizes a two-stage training paradigm, consisting of joint text-image alignment and multimodal interleaved instruction tuning. Our experiments demonstrate that this training method is effective, achieving a 0.69 overall score on the GenEval benchmark, and matching the performance of state-of-the-art text-to-image models like SD3.5 and FLUX.
Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction
Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.
SynCamMaster: Synchronizing Multi-Camera Video Generation from Diverse Viewpoints
Recent advancements in video diffusion models have shown exceptional abilities in simulating real-world dynamics and maintaining 3D consistency. This progress inspires us to investigate the potential of these models to ensure dynamic consistency across various viewpoints, a highly desirable feature for applications such as virtual filming. Unlike existing methods focused on multi-view generation of single objects for 4D reconstruction, our interest lies in generating open-world videos from arbitrary viewpoints, incorporating 6 DoF camera poses. To achieve this, we propose a plug-and-play module that enhances a pre-trained text-to-video model for multi-camera video generation, ensuring consistent content across different viewpoints. Specifically, we introduce a multi-view synchronization module to maintain appearance and geometry consistency across these viewpoints. Given the scarcity of high-quality training data, we design a hybrid training scheme that leverages multi-camera images and monocular videos to supplement Unreal Engine-rendered multi-camera videos. Furthermore, our method enables intriguing extensions, such as re-rendering a video from novel viewpoints. We also release a multi-view synchronized video dataset, named SynCamVideo-Dataset. Project page: https://jianhongbai.github.io/SynCamMaster/.
LightBagel: A Light-weighted, Double Fusion Framework for Unified Multimodal Understanding and Generation
Unified multimodal models have recently shown remarkable gains in both capability and versatility, yet most leading systems are still trained from scratch and require substantial computational resources. In this paper, we show that competitive performance can be obtained far more efficiently by strategically fusing publicly available models specialized for either generation or understanding. Our key design is to retain the original blocks while additionally interleaving multimodal self-attention blocks throughout the networks. This double fusion mechanism (1) effectively enables rich multi-modal fusion while largely preserving the original strengths of the base models, and (2) catalyzes synergistic fusion of high-level semantic representations from the understanding encoder with low-level spatial signals from the generation encoder. By training with only ~ 35B tokens, this approach achieves strong results across multiple benchmarks: 0.91 on GenEval for compositional text-to-image generation, 82.16 on DPG-Bench for complex text-to-image generation, 6.06 on GEditBench, and 3.77 on ImgEdit-Bench for image editing. By fully releasing the entire suite of code, model weights, and datasets, we hope to support future research on unified multimodal modeling.
Adapters: A Unified Library for Parameter-Efficient and Modular Transfer Learning
We introduce Adapters, an open-source library that unifies parameter-efficient and modular transfer learning in large language models. By integrating 10 diverse adapter methods into a unified interface, Adapters offers ease of use and flexible configuration. Our library allows researchers and practitioners to leverage adapter modularity through composition blocks, enabling the design of complex adapter setups. We demonstrate the library's efficacy by evaluating its performance against full fine-tuning on various NLP tasks. Adapters provides a powerful tool for addressing the challenges of conventional fine-tuning paradigms and promoting more efficient and modular transfer learning. The library is available via https://adapterhub.ml/adapters.
UniMuMo: Unified Text, Music and Motion Generation
We introduce UniMuMo, a unified multimodal model capable of taking arbitrary text, music, and motion data as input conditions to generate outputs across all three modalities. To address the lack of time-synchronized data, we align unpaired music and motion data based on rhythmic patterns to leverage existing large-scale music-only and motion-only datasets. By converting music, motion, and text into token-based representation, our model bridges these modalities through a unified encoder-decoder transformer architecture. To support multiple generation tasks within a single framework, we introduce several architectural improvements. We propose encoding motion with a music codebook, mapping motion into the same feature space as music. We introduce a music-motion parallel generation scheme that unifies all music and motion generation tasks into a single transformer decoder architecture with a single training task of music-motion joint generation. Moreover, the model is designed by fine-tuning existing pre-trained single-modality models, significantly reducing computational demands. Extensive experiments demonstrate that UniMuMo achieves competitive results on all unidirectional generation benchmarks across music, motion, and text modalities. Quantitative results are available in the https://hanyangclarence.github.io/unimumo_demo/{project page}.
Black-box Model Merging for Language-Model-as-a-Service with Massive Model Repositories
Model merging refers to the process of integrating multiple distinct models into a unified model that preserves and combines the strengths and capabilities of the individual models. Most existing approaches rely on task vectors to combine models, typically under the assumption that model parameters are accessible. However, for extremely large language models (LLMs) such as GPT-4, which are often provided solely as black-box services through API interfaces (Language-Model-as-a-Service), model weights are not available to end users. This presents a significant challenge, which we refer to as black-box model merging (BMM) with massive LLMs. To address this challenge, we propose a derivative-free optimization framework based on the evolutionary algorithm (Evo-Merging) that enables effective model merging using only inference-time API queries. Our method consists of two key components: (1) sparsity-based denoising, designed to identify and filter out irrelevant or redundant information across models, and (2) sign-aware scaling, which dynamically computes optimal combination weights for the relevant models based on their performance. We also provide a formal justification, along with a theoretical analysis, for our asymmetric sparsification. Extensive experimental evaluations demonstrate that our approach achieves state-of-the-art results on a range of tasks, significantly outperforming existing strong baselines.
JanusCoder: Towards a Foundational Visual-Programmatic Interface for Code Intelligence
The scope of neural code intelligence is rapidly expanding beyond text-based source code to encompass the rich visual outputs that programs generate. This visual dimension is critical for advanced applications like flexible content generation and precise, program-driven editing of visualizations. However, progress has been impeded by the scarcity of high-quality multimodal code data, a bottleneck stemming from challenges in synthesis and quality assessment. To address these challenges, we make contributions from both a data and modeling perspective. We first introduce a complete synthesis toolkit that leverages reciprocal synergies between data modalities to efficiently produce a large-scale, high-quality corpus spanning from standard charts to complex interactive web UIs and code-driven animations. Leveraging this toolkit, we construct JanusCode-800K, the largest multimodal code corpus to date. This powers the training of our models, JanusCoder and JanusCoderV, which establish a visual-programmatic interface for generating code from textual instructions, visual inputs, or a combination of both. Our unified model is a departure from existing approaches that build specialized models for isolated tasks. Extensive experiments on both text-centric and vision-centric coding tasks demonstrate the superior performance of the JanusCoder series, with our 7B to 14B scale models approaching or even exceeding the performance of commercial models. Furthermore, extensive analysis provides key insights into harmonizing programmatic logic with its visual expression. Our code and checkpoints will are available at https://github.com/InternLM/JanusCoder.
Arcee's MergeKit: A Toolkit for Merging Large Language Models
The rapid expansion of the open-source language model landscape presents an opportunity to merge the competencies of these model checkpoints by combining their parameters. Advances in transfer learning, the process of fine-tuning pretrained models for specific tasks, has resulted in the development of vast amounts of task-specific models, typically specialized in individual tasks and unable to utilize each other's strengths. Model merging facilitates the creation of multitask models without the need for additional training, offering a promising avenue for enhancing model performance and versatility. By preserving the intrinsic capabilities of the original models, model merging addresses complex challenges in AI - including the difficulties of catastrophic forgetting and multitask learning. To support this expanding area of research, we introduce MergeKit, a comprehensive, open-source library designed to facilitate the application of model merging strategies. MergeKit offers an extensible framework to efficiently merge models on any hardware, providing utility to researchers and practitioners. To date, thousands of models have been merged by the open-source community, leading to the creation of some of the worlds most powerful open-source model checkpoints, as assessed by the Open LLM Leaderboard. The library is accessible at https://github.com/arcee-ai/MergeKit.
UniTok-Audio: A Unified Audio Generation Framework via Generative Modeling on Discrete Codec Tokens
Generative modeling has recently achieved remarkable success across text, image, and audio domains, demonstrating powerful capabilities for unified representation learning. However, audio generation models still face challenges in terms of audio quality and generalization ability across tasks. This fragmentation results in redundant development efforts, inconsistent performance, and limited extensibility. To address these issues, we propose UniTok-Audio, a scalable and extensible framework for unified audio generation tasks. Specifically, 1) UniTok-Audio extracts continuous feature of conditions to generates discrete tokens of target audio in an autoregressive manner; 2) a special task identifier token unifies different learning patterns of multiple tasks in a single framework; 3) a dual-stream audio codec involving acoustic and semantic branch is developed for high-fidelity waveform reconstruction. Experimental results demonstrate that UniTok-Audio achieves competitive performance in comparation with state-of-the-art task-specific or multi-task systems across five time-aligned tasks: speech restoration, target speaker extraction, speech separation, voice conversion, and language-queried audio source separation. To foster future research, we will open-source our codebase. The demo page of our work can be found here: https://alibaba.github.io/unified-audio.
UniScene: Unified Occupancy-centric Driving Scene Generation
Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data forms required for diverse downstream tasks but also struggles to model the direct layout-to-data distribution. In this paper, we introduce UniScene, the first unified framework for generating three key data forms - semantic occupancy, video, and LiDAR - in driving scenes. UniScene employs a progressive generation process that decomposes the complex task of scene generation into two hierarchical steps: (a) first generating semantic occupancy from a customized scene layout as a meta scene representation rich in both semantic and geometric information, and then (b) conditioned on occupancy, generating video and LiDAR data, respectively, with two novel transfer strategies of Gaussian-based Joint Rendering and Prior-guided Sparse Modeling. This occupancy-centric approach reduces the generation burden, especially for intricate scenes, while providing detailed intermediate representations for the subsequent generation stages. Extensive experiments demonstrate that UniScene outperforms previous SOTAs in the occupancy, video, and LiDAR generation, which also indeed benefits downstream driving tasks. Project page: https://arlo0o.github.io/uniscene/
OmniGen: Unified Image Generation
In this work, we introduce OmniGen, a new diffusion model for unified image generation. Unlike popular diffusion models (e.g., Stable Diffusion), OmniGen no longer requires additional modules such as ControlNet or IP-Adapter to process diverse control conditions. OmniGenis characterized by the following features: 1) Unification: OmniGen not only demonstrates text-to-image generation capabilities but also inherently supports other downstream tasks, such as image editing, subject-driven generation, and visual-conditional generation. Additionally, OmniGen can handle classical computer vision tasks by transforming them into image generation tasks, such as edge detection and human pose recognition. 2) Simplicity: The architecture of OmniGen is highly simplified, eliminating the need for additional text encoders. Moreover, it is more user-friendly compared to existing diffusion models, enabling complex tasks to be accomplished through instructions without the need for extra preprocessing steps (e.g., human pose estimation), thereby significantly simplifying the workflow of image generation. 3) Knowledge Transfer: Through learning in a unified format, OmniGen effectively transfers knowledge across different tasks, manages unseen tasks and domains, and exhibits novel capabilities. We also explore the model's reasoning capabilities and potential applications of chain-of-thought mechanism. This work represents the first attempt at a general-purpose image generation model, and there remain several unresolved issues. We will open-source the related resources at https://github.com/VectorSpaceLab/OmniGen to foster advancements in this field.
Generate Anything Anywhere in Any Scene
Text-to-image diffusion models have attracted considerable interest due to their wide applicability across diverse fields. However, challenges persist in creating controllable models for personalized object generation. In this paper, we first identify the entanglement issues in existing personalized generative models, and then propose a straightforward and efficient data augmentation training strategy that guides the diffusion model to focus solely on object identity. By inserting the plug-and-play adapter layers from a pre-trained controllable diffusion model, our model obtains the ability to control the location and size of each generated personalized object. During inference, we propose a regionally-guided sampling technique to maintain the quality and fidelity of the generated images. Our method achieves comparable or superior fidelity for personalized objects, yielding a robust, versatile, and controllable text-to-image diffusion model that is capable of generating realistic and personalized images. Our approach demonstrates significant potential for various applications, such as those in art, entertainment, and advertising design.
AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining
Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called language of audio (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate new state-of-the-art or competitive performance to previous approaches. Our demo and code are available at https://audioldm.github.io/audioldm2.
Skywork UniPic 2.0: Building Kontext Model with Online RL for Unified Multimodal Model
Recent advances in multimodal models have demonstrated impressive capabilities in unified image generation and editing. However, many prominent open-source models prioritize scaling model parameters over optimizing training strategies, limiting their efficiency and performance. In this work, we present UniPic2-SD3.5M-Kontext, a 2B-parameter DiT model based on SD3.5-Medium, which achieves state-of-the-art image generation and editing while extending seamlessly into a unified multimodal framework. Our approach begins with architectural modifications to SD3.5-Medium and large-scale pre-training on high-quality data, enabling joint text-to-image generation and editing capabilities. To enhance instruction following and editing consistency, we propose a novel Progressive Dual-Task Reinforcement strategy (PDTR), which effectively strengthens both tasks in a staged manner. We empirically validate that the reinforcement phases for different tasks are mutually beneficial and do not induce negative interference. After pre-training and reinforcement strategies, UniPic2-SD3.5M-Kontext demonstrates stronger image generation and editing capabilities than models with significantly larger generation parameters-including BAGEL (7B) and Flux-Kontext (12B). Furthermore, following the MetaQuery, we connect the UniPic2-SD3.5M-Kontext and Qwen2.5-VL-7B via a connector and perform joint training to launch a unified multimodal model UniPic2-Metaquery. UniPic2-Metaquery integrates understanding, generation, and editing, achieving top-tier performance across diverse tasks with a simple and scalable training paradigm. This consistently validates the effectiveness and generalizability of our proposed training paradigm, which we formalize as Skywork UniPic 2.0.
DualTune: Decoupled Fine-Tuning for On-Device Agentic Systems
The deployment of Large Language Models (LLMs) as agentic orchestrators has revolutionized task automation, but the need for privacy-preserving, cost-effective solutions demands on-device inference capabilities. However, local LLMs consistently underperform compared to frontier models in tool calling scenarios, struggling with both tool selection from large tool sets and accurate argument generation for complex parameter structures. We introduce a methodology that disaggregates a tool-calling task into two distinct subtasks: tool selection and argument generation. We propose "decoupled fine-tuning", a novel post-training approach that employs LoRA fine-tuning to create dedicated LoRA adapters for tool selection and tool-specific argument generation using separate loss masking for each of the subtasks. Furthermore, we present DualTune, an inference framework that leverages the LoRA adapters created using decoupled fine-tuning to perform efficient agent orchestration with the help of local models on end-user devices. DualTune decomposes the tool-call generation step into tool selection and argument generation, and dynamically loads the corresponding LoRA adapters to generate tool calls. Additionally, DualTune implements hierarchical orchestration to restrict the number of tools required for tool selection. Our experiments on the MCP-Bench benchmark demonstrate that the Qwen-2.5-7B model trained using decoupled fine-tuning improves the tool calling accuracy of the base model by 46%, and outperforms other local reasoning, non-reasoning and fine-tuned models of similar size in all cases, and models that are 2x larger, in most cases.
DreamOmni: Unified Image Generation and Editing
Currently, the success of large language models (LLMs) illustrates that a unified multitasking approach can significantly enhance model usability, streamline deployment, and foster synergistic benefits across different tasks. However, in computer vision, while text-to-image (T2I) models have significantly improved generation quality through scaling up, their framework design did not initially consider how to unify with downstream tasks, such as various types of editing. To address this, we introduce DreamOmni, a unified model for image generation and editing. We begin by analyzing existing frameworks and the requirements of downstream tasks, proposing a unified framework that integrates both T2I models and various editing tasks. Furthermore, another key challenge is the efficient creation of high-quality editing data, particularly for instruction-based and drag-based editing. To this end, we develop a synthetic data pipeline using sticker-like elements to synthesize accurate, high-quality datasets efficiently, which enables editing data scaling up for unified model training. For training, DreamOmni jointly trains T2I generation and downstream tasks. T2I training enhances the model's understanding of specific concepts and improves generation quality, while editing training helps the model grasp the nuances of the editing task. This collaboration significantly boosts editing performance. Extensive experiments confirm the effectiveness of DreamOmni. The code and model will be released.
ARMOR v0.1: Empowering Autoregressive Multimodal Understanding Model with Interleaved Multimodal Generation via Asymmetric Synergy
Unified models (UniMs) for multimodal understanding and generation have recently received much attention in the area of vision and language. Existing UniMs are designed to simultaneously learn both multimodal understanding and generation capabilities, demanding substantial computational resources, and often struggle to generate interleaved text-image. We present ARMOR, a resource-efficient and pure autoregressive framework that achieves both understanding and generation by fine-tuning existing multimodal large language models (MLLMs). Specifically, ARMOR extends existing MLLMs from three perspectives: (1) For model architecture, an asymmetric encoder-decoder architecture with a forward-switching mechanism is introduced to unify embedding space integrating textual and visual modalities for enabling natural text-image interleaved generation with minimal computational overhead. (2) For training data, a meticulously curated, high-quality interleaved dataset is collected for fine-tuning MLLMs. (3) For the training algorithm, we propose a ``what or how to generate" algorithm to empower existing MLLMs with multimodal generation capabilities while preserving their multimodal understanding capabilities, through three progressive training stages based on the collected dataset. Experimental results demonstrate that ARMOR upgrades existing MLLMs to UniMs with promising image generation capabilities, using limited training resources. Our code will be released soon at https://armor.github.io.
DreamFit: Garment-Centric Human Generation via a Lightweight Anything-Dressing Encoder
Diffusion models for garment-centric human generation from text or image prompts have garnered emerging attention for their great application potential. However, existing methods often face a dilemma: lightweight approaches, such as adapters, are prone to generate inconsistent textures; while finetune-based methods involve high training costs and struggle to maintain the generalization capabilities of pretrained diffusion models, limiting their performance across diverse scenarios. To address these challenges, we propose DreamFit, which incorporates a lightweight Anything-Dressing Encoder specifically tailored for the garment-centric human generation. DreamFit has three key advantages: (1) Lightweight training: with the proposed adaptive attention and LoRA modules, DreamFit significantly minimizes the model complexity to 83.4M trainable parameters. (2)Anything-Dressing: Our model generalizes surprisingly well to a wide range of (non-)garments, creative styles, and prompt instructions, consistently delivering high-quality results across diverse scenarios. (3) Plug-and-play: DreamFit is engineered for smooth integration with any community control plugins for diffusion models, ensuring easy compatibility and minimizing adoption barriers. To further enhance generation quality, DreamFit leverages pretrained large multi-modal models (LMMs) to enrich the prompt with fine-grained garment descriptions, thereby reducing the prompt gap between training and inference. We conduct comprehensive experiments on both 768 times 512 high-resolution benchmarks and in-the-wild images. DreamFit surpasses all existing methods, highlighting its state-of-the-art capabilities of garment-centric human generation.
Uni-O4: Unifying Online and Offline Deep Reinforcement Learning with Multi-Step On-Policy Optimization
Combining offline and online reinforcement learning (RL) is crucial for efficient and safe learning. However, previous approaches treat offline and online learning as separate procedures, resulting in redundant designs and limited performance. We ask: Can we achieve straightforward yet effective offline and online learning without introducing extra conservatism or regularization? In this study, we propose Uni-o4, which utilizes an on-policy objective for both offline and online learning. Owning to the alignment of objectives in two phases, the RL agent can transfer between offline and online learning seamlessly. This property enhances the flexibility of the learning paradigm, allowing for arbitrary combinations of pretraining, fine-tuning, offline, and online learning. In the offline phase, specifically, Uni-o4 leverages diverse ensemble policies to address the mismatch issues between the estimated behavior policy and the offline dataset. Through a simple offline policy evaluation (OPE) approach, Uni-o4 can achieve multi-step policy improvement safely. We demonstrate that by employing the method above, the fusion of these two paradigms can yield superior offline initialization as well as stable and rapid online fine-tuning capabilities. Through real-world robot tasks, we highlight the benefits of this paradigm for rapid deployment in challenging, previously unseen real-world environments. Additionally, through comprehensive evaluations using numerous simulated benchmarks, we substantiate that our method achieves state-of-the-art performance in both offline and offline-to-online fine-tuning learning. Our website: https://lei-kun.github.io/uni-o4/ .
Ming-Omni: A Unified Multimodal Model for Perception and Generation
We propose Ming-Omni, a unified multimodal model capable of processing images, text, audio, and video, while demonstrating strong proficiency in both speech and image generation. Ming-Omni employs dedicated encoders to extract tokens from different modalities, which are then processed by Ling, an MoE architecture equipped with newly proposed modality-specific routers. This design enables a single model to efficiently process and fuse multimodal inputs within a unified framework, thereby facilitating diverse tasks without requiring separate models, task-specific fine-tuning, or structural redesign. Importantly, Ming-Omni extends beyond conventional multimodal models by supporting audio and image generation. This is achieved through the integration of an advanced audio decoder for natural-sounding speech and Ming-Lite-Uni for high-quality image generation, which also allow the model to engage in context-aware chatting, perform text-to-speech conversion, and conduct versatile image editing. Our experimental results showcase Ming-Omni offers a powerful solution for unified perception and generation across all modalities. Notably, our proposed Ming-Omni is the first open-source model we are aware of to match GPT-4o in modality support, and we release all code and model weights to encourage further research and development in the community.
ToolSandbox: A Stateful, Conversational, Interactive Evaluation Benchmark for LLM Tool Use Capabilities
Recent large language models (LLMs) advancements sparked a growing research interest in tool assisted LLMs solving real-world challenges, which calls for comprehensive evaluation of tool-use capabilities. While previous works focused on either evaluating over stateless web services (RESTful API), based on a single turn user prompt, or an off-policy dialog trajectory, ToolSandbox includes stateful tool execution, implicit state dependencies between tools, a built-in user simulator supporting on-policy conversational evaluation and a dynamic evaluation strategy for intermediate and final milestones over an arbitrary trajectory. We show that open source and proprietary models have a significant performance gap, and complex tasks like State Dependency, Canonicalization and Insufficient Information defined in ToolSandbox are challenging even the most capable SOTA LLMs, providing brand-new insights into tool-use LLM capabilities. ToolSandbox evaluation framework is released at https://github.com/apple/ToolSandbox
UniVoice: Unifying Autoregressive ASR and Flow-Matching based TTS with Large Language Models
Large language models (LLMs) have demonstrated promising performance in both automatic speech recognition (ASR) and text-to-speech (TTS) systems, gradually becoming the mainstream approach. However, most current approaches address these tasks separately rather than through a unified framework. This work aims to integrate these two tasks into one unified model. Although discrete speech tokenization enables joint modeling, its inherent information loss limits performance in both recognition and generation. In this work, we present UniVoice, a unified LLM framework through continuous representations that seamlessly integrates speech recognition and synthesis within a single model. Our approach combines the strengths of autoregressive modeling for speech recognition with flow matching for high-quality generation. To mitigate the inherent divergence between autoregressive and flow-matching models, we further design a dual attention mechanism, which switches between a causal mask for recognition and a bidirectional attention mask for synthesis. Furthermore, the proposed text-prefix-conditioned speech infilling method enables high-fidelity zero-shot voice cloning. Experimental results demonstrate that our method can achieve or exceed current single-task modeling methods in both ASR and zero-shot TTS tasks. This work explores new possibilities for end-to-end speech understanding and generation. Code is available at https://github.com/gwh22/UniVoice.
Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets
Imitation learning has emerged as a promising approach towards building generalist robots. However, scaling imitation learning for large robot foundation models remains challenging due to its reliance on high-quality expert demonstrations. Meanwhile, large amounts of video data depicting a wide range of environments and diverse behaviors are readily available. This data provides a rich source of information about real-world dynamics and agent-environment interactions. Leveraging this data directly for imitation learning, however, has proven difficult due to the lack of action annotation required for most contemporary methods. In this work, we present Unified World Models (UWM), a framework that allows for leveraging both video and action data for policy learning. Specifically, a UWM integrates an action diffusion process and a video diffusion process within a unified transformer architecture, where independent diffusion timesteps govern each modality. We show that by simply controlling each diffusion timestep, UWM can flexibly represent a policy, a forward dynamics, an inverse dynamics, and a video generator. Through simulated and real-world experiments, we show that: (1) UWM enables effective pretraining on large-scale multitask robot datasets with both dynamics and action predictions, resulting in more generalizable and robust policies than imitation learning, (2) UWM naturally facilitates learning from action-free video data through independent control of modality-specific diffusion timesteps, further improving the performance of finetuned policies. Our results suggest that UWM offers a promising step toward harnessing large, heterogeneous datasets for scalable robot learning, and provides a simple unification between the often disparate paradigms of imitation learning and world modeling. Videos and code are available at https://weirdlabuw.github.io/uwm/.
A Unified Model for Compressed Sensing MRI Across Undersampling Patterns
Compressed Sensing MRI reconstructs images of the body's internal anatomy from undersampled measurements, thereby reducing scan time. Recently, deep learning has shown great potential for reconstructing high-fidelity images from highly undersampled measurements. However, one needs to train multiple models for different undersampling patterns and desired output image resolutions, since most networks operate on a fixed discretization. Such approaches are highly impractical in clinical settings, where undersampling patterns and image resolutions are frequently changed to accommodate different real-time imaging and diagnostic requirements. We propose a unified MRI reconstruction model robust to various measurement undersampling patterns and image resolutions. Our approach uses neural operators, a discretization-agnostic architecture applied in both image and measurement spaces, to capture local and global features. Empirically, our model improves SSIM by 11% and PSNR by 4 dB over a state-of-the-art CNN (End-to-End VarNet), with 600times faster inference than diffusion methods. The resolution-agnostic design also enables zero-shot super-resolution and extended field-of-view reconstruction, offering a versatile and efficient solution for clinical MR imaging. Our unified model offers a versatile solution for MRI, adapting seamlessly to various measurement undersampling and imaging resolutions, making it highly effective for flexible and reliable clinical imaging. Our code is available at https://armeet.ca/nomri.
UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons
The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion capture standards. In addition, it is a challenging task due to the weak correlation between speech and gestures. To address these problems, we present UnifiedGesture, a novel diffusion model-based speech-driven gesture synthesis approach, trained on multiple gesture datasets with different skeletons. Specifically, we first present a retargeting network to learn latent homeomorphic graphs for different motion capture standards, unifying the representations of various gestures while extending the dataset. We then capture the correlation between speech and gestures based on a diffusion model architecture using cross-local attention and self-attention to generate better speech-matched and realistic gestures. To further align speech and gesture and increase diversity, we incorporate reinforcement learning on the discrete gesture units with a learned reward function. Extensive experiments show that UnifiedGesture outperforms recent approaches on speech-driven gesture generation in terms of CCA, FGD, and human-likeness. All code, pre-trained models, databases, and demos are available to the public at https://github.com/YoungSeng/UnifiedGesture.
Omni-Video: Democratizing Unified Video Understanding and Generation
Notable breakthroughs in unified understanding and generation modeling have led to remarkable advancements in image understanding, reasoning, production and editing, yet current foundational models predominantly focus on processing images, creating a gap in the development of unified models for video understanding and generation. This report presents Omni-Video, an efficient and effective unified framework for video understanding, generation, as well as instruction-based editing. Our key insight is to teach existing multimodal large language models (MLLMs) to produce continuous visual clues that are used as the input of diffusion decoders, which produce high-quality videos conditioned on these visual clues. To fully unlock the potential of our system for unified video modeling, we integrate several technical improvements: 1) a lightweight architectural design that respectively attaches a vision head on the top of MLLMs and a adapter before the input of diffusion decoders, the former produce visual tokens for the latter, which adapts these visual tokens to the conditional space of diffusion decoders; and 2) an efficient multi-stage training scheme that facilitates a fast connection between MLLMs and diffusion decoders with limited data and computational resources. We empirically demonstrate that our model exhibits satisfactory generalization abilities across video generation, editing and understanding tasks.
eCeLLM: Generalizing Large Language Models for E-commerce from Large-scale, High-quality Instruction Data
With tremendous efforts on developing effective e-commerce models, conventional e-commerce models show limited success in generalist e-commerce modeling, and suffer from unsatisfactory performance on new users and new products - a typical out-of-domain generalization challenge. Meanwhile, large language models (LLMs) demonstrate outstanding performance in generalist modeling and out-of-domain generalizability in many fields. Toward fully unleashing their power for e-commerce, in this paper, we construct ECInstruct, the first open-sourced, large-scale, and high-quality benchmark instruction dataset for e-commerce. Leveraging ECInstruct, we develop eCeLLM, a series of e-commerce LLMs, by instruction-tuning general-purpose LLMs. Our comprehensive experiments and evaluation demonstrate that eCeLLM models substantially outperform baseline models, including the most advanced GPT-4, and the state-of-the-art task-specific models in in-domain evaluation. Moreover, eCeLLM exhibits excellent generalizability to out-of-domain settings, including unseen products and unseen instructions, highlighting its superiority as a generalist e-commerce model. Both the ECInstruct dataset and the eCeLLM models show great potential in empowering versatile and effective LLMs for e-commerce. ECInstruct and eCeLLM models are publicly accessible through https://ninglab.github.io/eCeLLM.
LLaMA-E: Empowering E-commerce Authoring with Multi-Aspect Instruction Following
E-commerce authoring involves creating attractive, abundant, and targeted promotional content to drive product sales. The emergence of large language models (LLMs) introduces an innovative paradigm, offering a unified solution to address various authoring tasks within this scenario. However, mainstream LLMs trained on general corpora with common sense knowledge reveal limitations in fitting complex and personalized features unique to e-commerce products and customers. Furthermore, LLMs like GPT-3.5 necessitate remote accessibility, raising concerns about safeguarding voluminous customer privacy data during transmission. This paper proposes the LLaMA-E, the unified and customized instruction-following language models focusing on diverse e-commerce authoring tasks. Specifically, the domain experts create the seed instruction set from the tasks of ads generation, query-enhanced product title rewriting, product classification, purchase intent speculation, and general Q&A. These tasks enable the models to comprehensively understand precise e-commerce authoring knowledge by interleaving features covering typical service aspects of customers, sellers, and platforms. The GPT-3.5 is introduced as a teacher model, which expands the seed instructions to form a training set for the LLaMA-E models with various scales. The experimental results show that the proposed LLaMA-E models achieve state-of-the-art results in quantitative and qualitative evaluations, also exhibiting the advantage in zero-shot scenes. To the best of our knowledge, this study is the first to serve the LLMs to specific e-commerce authoring scenarios.
UniAudio: An Audio Foundation Model Toward Universal Audio Generation
Language models (LMs) have demonstrated the capability to handle a variety of generative tasks. This paper presents the UniAudio system, which, unlike prior task-specific approaches, leverages LMs techniques to generate multiple types of audio (including speech, sounds, music, and singing) with given input conditions. UniAudio 1) first tokenizes all types of target audio along with other condition modalities, 2) concatenates source-target pair as a single sequence, and 3) performs next-token prediction using LMs. Also, a multi-scale Transformer model is proposed to handle the overly long sequences caused by the residual vector quantization based neural codec in tokenization. Training of UniAudio is scaled up to 165K hours of audio and 1B parameters, based on all generative tasks, aiming to obtain sufficient prior knowledge not only in the intrinsic properties of audio but also the inter-relationship between audio and other modalities. Therefore, the trained UniAudio model has the potential to become a foundation model for universal audio generation: it shows strong capability in all trained tasks and can seamlessly support new audio generation tasks after simple fine-tuning. Experiments demonstrate that UniAudio achieves state-of-the-art or at least competitive results on most of the 11 tasks. Demo and code are released at https://github.com/yangdongchao/UniAudio
LLM-enabled Instance Model Generation
In the domain of model-based engineering, models are essential components that enable system design and analysis. Traditionally, the creation of these models has been a manual process requiring not only deep modeling expertise but also substantial domain knowledge of target systems. With the rapid advancement of generative artificial intelligence, large language models (LLMs) show potential for automating model generation. This work explores the generation of instance models using LLMs, focusing specifically on producing XMI-based instance models from Ecore metamodels and natural language specifications. We observe that current LLMs struggle to directly generate valid XMI models. To address this, we propose a two-step approach: first, using LLMs to produce a simplified structured output containing all necessary instance model information, namely a conceptual instance model, and then compiling this intermediate representation into a valid XMI file. The conceptual instance model is format-independent, allowing it to be transformed into various modeling formats via different compilers. The feasibility of the proposed method has been demonstrated using several LLMs, including GPT-4o, o1-preview, Llama 3.1 (8B and 70B). Results show that the proposed method significantly improves the usability of LLMs for instance model generation tasks. Notably, the smaller open-source model, Llama 3.1 70B, demonstrated performance comparable to proprietary GPT models within the proposed framework.
EC-Guide: A Comprehensive E-Commerce Guide for Instruction Tuning and Quantization
Large language models (LLMs) have attracted considerable attention in various fields for their cost-effective solutions to diverse challenges, especially with advancements in instruction tuning and quantization. E-commerce, with its complex tasks and extensive product-user interactions, presents a promising application area for LLMs. However, the domain-specific concepts and knowledge inherent in e-commerce pose significant challenges for adapting general LLMs. To address this issue, we developed EC-Guide https://github.com/fzp0424/EC-Guide-KDDUP-2024, a comprehensive e-commerce guide for instruction tuning and quantization of LLMs. We also heuristically integrated Chain-of-Thought (CoT) during inference to enhance arithmetic performance. Our approach achieved the 2nd place in Track 2 and 5th place in Track 5 at the Amazon KDD Cup'24 https://www.aicrowd.com/challenges/amazon-kdd-cup-2024-multi-task-online-shopping-challenge-for-llms. Additionally, our solution is model-agnostic, enabling effective scalability across larger systems.
Unified-IO 2: Scaling Autoregressive Multimodal Models with Vision, Language, Audio, and Action
We present Unified-IO 2, the first autoregressive multimodal model that is capable of understanding and generating image, text, audio, and action. To unify different modalities, we tokenize inputs and outputs -- images, text, audio, action, bounding boxes, etc., into a shared semantic space and then process them with a single encoder-decoder transformer model. Since training with such diverse modalities is challenging, we propose various architectural improvements to stabilize model training. We train our model from scratch on a large multimodal pre-training corpus from diverse sources with a multimodal mixture of denoisers objective. To learn an expansive set of skills, such as following multimodal instructions, we construct and finetune on an ensemble of 120 datasets with prompts and augmentations. With a single unified model, Unified-IO 2 achieves state-of-the-art performance on the GRIT benchmark and strong results in more than 35 benchmarks, including image generation and understanding, natural language understanding, video and audio understanding, and robotic manipulation. We release all our models to the research community.
UniFlow: Unifying Speech Front-End Tasks via Continuous Generative Modeling
Generative modeling has recently achieved remarkable success across image, video, and audio domains, demonstrating powerful capabilities for unified representation learning. Yet speech front-end tasks such as speech enhancement (SE), target speaker extraction (TSE), acoustic echo cancellation (AEC), and language-queried source separation (LASS) remain largely tackled by disparate, task-specific solutions. This fragmentation leads to redundant engineering effort, inconsistent performance, and limited extensibility. To address this gap, we introduce UniFlow, a unified framework that employs continuous generative modeling to tackle diverse speech front-end tasks in a shared latent space. Specifically, UniFlow utilizes a waveform variational autoencoder (VAE) to learn a compact latent representation of raw audio, coupled with a Diffusion Transformer (DiT) that predicts latent updates. To differentiate the speech processing task during the training, learnable condition embeddings indexed by a task ID are employed to enable maximal parameter sharing while preserving task-specific adaptability. To balance model performance and computational efficiency, we investigate and compare three generative objectives: denoising diffusion, flow matching, and mean flow within the latent domain. We validate UniFlow on multiple public benchmarks, demonstrating consistent gains over state-of-the-art baselines. UniFlow's unified latent formulation and conditional design make it readily extensible to new tasks, providing an integrated foundation for building and scaling generative speech processing pipelines. To foster future research, we will open-source our codebase.
Cross-Domain Product Representation Learning for Rich-Content E-Commerce
The proliferation of short video and live-streaming platforms has revolutionized how consumers engage in online shopping. Instead of browsing product pages, consumers are now turning to rich-content e-commerce, where they can purchase products through dynamic and interactive media like short videos and live streams. This emerging form of online shopping has introduced technical challenges, as products may be presented differently across various media domains. Therefore, a unified product representation is essential for achieving cross-domain product recognition to ensure an optimal user search experience and effective product recommendations. Despite the urgent industrial need for a unified cross-domain product representation, previous studies have predominantly focused only on product pages without taking into account short videos and live streams. To fill the gap in the rich-content e-commerce area, in this paper, we introduce a large-scale cRoss-dOmain Product Ecognition dataset, called ROPE. ROPE covers a wide range of product categories and contains over 180,000 products, corresponding to millions of short videos and live streams. It is the first dataset to cover product pages, short videos, and live streams simultaneously, providing the basis for establishing a unified product representation across different media domains. Furthermore, we propose a Cross-dOmain Product rEpresentation framework, namely COPE, which unifies product representations in different domains through multimodal learning including text and vision. Extensive experiments on downstream tasks demonstrate the effectiveness of COPE in learning a joint feature space for all product domains.
A Survey of AI Agent Protocols
The rapid development of large language models (LLMs) has led to the widespread deployment of LLM agents across diverse industries, including customer service, content generation, data analysis, and even healthcare. However, as more LLM agents are deployed, a major issue has emerged: there is no standard way for these agents to communicate with external tools or data sources. This lack of standardized protocols makes it difficult for agents to work together or scale effectively, and it limits their ability to tackle complex, real-world tasks. A unified communication protocol for LLM agents could change this. It would allow agents and tools to interact more smoothly, encourage collaboration, and triggering the formation of collective intelligence. In this paper, we provide the first comprehensive analysis of existing agent protocols, proposing a systematic two-dimensional classification that differentiates context-oriented versus inter-agent protocols and general-purpose versus domain-specific protocols. Additionally, we conduct a comparative performance analysis of these protocols across key dimensions such as security, scalability, and latency. Finally, we explore the future landscape of agent protocols by identifying critical research directions and characteristics necessary for next-generation protocols. These characteristics include adaptability, privacy preservation, and group-based interaction, as well as trends toward layered architectures and collective intelligence infrastructures. We expect this work to serve as a practical reference for both researchers and engineers seeking to design, evaluate, or integrate robust communication infrastructures for intelligent agents.
UniVA: Universal Video Agent towards Open-Source Next-Generation Video Generalist
While specialized AI models excel at isolated video tasks like generation or understanding, real-world applications demand complex, iterative workflows that combine these capabilities. To bridge this gap, we introduce UniVA, an open-source, omni-capable multi-agent framework for next-generation video generalists that unifies video understanding, segmentation, editing, and generation into cohesive workflows. UniVA employs a Plan-and-Act dual-agent architecture that drives a highly automated and proactive workflow: a planner agent interprets user intentions and decomposes them into structured video-processing steps, while executor agents execute these through modular, MCP-based tool servers (for analysis, generation, editing, tracking, etc.). Through a hierarchical multi-level memory (global knowledge, task context, and user-specific preferences), UniVA sustains long-horizon reasoning, contextual continuity, and inter-agent communication, enabling interactive and self-reflective video creation with full traceability. This design enables iterative and any-conditioned video workflows (e.g., text/image/video-conditioned generation rightarrow multi-round editing rightarrow object segmentation rightarrow compositional synthesis) that were previously cumbersome to achieve with single-purpose models or monolithic video-language models. We also introduce UniVA-Bench, a benchmark suite of multi-step video tasks spanning understanding, editing, segmentation, and generation, to rigorously evaluate such agentic video systems. Both UniVA and UniVA-Bench are fully open-sourced, aiming to catalyze research on interactive, agentic, and general-purpose video intelligence for the next generation of multimodal AI systems. (https://univa.online/)
Data-Juicer Sandbox: A Comprehensive Suite for Multimodal Data-Model Co-development
The emergence of large-scale multi-modal generative models has drastically advanced artificial intelligence, introducing unprecedented levels of performance and functionality. However, optimizing these models remains challenging due to historically isolated paths of model-centric and data-centric developments, leading to suboptimal outcomes and inefficient resource utilization. In response, we present a novel sandbox suite tailored for integrated data-model co-development. This sandbox provides a comprehensive experimental platform, enabling rapid iteration and insight-driven refinement of both data and models. Our proposed "Probe-Analyze-Refine" workflow, validated through applications on state-of-the-art LLaVA-like and DiT based models, yields significant performance boosts, such as topping the VBench leaderboard. We also uncover fruitful insights gleaned from exhaustive benchmarks, shedding light on the critical interplay between data quality, diversity, and model behavior. With the hope of fostering deeper understanding and future progress in multi-modal data and generative modeling, our codes, datasets, and models are maintained and accessible at https://github.com/modelscope/data-juicer/blob/main/docs/Sandbox.md.
UI2Code^N: A Visual Language Model for Test-Time Scalable Interactive UI-to-Code Generation
User interface (UI) programming is a core yet highly complex part of modern software development. Recent advances in visual language models (VLMs) highlight the potential of automatic UI coding, but current approaches face two key limitations: multimodal coding capabilities remain underdeveloped, and single-turn paradigms make little use of iterative visual feedback. We address these challenges with an interactive UI-to-code paradigm that better reflects real-world workflows and raises the upper bound of achievable performance. Under this paradigm, we present UI2Code^N, a visual language model trained through staged pretraining, fine-tuning, and reinforcement learning to achieve foundational improvements in multimodal coding. The model unifies three key capabilities: UI-to-code generation, UI editing, and UI polishing. We further explore test-time scaling for interactive generation, enabling systematic use of multi-turn feedback. Experiments on UI-to-code and UI polishing benchmarks show that UI2Code^N establishes a new state of the art among open-source models and achieves performance comparable to leading closed-source models such as Claude-4-Sonnet and GPT-5. Our code and models are available at https://github.com/zai-org/UI2Code_N.
Uni4D-LLM: A Unified SpatioTemporal-Aware VLM for 4D Understanding and Generation
Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene geometry into autoregressive model for semantic understanding and diffusion model for content generation. This paradigm gap prevents a single model from jointly handling both tasks, especially in dynamic 4D settings where spatiotemporal modeling is critical. We propose Uni4D-LLM, the first unified VLM framework with spatiotemporal awareness for 4D scene understanding and generation. Our design is guided by two key insights: 1) Unification requires a shared representation. We extract semantic features for understanding and noisy-injected appearance features for generation, incorporate 4D geometric cues, and fuse them into a spatiotemporal-aware visual representation through adaptive cross-attention. 2) Unification requires a shared architecture. Both autoregression and diffusion are built on Transformer backbones, and this enables integration into a single LLM with task-specific heads. By aligning visual and linguistic representations, our Uni4D-LLM produces predictions for both understanding and generation within one Transformer-based framework. We further apply instruction fine-tuning on diverse 4D vision-language datasets to improve generalization across tasks. Extensive experiments on multiple benchmarks demonstrate that Uni4D-LLM achieves competitive or superior results compared to state-of-the-art models and offers the first true unification of 4D scene understanding and generation.
MMaDA: Multimodal Large Diffusion Language Models
We introduce MMaDA, a novel class of multimodal diffusion foundation models designed to achieve superior performance across diverse domains such as textual reasoning, multimodal understanding, and text-to-image generation. The approach is distinguished by three key innovations: (i) MMaDA adopts a unified diffusion architecture with a shared probabilistic formulation and a modality-agnostic design, eliminating the need for modality-specific components. This architecture ensures seamless integration and processing across different data types. (ii) We implement a mixed long chain-of-thought (CoT) fine-tuning strategy that curates a unified CoT format across modalities. By aligning reasoning processes between textual and visual domains, this strategy facilitates cold-start training for the final reinforcement learning (RL) stage, thereby enhancing the model's ability to handle complex tasks from the outset. (iii) We propose UniGRPO, a unified policy-gradient-based RL algorithm specifically tailored for diffusion foundation models. Utilizing diversified reward modeling, UniGRPO unifies post-training across both reasoning and generation tasks, ensuring consistent performance improvements. Experimental results demonstrate that MMaDA-8B exhibits strong generalization capabilities as a unified multimodal foundation model. It surpasses powerful models like LLaMA-3-7B and Qwen2-7B in textual reasoning, outperforms Show-o and SEED-X in multimodal understanding, and excels over SDXL and Janus in text-to-image generation. These achievements highlight MMaDA's effectiveness in bridging the gap between pretraining and post-training within unified diffusion architectures, providing a comprehensive framework for future research and development. We open-source our code and trained models at: https://github.com/Gen-Verse/MMaDA
MASLab: A Unified and Comprehensive Codebase for LLM-based Multi-Agent Systems
LLM-based multi-agent systems (MAS) have demonstrated significant potential in enhancing single LLMs to address complex and diverse tasks in practical applications. Despite considerable advancements, the field lacks a unified codebase that consolidates existing methods, resulting in redundant re-implementation efforts, unfair comparisons, and high entry barriers for researchers. To address these challenges, we introduce MASLab, a unified, comprehensive, and research-friendly codebase for LLM-based MAS. (1) MASLab integrates over 20 established methods across multiple domains, each rigorously validated by comparing step-by-step outputs with its official implementation. (2) MASLab provides a unified environment with various benchmarks for fair comparisons among methods, ensuring consistent inputs and standardized evaluation protocols. (3) MASLab implements methods within a shared streamlined structure, lowering the barriers for understanding and extension. Building on MASLab, we conduct extensive experiments covering 10+ benchmarks and 8 models, offering researchers a clear and comprehensive view of the current landscape of MAS methods. MASLab will continue to evolve, tracking the latest developments in the field, and invite contributions from the broader open-source community.
AnimateLCM: Accelerating the Animation of Personalized Diffusion Models and Adapters with Decoupled Consistency Learning
Video diffusion models has been gaining increasing attention for its ability to produce videos that are both coherent and of high fidelity. However, the iterative denoising process makes it computationally intensive and time-consuming, thus limiting its applications. Inspired by the Consistency Model (CM) that distills pretrained image diffusion models to accelerate the sampling with minimal steps and its successful extension Latent Consistency Model (LCM) on conditional image generation, we propose AnimateLCM, allowing for high-fidelity video generation within minimal steps. Instead of directly conducting consistency learning on the raw video dataset, we propose a decoupled consistency learning strategy that decouples the distillation of image generation priors and motion generation priors, which improves the training efficiency and enhance the generation visual quality. Additionally, to enable the combination of plug-and-play adapters in stable diffusion community to achieve various functions (e.g., ControlNet for controllable generation). we propose an efficient strategy to adapt existing adapters to our distilled text-conditioned video consistency model or train adapters from scratch without harming the sampling speed. We validate the proposed strategy in image-conditioned video generation and layout-conditioned video generation, all achieving top-performing results. Experimental results validate the effectiveness of our proposed method. Code and weights will be made public. More details are available at https://github.com/G-U-N/AnimateLCM.
MMFactory: A Universal Solution Search Engine for Vision-Language Tasks
With advances in foundational and vision-language models, and effective fine-tuning techniques, a large number of both general and special-purpose models have been developed for a variety of visual tasks. Despite the flexibility and accessibility of these models, no single model is able to handle all tasks and/or applications that may be envisioned by potential users. Recent approaches, such as visual programming and multimodal LLMs with integrated tools aim to tackle complex visual tasks, by way of program synthesis. However, such approaches overlook user constraints (e.g., performance / computational needs), produce test-time sample-specific solutions that are difficult to deploy, and, sometimes, require low-level instructions that maybe beyond the abilities of a naive user. To address these limitations, we introduce MMFactory, a universal framework that includes model and metrics routing components, acting like a solution search engine across various available models. Based on a task description and few sample input-output pairs and (optionally) resource and/or performance constraints, MMFactory can suggest a diverse pool of programmatic solutions by instantiating and combining visio-lingual tools from its model repository. In addition to synthesizing these solutions, MMFactory also proposes metrics and benchmarks performance / resource characteristics, allowing users to pick a solution that meets their unique design constraints. From the technical perspective, we also introduced a committee-based solution proposer that leverages multi-agent LLM conversation to generate executable, diverse, universal, and robust solutions for the user. Experimental results show that MMFactory outperforms existing methods by delivering state-of-the-art solutions tailored to user problem specifications. Project page is available at https://davidhalladay.github.io/mmfactory_demo.
Mellum: Production-Grade in-IDE Contextual Code Completion with Multi-File Project Understanding
We present the Mellum models family, open-weight code completion models designed for interactive use in JetBrains IDEs. Mellums have 4B parameters, adopt a Llama-style architecture, and are pre-trained on ~4T tokens of permissively licensed, multi-language code. Our studies show that (i) careful data curation and staged training significantly improve the model's quality, (ii) editor-critical capabilities such as context packing are necessary for high-quality suggestions, and (iii) a compact, task-focused model can meet the cost and latency constraints of interactive completion. In the paper, we describe an end-to-end industrial pipeline for producing contextualized in-editor completion: disciplined data governance, multi-stage training that includes fill-in-the-middle and project context via supervised fine-tuning, and alignment via direct preference optimization using feedback from real-world scenarios. Our quality evaluations include both large-scale offline benchmarks and online telemetry from production deployments in JetBrains IDEs. Mellums are released under the Apache-2.0 license on HuggingFace, with a public model card providing a reproducible reference for practitioners. Our experience offers a pragmatic blueprint for taking a focused, open model from a research prototype to at scale production for hundreds of thousands of users.
MIRFLEX: Music Information Retrieval Feature Library for Extraction
This paper introduces an extendable modular system that compiles a range of music feature extraction models to aid music information retrieval research. The features include musical elements like key, downbeats, and genre, as well as audio characteristics like instrument recognition, vocals/instrumental classification, and vocals gender detection. The integrated models are state-of-the-art or latest open-source. The features can be extracted as latent or post-processed labels, enabling integration into music applications such as generative music, recommendation, and playlist generation. The modular design allows easy integration of newly developed systems, making it a good benchmarking and comparison tool. This versatile toolkit supports the research community in developing innovative solutions by providing concrete musical features.
Neutone SDK: An Open Source Framework for Neural Audio Processing
Neural audio processing has unlocked novel methods of sound transformation and synthesis, yet integrating deep learning models into digital audio workstations (DAWs) remains challenging due to real-time / neural network inference constraints and the complexities of plugin development. In this paper, we introduce the Neutone SDK: an open source framework that streamlines the deployment of PyTorch-based neural audio models for both real-time and offline applications. By encapsulating common challenges such as variable buffer sizes, sample rate conversion, delay compensation, and control parameter handling within a unified, model-agnostic interface, our framework enables seamless interoperability between neural models and host plugins while allowing users to work entirely in Python. We provide a technical overview of the interfaces needed to accomplish this, as well as the corresponding SDK implementations. We also demonstrate the SDK's versatility across applications such as audio effect emulation, timbre transfer, and sample generation, as well as its adoption by researchers, educators, companies, and artists alike. The Neutone SDK is available at https://github.com/Neutone/neutone_sdk
Uni-ISP: Unifying the Learning of ISPs from Multiple Cameras
Modern end-to-end image signal processors (ISPs) can learn complex mappings from RAW/XYZ data to sRGB (or inverse), opening new possibilities in image processing. However, as the diversity of camera models continues to expand, developing and maintaining individual ISPs is not sustainable in the long term, which inherently lacks versatility, hindering the adaptability to multiple camera models. In this paper, we propose a novel pipeline, Uni-ISP, which unifies the learning of ISPs from multiple cameras, offering an accurate and versatile processor to multiple camera models. The core of Uni-ISP is leveraging device-aware embeddings through learning inverse/forward ISPs and its special training scheme. By doing so, Uni-ISP not only improves the performance of inverse/forward ISPs but also unlocks a variety of new applications inaccessible to existing learned ISPs. Moreover, since there is no dataset synchronously captured by multiple cameras for training, we construct a real-world 4K dataset, FiveCam, comprising more than 2,400 pairs of sRGB-RAW images synchronously captured by five smartphones. We conducted extensive experiments demonstrating Uni-ISP's accuracy in inverse/forward ISPs (with improvements of +1.5dB/2.4dB PSNR), its versatility in enabling new applications, and its adaptability to new camera models.
Wan: Open and Advanced Large-Scale Video Generative Models
This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at https://github.com/Wan-Video/Wan2.1.
Uni-X: Mitigating Modality Conflict with a Two-End-Separated Architecture for Unified Multimodal Models
Unified Multimodal Models (UMMs) built on shared autoregressive (AR) transformers are attractive for their architectural simplicity. However, we identify a critical limitation: when trained on multimodal inputs, modality-shared transformers suffer from severe gradient conflicts between vision and text, particularly in shallow and deep layers. We trace this issue to the fundamentally different low-level statistical properties of images and text, while noting that conflicts diminish in middle layers where representations become more abstract and semantically aligned. To overcome this challenge, we propose Uni-X, a two-end-separated, middle-shared architecture. Uni-X dedicates its initial and final layers to modality-specific processing, while maintaining shared parameters in the middle layers for high-level semantic fusion. This X-shaped design not only eliminates gradient conflicts at both ends but also further alleviates residual conflicts in the shared layers. Extensive experiments validate the effectiveness of Uni-X. Under identical training conditions, Uni-X achieves superior training efficiency compared to strong baselines. When scaled to 3B parameters with larger training data, Uni-X matches or surpasses 7B AR-based UMMs, achieving a GenEval score of 82 for image generation alongside strong performance in text and vision understanding tasks. These results establish Uni-X as a parameter-efficient and scalable foundation for future unified multimodal modeling. Our code is available at https://github.com/CURRENTF/Uni-X
TinyTroupe: An LLM-powered Multiagent Persona Simulation Toolkit
Recent advances in Large Language Models (LLM) have led to a new class of autonomous agents, renewing and expanding interest in the area. LLM-powered Multiagent Systems (MAS) have thus emerged, both for assistive and simulation purposes, yet tools for realistic human behavior simulation -- with its distinctive challenges and opportunities -- remain underdeveloped. Existing MAS libraries and tools lack fine-grained persona specifications, population sampling facilities, experimentation support, and integrated validation, among other key capabilities, limiting their utility for behavioral studies, social simulation, and related applications. To address these deficiencies, in this work we introduce TinyTroupe, a simulation toolkit enabling detailed persona definitions (e.g., nationality, age, occupation, personality, beliefs, behaviors) and programmatic control via numerous LLM-driven mechanisms. This allows for the concise formulation of behavioral problems of practical interest, either at the individual or group level, and provides effective means for their solution. TinyTroupe's components are presented using representative working examples, such as brainstorming and market research sessions, thereby simultaneously clarifying their purpose and demonstrating their usefulness. Quantitative and qualitative evaluations of selected aspects are also provided, highlighting possibilities, limitations, and trade-offs. The approach, though realized as a specific Python implementation, is meant as a novel conceptual contribution, which can be partially or fully incorporated in other contexts. The library is available as open source at https://github.com/microsoft/tinytroupe.
V2XPnP: Vehicle-to-Everything Spatio-Temporal Fusion for Multi-Agent Perception and Prediction
Vehicle-to-everything (V2X) technologies offer a promising paradigm to mitigate the limitations of constrained observability in single-vehicle systems. Prior work primarily focuses on single-frame cooperative perception, which fuses agents' information across different spatial locations but ignores temporal cues and temporal tasks (e.g., temporal perception and prediction). In this paper, we focus on the spatio-temporal fusion in V2X scenarios and design one-step and multi-step communication strategies (when to transmit) as well as examine their integration with three fusion strategies - early, late, and intermediate (what to transmit), providing comprehensive benchmarks with 11 fusion models (how to fuse). Furthermore, we propose V2XPnP, a novel intermediate fusion framework within one-step communication for end-to-end perception and prediction. Our framework employs a unified Transformer-based architecture to effectively model complex spatio-temporal relationships across multiple agents, frames, and high-definition map. Moreover, we introduce the V2XPnP Sequential Dataset that supports all V2X collaboration modes and addresses the limitations of existing real-world datasets, which are restricted to single-frame or single-mode cooperation. Extensive experiments demonstrate our framework outperforms state-of-the-art methods in both perception and prediction tasks. The codebase and dataset will be released to facilitate future V2X research.
Unified Vision-Language Pre-Training for Image Captioning and VQA
This paper presents a unified Vision-Language Pre-training (VLP) model. The model is unified in that (1) it can be fine-tuned for either vision-language generation (e.g., image captioning) or understanding (e.g., visual question answering) tasks, and (2) it uses a shared multi-layer transformer network for both encoding and decoding, which differs from many existing methods where the encoder and decoder are implemented using separate models. The unified VLP model is pre-trained on a large amount of image-text pairs using the unsupervised learning objectives of two tasks: bidirectional and sequence-to-sequence (seq2seq) masked vision-language prediction. The two tasks differ solely in what context the prediction conditions on. This is controlled by utilizing specific self-attention masks for the shared transformer network. To the best of our knowledge, VLP is the first reported model that achieves state-of-the-art results on both vision-language generation and understanding tasks, as disparate as image captioning and visual question answering, across three challenging benchmark datasets: COCO Captions, Flickr30k Captions, and VQA 2.0. The code and the pre-trained models are available at https://github.com/LuoweiZhou/VLP.
Learning Interactive Real-World Simulators
Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans, robots, and other interactive agents. Applications of a real-world simulator range from controllable content creation in games and movies, to training embodied agents purely in simulation that can be directly deployed in the real world. We explore the possibility of learning a universal simulator (UniSim) of real-world interaction through generative modeling. We first make the important observation that natural datasets available for learning a real-world simulator are often rich along different axes (e.g., abundant objects in image data, densely sampled actions in robotics data, and diverse movements in navigation data). With careful orchestration of diverse datasets, each providing a different aspect of the overall experience, UniSim can emulate how humans and agents interact with the world by simulating the visual outcome of both high-level instructions such as "open the drawer" and low-level controls such as "move by x, y" from otherwise static scenes and objects. There are numerous use cases for such a real-world simulator. As an example, we use UniSim to train both high-level vision-language planners and low-level reinforcement learning policies, each of which exhibit zero-shot real-world transfer after training purely in a learned real-world simulator. We also show that other types of intelligence such as video captioning models can benefit from training with simulated experience in UniSim, opening up even wider applications. Video demos can be found at https://universal-simulator.github.io.
CollabStory: Multi-LLM Collaborative Story Generation and Authorship Analysis
The rise of unifying frameworks that enable seamless interoperability of Large Language Models (LLMs) has made LLM-LLM collaboration for open-ended tasks a possibility. Despite this, there have not been efforts to explore such collaborative writing. We take the next step beyond human-LLM collaboration to explore this multi-LLM scenario by generating the first exclusively LLM-generated collaborative stories dataset called CollabStory. We focus on single-author (N=1) to multi-author (up to N=5) scenarios, where multiple LLMs co-author stories. We generate over 32k stories using open-source instruction-tuned LLMs. Further, we take inspiration from the PAN tasks that have set the standard for human-human multi-author writing tasks and analysis. We extend their authorship-related tasks for multi-LLM settings and present baselines for LLM-LLM collaboration. We find that current baselines are not able to handle this emerging scenario. Thus, CollabStory is a resource that could help propel an understanding as well as the development of techniques to discern the use of multiple LLMs. This is crucial to study in the context of writing tasks since LLM-LLM collaboration could potentially overwhelm ongoing challenges related to plagiarism detection, credit assignment, maintaining academic integrity in educational settings, and addressing copyright infringement concerns. We make our dataset and code available at \url{https://github.com/saranya-venkatraman/multi_llm_story_writing}.
AdapterHub: A Framework for Adapting Transformers
The current modus operandi in NLP involves downloading and fine-tuning pre-trained models consisting of millions or billions of parameters. Storing and sharing such large trained models is expensive, slow, and time-consuming, which impedes progress towards more general and versatile NLP methods that learn from and for many tasks. Adapters -- small learnt bottleneck layers inserted within each layer of a pre-trained model -- ameliorate this issue by avoiding full fine-tuning of the entire model. However, sharing and integrating adapter layers is not straightforward. We propose AdapterHub, a framework that allows dynamic "stitching-in" of pre-trained adapters for different tasks and languages. The framework, built on top of the popular HuggingFace Transformers library, enables extremely easy and quick adaptations of state-of-the-art pre-trained models (e.g., BERT, RoBERTa, XLM-R) across tasks and languages. Downloading, sharing, and training adapters is as seamless as possible using minimal changes to the training scripts and a specialized infrastructure. Our framework enables scalable and easy access to sharing of task-specific models, particularly in low-resource scenarios. AdapterHub includes all recent adapter architectures and can be found at https://AdapterHub.ml.
UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation
Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code is available at https://github.com/freemantom/UniVoxel.
DiffusionGPT: LLM-Driven Text-to-Image Generation System
Diffusion models have opened up new avenues for the field of image generation, resulting in the proliferation of high-quality models shared on open-source platforms. However, a major challenge persists in current text-to-image systems are often unable to handle diverse inputs, or are limited to single model results. Current unified attempts often fall into two orthogonal aspects: i) parse Diverse Prompts in input stage; ii) activate expert model to output. To combine the best of both worlds, we propose DiffusionGPT, which leverages Large Language Models (LLM) to offer a unified generation system capable of seamlessly accommodating various types of prompts and integrating domain-expert models. DiffusionGPT constructs domain-specific Trees for various generative models based on prior knowledge. When provided with an input, the LLM parses the prompt and employs the Trees-of-Thought to guide the selection of an appropriate model, thereby relaxing input constraints and ensuring exceptional performance across diverse domains. Moreover, we introduce Advantage Databases, where the Tree-of-Thought is enriched with human feedback, aligning the model selection process with human preferences. Through extensive experiments and comparisons, we demonstrate the effectiveness of DiffusionGPT, showcasing its potential for pushing the boundaries of image synthesis in diverse domains.
UI-UG: A Unified MLLM for UI Understanding and Generation
Although Multimodal Large Language Models (MLLMs) have been widely applied across domains, they are still facing challenges in domain-specific tasks, such as User Interface (UI) understanding accuracy and UI generation quality. In this paper, we introduce UI-UG (a unified MLLM for UI Understanding and Generation), integrating both capabilities. For understanding tasks, we employ Supervised Fine-tuning (SFT) combined with Group Relative Policy Optimization (GRPO) to enhance fine-grained understanding on the modern complex UI data. For generation tasks, we further use Direct Preference Optimization (DPO) to make our model generate human-preferred UIs. In addition, we propose an industrially effective workflow, including the design of an LLM-friendly domain-specific language (DSL), training strategies, rendering processes, and evaluation metrics. In experiments, our model achieves state-of-the-art (SOTA) performance on understanding tasks, outperforming both larger general-purpose MLLMs and similarly-sized UI-specialized models. Our model is also on par with these larger MLLMs in UI generation performance at a fraction of the computational cost. We also demonstrate that integrating understanding and generation tasks can improve accuracy and quality for both tasks.
Experiences with Model Context Protocol Servers for Science and High Performance Computing
Large language model (LLM)-powered agents are increasingly used to plan and execute scientific workflows, yet most research cyberinfrastructure (CI) exposes heterogeneous APIs and implements security models that present barriers for use by agents. We report on our experience using the Model Context Protocol (MCP) as a unifying interface that makes research capabilities discoverable, invokable, and composable. Our approach is pragmatic: we implement thin MCP servers over mature services, including Globus Transfer, Compute, and Search; status APIs exposed by computing facilities; Octopus event fabric; and domain-specific tools such as Garden and Galaxy. We use case studies in computational chemistry, bioinformatics, quantum chemistry, and filesystem monitoring to illustrate how this MCP-oriented architecture can be used in practice. We distill lessons learned and outline open challenges in evaluation and trust for agent-led science.
Democratizing AI scientists using ToolUniverse
AI scientists are emerging computational systems that serve as collaborative partners in discovery. These systems remain difficult to build because they are bespoke, tied to rigid workflows, and lack shared environments that unify tools, data, and analyses into a common ecosystem. In omics, unified ecosystems have transformed research by enabling interoperability, reuse, and community-driven development; AI scientists require comparable infrastructure. We present ToolUniverse, an ecosystem for building AI scientists from any language or reasoning model, whether open or closed. TOOLUNIVERSE standardizes how AI scientists identify and call tools, integrating more than 600 machine learning models, datasets, APIs, and scientific packages for data analysis, knowledge retrieval, and experimental design. It automatically refines tool interfaces for correct use by AI scientists, creates new tools from natural language descriptions, iteratively optimizes tool specifications, and composes tools into agentic workflows. In a case study of hypercholesterolemia, ToolUniverse was used to create an AI scientist to identify a potent analog of a drug with favorable predicted properties. The open-source ToolUniverse is available at https://aiscientist.tools.
Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model
Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynamics and interactive behaviors. However, existing interactive world models depend on bidirectional attention and lengthy inference steps, severely limiting real-time performance. Consequently, they are hard to simulate real-world dynamics, where outcomes must update instantaneously based on historical context and current actions. To address this, we present Matrix-Game 2.0, an interactive world model generates long videos on-the-fly via few-step auto-regressive diffusion. Our framework consists of three key components: (1) A scalable data production pipeline for Unreal Engine and GTA5 environments to effectively produce massive amounts (about 1200 hours) of video data with diverse interaction annotations; (2) An action injection module that enables frame-level mouse and keyboard inputs as interactive conditions; (3) A few-step distillation based on the casual architecture for real-time and streaming video generation. Matrix Game 2.0 can generate high-quality minute-level videos across diverse scenes at an ultra-fast speed of 25 FPS. We open-source our model weights and codebase to advance research in interactive world modeling.
Uni-MMMU: A Massive Multi-discipline Multimodal Unified Benchmark
Unified multimodal models aim to jointly enable visual understanding and generation, yet current benchmarks rarely examine their true integration. Existing evaluations either treat the two abilities in isolation or overlook tasks that inherently couple them. To address this gap, we present Uni-MMMU, a comprehensive and discipline-aware benchmark that systematically unfolds the bidirectional synergy between generation and understanding across eight reasoning-centric domains, including science, coding, mathematics, and puzzles. Each task is bidirectionally coupled, demanding models to (i) leverage conceptual understanding to guide precise visual synthesis, or (ii) utilize generation as a cognitive scaffold for analytical reasoning. Uni-MMMU incorporates verifiable intermediate reasoning steps, unique ground truths, and a reproducible scoring protocol for both textual and visual outputs. Through extensive evaluation of state-of-the-art unified, generation-only, and understanding-only models, we reveal substantial performance disparities and cross-modal dependencies, offering new insights into when and how these abilities reinforce one another, and establishing a reliable foundation for advancing unified models.
UnifiedVisual: A Framework for Constructing Unified Vision-Language Datasets
Unified vision large language models (VLLMs) have recently achieved impressive advancements in both multimodal understanding and generation, powering applications such as visual question answering and text-guided image synthesis. However, progress in unified VLLMs remains constrained by the lack of datasets that fully exploit the synergistic potential between these two core abilities. Existing datasets typically address understanding and generation in isolation, thereby limiting the performance of unified VLLMs. To bridge this critical gap, we introduce a novel dataset construction framework, UnifiedVisual, and present UnifiedVisual-240K, a high-quality dataset meticulously designed to facilitate mutual enhancement between multimodal understanding and generation. UnifiedVisual-240K seamlessly integrates diverse visual and textual inputs and outputs, enabling comprehensive cross-modal reasoning and precise text-to-image alignment. Our dataset encompasses a wide spectrum of tasks and data sources, ensuring rich diversity and addressing key shortcomings of prior resources. Extensive experiments demonstrate that models trained on UnifiedVisual-240K consistently achieve strong performance across a wide range of tasks. Notably, these models exhibit significant mutual reinforcement between multimodal understanding and generation, further validating the effectiveness of our framework and dataset. We believe UnifiedVisual represents a new growth point for advancing unified VLLMs and unlocking their full potential. Our code and datasets is available at https://github.com/fnlp-vision/UnifiedVisual.
HaploOmni: Unified Single Transformer for Multimodal Video Understanding and Generation
With the advancement of language models, unified multimodal understanding and generation have made significant strides, with model architectures evolving from separated components to unified single-model frameworks. This paper explores an efficient training paradigm to build a single transformer for unified multimodal understanding and generation. Specifically, we propose a multimodal warmup strategy utilizing prior knowledge to extend capabilities. To address cross-modal compatibility challenges, we introduce feature pre-scaling and multimodal AdaLN techniques. Integrating the proposed technologies, we present the HaploOmni, a new single multimodal transformer. With limited training costs, HaploOmni achieves competitive performance across multiple image and video understanding and generation benchmarks over advanced unified models. All codes will be made public at https://github.com/Tencent/HaploVLM.
EasyControl: Adding Efficient and Flexible Control for Diffusion Transformer
Recent advancements in Unet-based diffusion models, such as ControlNet and IP-Adapter, have introduced effective spatial and subject control mechanisms. However, the DiT (Diffusion Transformer) architecture still struggles with efficient and flexible control. To tackle this issue, we propose EasyControl, a novel framework designed to unify condition-guided diffusion transformers with high efficiency and flexibility. Our framework is built on three key innovations. First, we introduce a lightweight Condition Injection LoRA Module. This module processes conditional signals in isolation, acting as a plug-and-play solution. It avoids modifying the base model weights, ensuring compatibility with customized models and enabling the flexible injection of diverse conditions. Notably, this module also supports harmonious and robust zero-shot multi-condition generalization, even when trained only on single-condition data. Second, we propose a Position-Aware Training Paradigm. This approach standardizes input conditions to fixed resolutions, allowing the generation of images with arbitrary aspect ratios and flexible resolutions. At the same time, it optimizes computational efficiency, making the framework more practical for real-world applications. Third, we develop a Causal Attention Mechanism combined with the KV Cache technique, adapted for conditional generation tasks. This innovation significantly reduces the latency of image synthesis, improving the overall efficiency of the framework. Through extensive experiments, we demonstrate that EasyControl achieves exceptional performance across various application scenarios. These innovations collectively make our framework highly efficient, flexible, and suitable for a wide range of tasks.
MemOS: An Operating System for Memory-Augmented Generation (MAG) in Large Language Models
Large Language Models (LLMs) have emerged as foundational infrastructure in the pursuit of Artificial General Intelligence (AGI). Despite their remarkable capabilities in language perception and generation, current LLMs fundamentally lack a unified and structured architecture for handling memory. They primarily rely on parametric memory (knowledge encoded in model weights) and ephemeral activation memory (context-limited runtime states). While emerging methods like Retrieval-Augmented Generation (RAG) incorporate plaintext memory, they lack lifecycle management and multi-modal integration, limiting their capacity for long-term knowledge evolution. To address this, we introduce MemOS, a memory operating system designed for LLMs that, for the first time, elevates memory to a first-class operational resource. It builds unified mechanisms for representation, organization, and governance across three core memory types: parametric, activation, and plaintext. At its core is the MemCube, a standardized memory abstraction that enables tracking, fusion, and migration of heterogeneous memory, while offering structured, traceable access across tasks and contexts. MemOS establishes a memory-centric execution framework with strong controllability, adaptability, and evolvability. It fills a critical gap in current LLM infrastructure and lays the groundwork for continual adaptation, personalized intelligence, and cross-platform coordination in next-generation intelligent systems.
Mogao: An Omni Foundation Model for Interleaved Multi-Modal Generation
Recent progress in unified models for image understanding and generation has been impressive, yet most approaches remain limited to single-modal generation conditioned on multiple modalities. In this paper, we present Mogao, a unified framework that advances this paradigm by enabling interleaved multi-modal generation through a causal approach. Mogao integrates a set of key technical improvements in architecture design, including a deep-fusion design, dual vision encoders, interleaved rotary position embeddings, and multi-modal classifier-free guidance, which allow it to harness the strengths of both autoregressive models for text generation and diffusion models for high-quality image synthesis. These practical improvements also make Mogao particularly effective to process interleaved sequences of text and images arbitrarily. To further unlock the potential of unified models, we introduce an efficient training strategy on a large-scale, in-house dataset specifically curated for joint text and image generation. Extensive experiments show that Mogao not only achieves state-of-the-art performance in multi-modal understanding and text-to-image generation, but also excels in producing high-quality, coherent interleaved outputs. Its emergent capabilities in zero-shot image editing and compositional generation highlight Mogao as a practical omni-modal foundation model, paving the way for future development and scaling the unified multi-modal systems.
UniFit: Towards Universal Virtual Try-on with MLLM-Guided Semantic Alignment
Image-based virtual try-on (VTON) aims to synthesize photorealistic images of a person wearing specified garments. Despite significant progress, building a universal VTON framework that can flexibly handle diverse and complex tasks remains a major challenge. Recent methods explore multi-task VTON frameworks guided by textual instructions, yet they still face two key limitations: (1) semantic gap between text instructions and reference images, and (2) data scarcity in complex scenarios. To address these challenges, we propose UniFit, a universal VTON framework driven by a Multimodal Large Language Model (MLLM). Specifically, we introduce an MLLM-Guided Semantic Alignment Module (MGSA), which integrates multimodal inputs using an MLLM and a set of learnable queries. By imposing a semantic alignment loss, MGSA captures cross-modal semantic relationships and provides coherent and explicit semantic guidance for the generative process, thereby reducing the semantic gap. Moreover, by devising a two-stage progressive training strategy with a self-synthesis pipeline, UniFit is able to learn complex tasks from limited data. Extensive experiments show that UniFit not only supports a wide range of VTON tasks, including multi-garment and model-to-model try-on, but also achieves state-of-the-art performance. The source code and pretrained models are available at https://github.com/zwplus/UniFit.
URPO: A Unified Reward & Policy Optimization Framework for Large Language Models
Large-scale alignment pipelines typically pair a policy model with a separately trained reward model whose parameters remain frozen during reinforcement learning (RL). This separation creates a complex, resource-intensive pipeline and suffers from a performance ceiling due to a static reward signal. We propose a novel framework, Unified Reward & Policy Optimization (URPO), that unifies instruction-following ("player") and reward modeling ("referee") within a single model and a single training phase. Our method recasts all alignment data-including preference pairs, verifiable reasoning, and open-ended instructions-into a unified generative format optimized by a single Group-Relative Policy Optimization (GRPO) loop. This enables the model to learn from ground-truth preferences and verifiable logic while simultaneously generating its own rewards for open-ended tasks. Experiments on the Qwen2.5-7B model demonstrate URPO's superiority. Our unified model significantly outperforms a strong baseline using a separate generative reward model, boosting the instruction-following score on AlpacaEval from 42.24 to 44.84 and the composite reasoning average from 32.66 to 35.66. Furthermore, URPO cultivates a superior internal evaluator as a byproduct of training, achieving a RewardBench score of 85.15 and surpassing the dedicated reward model it replaces (83.55). By eliminating the need for a separate reward model and fostering a co-evolutionary dynamic between generation and evaluation, URPO presents a simpler, more efficient, and more effective path towards robustly aligned language models.
Video-As-Prompt: Unified Semantic Control for Video Generation
Unified, generalizable semantic control in video generation remains a critical open challenge. Existing methods either introduce artifacts by enforcing inappropriate pixel-wise priors from structure-based controls, or rely on non-generalizable, condition-specific finetuning or task-specific architectures. We introduce Video-As-Prompt (VAP), a new paradigm that reframes this problem as in-context generation. VAP leverages a reference video as a direct semantic prompt, guiding a frozen Video Diffusion Transformer (DiT) via a plug-and-play Mixture-of-Transformers (MoT) expert. This architecture prevents catastrophic forgetting and is guided by a temporally biased position embedding that eliminates spurious mapping priors for robust context retrieval. To power this approach and catalyze future research, we built VAP-Data, the largest dataset for semantic-controlled video generation with over 100K paired videos across 100 semantic conditions. As a single unified model, VAP sets a new state-of-the-art for open-source methods, achieving a 38.7% user preference rate that rivals leading condition-specific commercial models. VAP's strong zero-shot generalization and support for various downstream applications mark a significant advance toward general-purpose, controllable video generation.
